Just read that and I never meant to come off as that guy. The braggart heck dead space 1 scares me. That said it is a fun game. Maybe it to mechanical for me to be scared.
Except the Alien was supposed to be scary on its' own and, by all standards of the time, it really was back in 1979. It was a monster unlike everything else at the time. It was vaguely human in shape but still alien enough that the similarity wasn't readily apparent. It contained several sexual traits from both genders and was essentially a perfect predator that lived up to its' name, not to mention its' several distinct life stages (face hugger, chest burster, drone) kept the audience guessing as to how it would evolve. The Alien set the precedent for all later monster movies and because of its' scariness it became iconic. That's why it isn't very scary today, because it is a pop culture icon and even people who haven't seen the movies knows what an Alien looks like and what it does.Fox12 said:The thing is, the Alien was never supposed to be scary itself. Heck, they basically get neutered in the James Cameron sequel. What WAS scary was the implication that, frankly, the human race is expendable. They find a stash of eggs on a crashed alien space craft at a time where human thought they were alone in the universe. There are mysterious pyramids built in honor of the creature, giing it an almost cult like background. Then the characters are stuck on a giant floating haunted house with no way to escape. No one is coming to help them. They're alone in the infinite black. And then, even if they survive, or kill the Alien, there's still an alien ship filled with hundreds of the buggers. Presumably there are more elsewhere. To make matters worse, even the humans can't be trusted. There are all these shady organizations that seem to know more than the audience or the crew, leading to a sense of paranoia. The monster wasn't scary, the ideas behind it were.
Also because James Cameron's Aliens was not meant to be scary. It was a very intentional genre shift because Cameron felt that he could not properly emulate the horror that Scott had created in Alien. Cameron instead opted for the action-thriller angle with an overt Vietnam war tone and a theme about motherhood because it took the series in a new direction and made the sequel its' own movie instead of just "that pale copy". That's also why Aliens is consistently listed as one of the best action movies of all times, because it understands to exploit the scariness of its' source material while daring to take it in a new direction.Fox12 said:I have no idea if the game captures any of this, but the sequels did not. They just turned the creature into a space velociraptor, which misses the point entirely. That's why James camerons film is not scary at all, despite having hundreds of the creatures.
I probably should have worded that better. It's not that the original creature wasn't scary, it's that later creators didn't understand WHY it was scary. As we both mentioned, the sexual design gave it a disturbing subcontiois undertone, and the atmosphere reinforced that. Later directors seemed to think that the creature was scary just because it was dangerous, but in truth that was only a small aspect of the creatures design. The subtlety was lost.Gethsemani said:Except the Alien was supposed to be scary on its' own and, by all standards of the time, it really was back in 1979. It was a monster unlike everything else at the time. It was vaguely human in shape but still alien enough that the similarity wasn't readily apparent. It contained several sexual traits from both genders and was essentially a perfect predator that lived up to its' name, not to mention its' several distinct life stages (face hugger, chest burster, drone) kept the audience guessing as to how it would evolve. The Alien set the precedent for all later monster movies and because of its' scariness it became iconic. That's why it isn't very scary today, because it is a pop culture icon and even people who haven't seen the movies knows what an Alien looks like and what it does.Fox12 said:The thing is, the Alien was never supposed to be scary itself. Heck, they basically get neutered in the James Cameron sequel. What WAS scary was the implication that, frankly, the human race is expendable. They find a stash of eggs on a crashed alien space craft at a time where human thought they were alone in the universe. There are mysterious pyramids built in honor of the creature, giing it an almost cult like background. Then the characters are stuck on a giant floating haunted house with no way to escape. No one is coming to help them. They're alone in the infinite black. And then, even if they survive, or kill the Alien, there's still an alien ship filled with hundreds of the buggers. Presumably there are more elsewhere. To make matters worse, even the humans can't be trusted. There are all these shady organizations that seem to know more than the audience or the crew, leading to a sense of paranoia. The monster wasn't scary, the ideas behind it were.
The film became scary not only because of the monster but because it also featured a dystopian future with a cast of space truckers that worked for a company that was ready to risk their lives in a heartbeat if it meant getting their hands on some more potential profit. The film took the zeitgeist of the late 70's and put it into the sci-fi genre, which up to that point had mostly been idealistic scenarios of Utopian futures or clear cut Good vs Evil-style scenarios. Alien instead showed a bleak future for mankind where space was just another place where big companies could exploit people.
Also because James Cameron's Aliens was not meant to be scary. It was a very intentional genre shift because Cameron felt that he could not properly emulate the horror that Scott had created in Alien. Cameron instead opted for the action-thriller angle with an overt Vietnam war tone and a theme about motherhood because it took the series in a new direction and made the sequel its' own movie instead of just "that pale copy". That's also why Aliens is consistently listed as one of the best action movies of all times, because it understands to exploit the scariness of its' source material while daring to take it in a new direction.Fox12 said:I have no idea if the game captures any of this, but the sequels did not. They just turned the creature into a space velociraptor, which misses the point entirely. That's why James camerons film is not scary at all, despite having hundreds of the creatures.
As for the game, it really nails the dread of encountering the Alien. You are afraid of it because it is the absolute apex predator and the best you can hope for is to temporarily distract it or outsmart it, not defeat it. It also likes to show up when you least expect it.
That's fair enough. I like Alien and Aliens for very different reasons, but I think both are good additions to the series and I have to disagree somewhat with the notion that Aliens removed the threat from the Alien. It is a movie where the best soldiers humanity can bring in aren't up to the task of taking out an Alien colony and even when they start playing smart the best thing the Marines can hope for is to cut losses and run, not win.Fox12 said:As for Cameron, I think he made a fun movie but a bad sequel. While I liked the film quite a lot, it definitely removed a lot of the subtlety and atmosphere of the original, and frankly removed the more interesting psychological aspects of the original. It also removed the idea of the aliens as a threat. As a result, though I liked the movie, and thought it was a successful genre shift, I found it inferior to the original in almost every way.
I can't say yet, my hope was to be (almost) through by now, but real life go in the way. What I can say is that I can see some parts of the experience becoming frustrating due to how punishingly difficult the game is. As an example, I was in a section in which I had to traverse several rooms and corridors to get a thing in the middle of the map and then escape out the other end. After getting the macguffin and crawling my way towards the switch that would let me open the sealed doors that blocked my progress I had not seen the Alien for a good 10 minutes, though I kept hearing it moving around in the vents. By the switch I also see a save station, so I decide to head to that first. Halfway from the vent I came out of I start hearing the sound of something dripping. Then the Alien pounced on me from above and I had to redo the entire crawl to get the MacGuffin and get to the switch. As this was the first time I lost that much progress it was a cool experience to remind me of how deadly the Alien is and that I must be on my toes at all times. Should it happen again several times during my playthrough... Yeah, then I imagine it will get pretty damn tedious. And that's before any problems with pacing or dragging the game out.Fox12 said:I am glad to hear good things about the game, though. I was excited about it. Out of curiosity, do you think it holds up through the whole play through? There have been a few mixed reviews on the matter. Also, how long would you say the campaign was?
This. OH GOD! I'm glad that someone else knows my pain.Daystar Clarion said:I watched Alien when I was relatively young, and let me tell you that Isolation encapsulates everything that terrified me as a child.
It's not the alien that scares me, it's the alien not being there that scares me, it's the always looking over my shoulder, it's the noises, the tricks your mind plays on you, the feeling of utter helplessness.
Then the alien is there, and it's an immediate threat, you can't run, because it can hear you and it's quicker, so you have to move ridiculously slow, so slow that you're terrified you won't make it across a goddamn corridor in time.
You know it's a motion sensor, right? Just because it doesn't show up on it doesn't mean it's not there.brtt150 said:Seeing the Alien isn't all too scary because you I know where it is and what its doing. When I think the Alien is gone and I rush out to finish my objectives that's when the fear kicks in.
Hello Jims shadow account.8bitOwl said:IceStar100 said:Ok first off never seen the movies.
Stop right there. Stop playing Alien: Isolation or whatever it is you're playing, and IMMEDIATELY WATCH ALIEN AND ALIEN 2.