Alan Wake Rockets Into the Black

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LavaLampBamboo

King of Okay
Jun 27, 2008
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Metalrocks said:
sure a nice game. but it does have some control issues. also cant agree with the camera being so far left of alan. why not in the middle, like every other game.
plus the the combat is difficult at times. i hardly have any ammo left, it takes ages to burn off this shadow and they still can handle 4-6 bullets until they die once you burn off this shadow.
I played through on Nightmare mode, and I have one piece of advice; Just run past them. There are only a few instances in the game where you actually HAVE to kill all the enemies. Most of the time you can just stun them quickly with a blast of light and nip right by them.

Yopaz said:
I feel like I did my part. I now got both the PC and the 360 version. Only thing I miss in the PC version is the ability to adjust the flashlight to just aim rather than boost and waste battery. I guess both versions have their merits in this case. I don't regret buying either version and I am glad to see that it turned profitable. Hopefully this will mean we get the new Alan Wake games for PC and hopefully an actual sequel.
I was just about to ask how you would do the aiming without boosting with a mouse, but I suppose most of the time when you are aiming you properly could use the boost anyway.

This is good news! Hopefully it means we will see an Alan Wake sequel within... what six years or so?
 

Strazdas

Robots will replace your job
May 28, 2011
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Once again proves that GOOD GAMES on PC SELLS A LOT, whole BAD CONSOLE PORT does NOT.
 

Griffolion

Elite Member
Aug 18, 2009
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TheKasp said:
Hmm, what was that about the dead, non-profitable PC market where everyone just pirates?
All that is just FUD spreading, don't be too bothered by it. In honesty, PC gaming is actually kicking ass right now (Battlefield 3, MW3, Civ 5, Alan Wake, Skyrim, Total War, SWTOR, Diablo 3, KOA:TR, Dear Esther, The Darkness 2). And to be honest, for every pirated copy of a PC game that loses a publisher money, there will be 3 used copies of a console game bought at a game store that loses them even more. So it's swings and roundabouts.

shadowform said:
Obviously, this is just more proof that piracy on the PC makes it financially unfeasible to put out a PC version of a console game and still make money with it.
Erm, are you being sarcastic or serious? Because what you said, if serious, has just went against the tone of the whole story. Alan Wake on PC only took 48 hours to make a profit, thus making it a very feasible project for everyone involved.
 

Guffe

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Jul 12, 2009
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Wow, Finnish names are really growing in both the game- and movie industry.
Feels nice that people from Finland start to have some more attention, not just Nokia anymore (yes Nokia is Finnish not Japanese).
 

lapan

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Jan 23, 2009
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Already got it on the Xbox back then, didnt want to have to wait many years for a pc version.
 

CoL0sS

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Nov 2, 2010
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Well, I fucking told you so. Offer a good port for a decent price (albeit 2 years too late), and watch those $$$ pour in. Devs ***** and moan about ports not being profitable, but this is the proof that a good game (or in this case, one with decent following) will pay for itself. 48! Fucking! Hours!
 

The_General

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Sep 13, 2008
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omicron1 said:
Every day a new PC victory. Friends, this is our finest hour. Let us see it and take heart: The PC swells with power and enthusiasm, with commercial success and indie accomplishments; it is once more taking its rightful place alongside the other major systems in the eyes of gamers and game makers alike. And once publishers get the message, all will be well with the world.
Ever thought of writing a speech? That is quite good.
 

Sylveria

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Nov 15, 2009
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Sober Thal said:
leet_x1337 said:
Sober Thal said:
Hell yeah!

Sell most things at half price and see the sales shoot up!

Duh...

Good for you PC gamers.
It's at 6/7ths the price, which certainly isn't very much. Or are you talking about how it's being sold for half the price of your average AAA game? Which is definitely a measure of goodwill: a lot of people think that game prices are too high in this day and age.

But I reckon you think games could stand to be a little more expensive, am I right? Must be fun for you to be a gamer somewhere other than Australia.

OT: That's very good. Although I'm still on the fence about it...
It's at half price. It was a $60 game, now it's being sold for $29.99.

6/7 doesn't come into it when you talk about the game price when it was released, which is what I was doing.

Also:

Australians make double the money for the same minimal work, don't jump on their cry wagon.

EDIT: Oh, looky looky.... what's the second most pirated game on PC now?

Fucking balls.

It's not an Ubisoft 'DRM is hurting paying customers' game now is it....

Oh yeah, release some sales numbers from STEAM sales.... or it didn't happen ; P
You say looky looky and point to pirate numbers like that actually means something. People like you seem to think that when a game is pirated, it somehow negates that it was profitable despite that.

Also, do you work for Ubisoft? Cause it seems some pretty common themes in your posts are Pro-DRM and anti-consumer rights rhetoric that they so frequently espouse. I almost feel I should console you for the SOPA bill which, I'm nearly certain, you held so dearly didn't pass.
 

Meight08

*Insert Funny Title*
Feb 16, 2011
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pirateninj4 said:
PC gaming is not dead. Now for the rest of the games industry to catch up.
No its not dead it is too small that is the issue.
Certain niche genre's cant get a true AAA release here anymore because there are not enough fans of said niche genre to risk a release in said niche genre.
That is what is giving pc gaming a beating not a killing blow but a fierce punch to the face.
And unless pc gaming grows faster than the price of making games for the first time in years it will only get worse.
 

DVS Storm

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Jul 13, 2009
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I'm really happy for them. I bought the collectors edition for Xbox back when it came out and I just bought it from Steam. Remedy is so awesome. Makes me prod to be a Finnish person.
 

Atmos Duality

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Mar 3, 2010
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And to think, a couple of months ago, I remembered reading about how some suits claimed that "PC games aren't profitable anymore, becuz piracy n stuff".

Look who just got contradicted. And without the Full-Nelson crippleware DRM no less!
 

grigjd3

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Mar 4, 2011
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I've been playing it. It's a gorgeous game on the PC - much better looking than the screen shots I saw of the 360 version.
 

therandombear

Elite Member
Sep 28, 2009
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Matthew94 said:
therandombear said:
TheKasp said:
therandombear said:
Nice...temped too buy it, but not sure if I can run it. And system requirements haven't updated Alan Wake on their site yet. >.<
Check out the steam store page, the system requirements are there:

http://store.steampowered.com/app/108710
Ya...but I never really understood all the numbers and shit. It's why I like system requirements, since they scan the computer too check if you can indeed run it. And tell you how good you can run it. :p
And from what I have seen they are often wrong.

Say the game was released in 2005.

All your specs dominate the game but since you have W7 64 bit the whole screen goes RED AND SAYS, YOU CANNOT HOPE TO PLAY THIS GAME MORTAL!

I prefer to just read specs and reviews to gauge performance.
True...I've compared specs they pulled from my PC and the specs they've shown. Even shows mine's better, yet they say I wouldn't be able too run it. It's more of a double check so I know what too compare. xD
 

BENZOOKA

This is the most wittiest title
Oct 26, 2009
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I like to see the fellow countrymen of Remedy do well.

It's just awkward when the PC version comes a couple years after the Xbox version, when the game was supposed to be a PC exclusive originally. Until Microsoft put a leash on them. Things that Häkkinen touches a bit with his comment too.