TheDrunkNinja said:
Have a game set in MULTIPLE provinces.
Here's the brilliant idea that me and my friend came up with that will never be used by Bethesda. Basically just have this entire section of Tamriel be the new setting for the game:
I know it sounds crazy, but think about it. With all that shit regarding the Aldmeri Dominion Taking over Valenwood AND most of Cyrodiil, the province borderlines probably
won't even resemble what I've just shown you. Elsweyr and Black Marsh would support their own independence of course, but what if the empire collapsed after yet another Great War with the Dominion? What if Elsweyr reclaimed the Cyrodiilic western shore of the Niben Bay and Black Marsh took back the eastern shore of Blackwood? The entire game would be RIFE with political factions and multiple opportunities of war and racial strife! Not to mention the most environmentally varied game that the Elder Scrolls series has ever produced with elven woods, deserts, tropical jungles, and swamplands!
IT'S FUCKING PERFECT!!!
Ahem...
So, anyone else like this idea?
I half support this idea . . . so just put me down for a vote on this. I say only half because I see a certain problem. Political strife is nice, but it would seem to be a downgrade.
So in Morrowind, you had your generic "big bad guy is going to come and raise an army" deal (I'm generalizing, I know). For Oblivion, they raised the stakes and said "Hey, let's let their version of hell invade the entire map."
Now once you go and say "the plot is to defeat hell", it's hard to top that. They did however, as in Skyrim the big bad guy is FUCKING DRAGONS.
So plot escalation is a problem. Simple political strife a la New Vegas wouldn't cut it. We'd need something bigger, like perhaps an invasion from other areas of Nirn . . or how about the return of the Dwermer? Anyway, I like your area idea, just not your plot idea.