This decision has NOTHING to do with anti-Piracy. Why? Simple:
1. Put in LAN support into the game.
2. Upon installing the game, make LAN locked out.
3. Require the user to log into Battle.net with a valid account and serial number to activate the LAN functionality.
To be specific, they are leaving out LAN to force people to use Battle.net. There are several possible reasons, but the most likely is advertising. By making sure anyone who wants to play multiplayer has to use Battle.net, they can ensure a high rate of page hits which would mean huge advertising income.
Basically, it's about the money, not pirates.
1. Put in LAN support into the game.
2. Upon installing the game, make LAN locked out.
3. Require the user to log into Battle.net with a valid account and serial number to activate the LAN functionality.
To be specific, they are leaving out LAN to force people to use Battle.net. There are several possible reasons, but the most likely is advertising. By making sure anyone who wants to play multiplayer has to use Battle.net, they can ensure a high rate of page hits which would mean huge advertising income.
Basically, it's about the money, not pirates.