Supernovajake post=9.74584.840347 said:
Gestapo Hunter post=9.74584.839396 said:
im playing FF-12 right now and i just realized that the story doesn't seem to revolve around the character you play. Im mostly talking about Vaan, even thou hes the first character you control he dosent seem play a major role other then "just being there". Like his role in the game seem to be a narrator of a sort. After you get Ashe and Basch in your group theyre the one leading the team and making all the decisions. Its a bit like how the story was told in FF-10 but without the flash back. Now i have to ask have you ever played a game where the story dosent revolve around the person you control?
I heard that Vaan and Penelo were both last minute additions to FF12 and it's storyline, looking back I can see how this is probably true.
Balthier was originally set to be the main character.
Anyway, this topic is built around an old narrative idea of the 'perspective character'. Just like real life, there's no real protagonist in a quest, because they're helped out and their overall goals may be dwarfed by those who are helping them. FFX is a bad example of this, because although the motivation is getting
Yuna to destroy Sinn, the bigger arc is that Tidus wants to go home. To Yuna, destroying Sinn is the end, whereas to Tidus its a byproduct of his own adventure; a means to get to his ends. Thus the example of Tidus being a 'prospective character' is actually rather wrong. Its flipped around in FF12 because Vann gets caught up in something pretty big, but he is always given the option to opt out of participating. Its only the likes of Asche and Balthier who really seem to have purpose in the entire thing, and know exactly what to do and where it go.