Jkudo said:
Casual Shinji said:
Actually, I'm not a huge fan of Gabe Newell either, but that's another story all together.
No, I don't like motion controls, but I'm fine with the Wii using it because that's it's "thing" and it has been since it's launch. The Wii is very much a family oriented console and that's totally fine; having some variety between consoles keeps things fresh.
What does piss me off is Microsoft and Sony jumping on the bandwagon like a bunch of lemmings. I know that copying a succes formula is pretty standard in the games industry, but this is just freaking ridiculous. Sony and Microsoft are wasting their time and money on this 3 year old novelty. Time and money they could have invested in creating actual new and exciting games.
And I wasn't hating on Oprah, I was just hoping that the Move and Kinect would quietly slip under the door and fade into obscurity within a year. But with the Move sales and Oprah's muscle behind Kinect that is unfortunately not going to happen.
Nah thats not gonna happen but from your post it seems like you are writing motion controls off. I can see how you could see that microsoft want a part of the wii's audience seeing as how its marketed and the 16 party/sports titles coming out, but i have high hopes for move. Although for commercials it seems to be marketed toward families, with the lineup and support, i think they are less trying to take a piece of a saturated market and more trying to make it appeal to gamers. Also move was in the works before the wii.
I was interested in the Move right after they showed some of those initial tech demos where they showed the Move being used not so much to play games but to manipulate virtual spaces. In one demo you saw a guy use two Move controllers to grab a virtual picture and manipulating it in 3D, twisting it like a sheet of paper.
That was pretty cool.
But as it stands the Move is going to be used in two ways: (1) For Eye-Toy games and Wii game knock-off's. And (2) implementing it into regular shooters, racing and adventure games. Both of which don't sound very new or exciting.
Oh and motion controls(done right) have the potential to add for more control. Think of it this way, years from now it would be the difference between controlling games with your mind(equivalent of standard controllers)and putting on a virtual boy style helmet and being on a treadmill with all of your motions tracked. Both would be awesome and i would be disappointed to not have either in the future.
Maybe I'm alone in this, but controlling games with your mind sounds terrible. I like the 4th wall. I like having a screen infront of me instead of being on some kind of Star Trek holodeck. I like having the control in my hands and fingers instead the chaotic whirlpool that is my mind. Same as I wouldn't want to have a car that drives itself; I wanna drive the damn thing.
And the only way I see motion controls add more control than a normal D-pad, is if they invent a pair of gloves with penlights sticking out of the fingertips which allow you to control the game like a regular puppet master.
I'm all for new and intuitive controls, but it has to remain at your fingetips since they are the most acurate and dexterous part of your body.