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hentropy

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Feb 25, 2012
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It is a bit of a pretentious premise, the idea that there is a standard of "maturity" that is objective and can be measured, and that you enjoy these games mostly because of this "maturity" as opposed to other factors. The fact is that you liked them and see them as deeper than other games you did not like does not necessarily mean they are objectively maturer than anything else. It just means you liked them.

That's not to say that I'm disagreeing with you on your choice of "mature" games, though I do think Bioware has its moments, you haven't played much of it if you think it's all teenager-y. You may not have liked the gameplay as much as the other games, that doesn't mean that Fallout NV is objectively more mature than Mass Effect (I'm not just replying to the OP, but to everyone, in that sense). Personally I found the Legion in FNV to be absurdly evil, even if it was interesting when talking with Caesar. Whether they were realistically exist is another argument, the whole world of Fallout is so ridiculously unrealistic from FO1 that arguing it is a bit of a moot point, but I felt like having yet another ridiculously evil "antagonist" (if you can all them that in a game like FNV) sort of took some of the supposed "maturity" out of the game for me. It's an otherwise great game with only a few flaws and such. I thought the Qunari in the Dragon Age series was a much better "antagonist", one that was actually fairly complex in their motivations, and the culture was much more than just "stupidly evil in every aspect". When I was fighting them, I didn't feel like I was fighting a villain in the traditional sense. That doesn't mean I think DA is more mature than FNV, both have their spots, I'm just recognizing that it's not all that clear cut.

So yeah, saying games you like are "mature" where everything you don't like are "immature" is a fairly immature thing to do. I actually thought Recettear: An Item Shop's Tale dealt with a lot of situations and mini-stories that I greatly enjoyed, and can actually make you re-think what is generally considered to be maturity in a traditional sense. But mostly I like it on its own merits as a combination item shop management game and dungeon crawler. Someone also mentioned the Persona games, which touches on subject manner most western games can't or won't go in detail about.

Whether the game holds your hand or not is a completely separate issue that has nothing to do with the maturity of the game. Especially with older games, they used to actually come with manuals which gave you a fairly good background on how to play the game, now all the tutorials are inside the game.
 

PoolCleaningRobot

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hentropy said:
So yeah, saying games you like are "mature" where everything you don't like are "immature" is a fairly immature thing to do.
I don't know about that. This thread is kind of the same as OP asking for recommendations on a type of game he wants. That type of game is a little more thought provoking than most. That doesn't mean some games aren't mature. I'd say Wind Waker was a mature game, but not in same sense that Spec Ops: the Line was. The difference being that Spec Ops was clearly made with adults in mind. Maybe an something like An Item Shop's Tale is exactly what OP is looking for if you think it fits his description
 

sextus the crazy

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Oct 15, 2011
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I think Far Cry 2 was the first game I noticed really treated me like an adult. The moral choices in game didn't pretend to be good or bad, but siding with the established factions or your friends. The combat gave you a bunch of tools and told you to plan and prepare for combat yourself. If you planned well and improvised when necessary you succeeded and if not, you failed.
 

Entitled

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If you liked the specific details of Crusader Kings II, check out the related franchises from the same studio, that cover different eras with the same level of detail, and similar gameplay (but fitted for the eras)

Europa Universalis III - This is the most straightforwardly "strategy game" one. You are an early modern nation, you fight other nations.
Victoria II - This is mostly about colonization, industrial revolution, and the emergence of parliamentary politics.
Hears of Iron III - This is a pure WWII wargame.
 

Dr. Cakey

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Feb 1, 2011
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Why is it that mature games, mature content, games for adults, and adult games all mean completely different and often mutually contradictory things?
 

Assassin Xaero

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Dr. Cakey said:
Why is it that mature games, mature content, games for adults, and adult games all mean completely different and often mutually contradictory things?
Who knows? I find it kinda odd that most the people interested in "adult games" (you know - the ones that are equivalent to porn) are 13 year olds.
 

Weaver

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Apr 28, 2008
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I'm sort of confused. CK2 is adult simply due to the complexities of the game system, and the patience and cerebral challenge in understanding all of them. It's adult due to the fact children do not have the mental capacity or patience to master it.

On the other hand, I would argue against both Max Payne 3 and Spec Ops being "adult" games.
More often than not if a game is "gritty" its target demographic is primarily teens. This problem is further compounded by the ham-fisted writing in both games along with generally weak characterization.

To The Moon is an adult game, in my opinion. You don't go around shooting people with guns, but it deals with life problems you relate to a lot better when you're older.
 

Mr.Savage

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Apr 18, 2013
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Surprised no one has recommended the Thief series yet. I think they would be exactly what your looking for.

They all have a serious plot, and there is little to no hand-holding. They dump you in, and say "Well, there ya go, have at it." Though saying that, it is not at all awkward to learn or anything, it's incredibly well designed.

I'd also recommend the Hidden & Dangerous series, if your into WWII Commandos.
 

MeChaNiZ3D

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Aug 30, 2011
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At the risk of sounding like a record beyond repair, Dark Souls. But we all know about that. Also, from what I've seen, ArmA takes itself pretty seriously as well.
 

Entitled

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AC10 said:
I'm sort of confused. CK2 is adult simply due to the complexities of the game system, and the patience and cerebral challenge in understanding all of them. It's adult due to the fact children do not have the mental capacity or patience to master it.
To be fair, it's a lot more than just a bunch of mechanical features.

The historical details are also something that only an adult could enjoy. Compared to a Total War game, that basically provides a theme park version of history, with a crudely drawn map, a handful of famous historical nations playable, and power levels balanced out to make all players equal, Crusader Kings is not only more complex by the virtue of throwing large numbers of gameplay choices at you, but also by assuming that you will know what "cognatic primogeniture" or "papal investiture" are, by trusting you to know where Navarra is, and generally by assuming that you care about a historical simulation, and not just a history-themed board game.