Aliens Vs Predator Studio Complains About 3 Bad Reviews

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Treblaine

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DalekJaas said:
I am loving AVP, playing it slowly and have finished both the Aliens and Predator campaigns on a reasonable difficulty and I thought it was fantastic.

I can't see how any one couldn't enjoy playing as the predator, the way you can toy with marines is fantastic, and the trophy kills are quite well designed.
Did you play the PC original from 1999?
 

DalekJaas

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Treblaine said:
DalekJaas said:
I am loving AVP, playing it slowly and have finished both the Aliens and Predator campaigns on a reasonable difficulty and I thought it was fantastic.

I can't see how any one couldn't enjoy playing as the predator, the way you can toy with marines is fantastic, and the trophy kills are quite well designed.
Did you play the PC original from 1999?
Nah I'm not to keen on old games, I am enjoying this one so it doesn't matter how good the old ones are to me.
 

Mechalemmiwinks

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"Rawr! Everyone must like everything! Developer SMASH!"

I wish this type of arrogance could be carried through all facets of life...

Fancy eatery: You no like entree? You bad person! Me hate Americans and degrade them because you hate entree! Person over there like entree! Why you not same as them!?!?!
 

Inquisitor Slayde

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I just read the 1up review and I agree with it but even in a review that negative it still missed things that I didn't like about the game. I tried really hard to like AvP, however I've turned it off in boredom or frustration every time I've tried to give it another chance. It's not a bad game, just mediocre. A friend asked me if he should hire it, I had to tell him no, he shouldn't. I regret buying it.

I could go into more detail with regards to just what I think is wrong with it, but you can probably find that covered better in one of the reviews Rebellion was trying (and failing) to deflect.
 

Greenansatsu

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Assuming I remembered my statistics lessons properly and did outliers correctly, even if you take out all the bad reviews off 1 std deviation because while removing the bad you also must remove the good, this games score only goes up 2.5 points to a 70.

Any people competent at math who feel the need to refute me feel free, I'm trying to remember a class I took two years ago that was held in a basement w/ the heat blasting every day.
 

xDarc

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It's pretty funny how generally every game that comes out gets a generally positive review. Not surprising when you consider paid advertisements that keep the "gaming press" going come from the companies getting critiqued in many instances.

I think if there were really that many fair games out there, I'd find myself buying more than 2-3 a year at most.
 

Treblaine

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DalekJaas said:
Treblaine said:
DalekJaas said:
I am loving AVP, playing it slowly and have finished both the Aliens and Predator campaigns on a reasonable difficulty and I thought it was fantastic.

I can't see how any one couldn't enjoy playing as the predator, the way you can toy with marines is fantastic, and the trophy kills are quite well designed.
Did you play the PC original from 1999?
Nah I'm not to keen on old games, I am enjoying this one so it doesn't matter how good the old ones are to me.
Well if any of the game journalists are much older than 25 then there is a pretty good chance they played the first Aliens vs Predator game... or should I say the first Aliens vs Predator game made by Rebellion as there was that Atari Jaguar 2D fighting game that was also called Aliens vs Predator which was made by... oh, I just checked and it was made by the same developer; Rebellion.

So Rebellion has now made three games with the exact same title, Aliens vs Predator in 1994, 1999 and 2010 with no variation on the title at all.

Actually, taking a look at some of the recently released games from Rebellion you realise this poor score for Aliens vs Predator is not completely out of the blue. I mean the games it has recently developed include:
-Rogue warrior: very poorly received for short length, nonsensical AI and boring gameplay
-Shellshock 2: Bloodtrails: another poorly rated game as generic yet pretentious shooter
-COD: World at War- Final Fronts: the poor brother to the 360/PS3/PC release was generally panned
-Aliens vs Predator Requiem (PSP): another VERY poorly received game

and it goes on and on for years back, Rebellion Development has not made a decent game since Sniper Elite back in 2005 and not much success between that and their original 1999 hit Aliens vs Predator.
 

Georgeman

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Yeah, because reviews are affecting sales. Totally. Oh wait, no they don't. Seriously, who gives a shit if your game had an average metacritic score of 50 and sold millions? Who the hell are you selling these games to anyway? Game critics?
 

Treblaine

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xDarc said:
It's pretty funny how generally every game that comes out gets a generally positive review. Not surprising when you consider paid advertisements that keep the "gaming press" going come from the companies getting critiqued in many instances.

I think if there were really that many fair games out there, I'd find myself buying more than 2-3 a year at most.
Not EVERY game gets positive reviews... just the ones that have a lot of buzz which the press and game-buying public are talking about usually because there is a high likelihood they WILL be good.

And if a game comes out of nowhere and turns out to be quite good, like Batman Arkham Asylum, of course everyone will talk about it and there will be more press coverage.

But at the same time that Batman AA came out also saw the release of Damnation (Xbox 360) which was an absolutely diabolically shit game and doesn't even deserver the 36% score it got on xbox 360. They probably only got that score because the journalist were PAID to play it, anyone foolish enough to have spent even a pound on that game would likely be so emotionally scarred they won't want to buy another game again.

No, Sturgeon's Law holds VERY true, 90% of everything is crud, it's just we only talk about the good 10%.

The thing was, we all EXPECTED Aliens vs Predator to be good.

And if you can only find 2-3 games worth getting each year I suggest you try broadening your horizons a bit and remember you don't HAVE to buy the game new at launch price. Try some RTS games, racing games, even platforming games like Ratchet and Clank. Fighting games like Ninja Gaiden or God of war. Also find out how powerful your PC is and whether it can play recent games as with PC not only are game cheaper but they usually play much better.

I mean I struggle to limit myself to only 12 console games and 12 PC games per year!
 

xDarc

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Treblaine said:
I mean I struggle to limit myself to only 12 console games and 12 PC games per year!
Do they even make 12 PC games a year anymore?

But seriously-

At some point in your life, you will only have time for games you're sure you'll absolutely fall in love with. Everything else will be shit.
 

Master Kuja

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One of those bad reviews stated the game would be better if the Predator's focus wasn't on stealth, the Alien couldn't wall walk and the Marine didn't have that "annoying" motion scanner popping off every second.

Yeah...I'm giving Rebellion the benefit of the doubt here consider that reviewer obviously hasn't seen the movies and therefore has no idea what each major player is all about.

What people fail to understand, and is also probably the reason why AvP is getting bad review at all, is the fact that it's not your traditional, run and gun action game, the Marine is almost survival horror, the only way Marines should be played is scared out of your wits and checking your back every five seconds.
The Predator is all about stealth gameplay, sitting in the trees, picking your targets off one by one in brutal fashions and the Alien is rather the same, none of these factors are going to appeal to hardcore FPS fans who like their run and gun shooty fun, to get into the game seems to require a bit of patience, which places like IGN seem to utterly, utterly lack.

Personally, I think AvP is a nice reboot to the series and Rebellion should be proud of their work, even if they do need to hurry up and get the bloody Dedicated Servers up so the multiplayer becomes bearable.
 

iLikeHippos

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"Nuuh, the reviews are shit because they don't agree with our opinion, nuuh"

Kingley is such a whining *****, in my own opinion..
I apologize in advance for those who would POSSIBLY take offense to that statement, but I just hate those narrow-minded fools.
Don't you, guys?
 

Dommyboy

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uppitycracker said:
If you discount those poor reviews AvP is averaging high for us.
ya don't say....

that's probably the dumbest statement i've ever read.
True that.

It's good Rebellion is in the hands of such a 'competent' man.
 

Chris Sharka

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What I gathered from the demo:

*Humans > anything in FFA.

*Human vs Human equates to who sees whom first.

*Block then Fire with humans kills most enemies, particularly if you do it repeatedly.

*Playing as an Alien is disorienting, but fun as hell. If you're into giving people reach-arounds.

*Predator Cloak needs to be better.

*Predator Spear makes me sad.

*Reliance on sight is the only thing keeping humans from being OP. The need to check every corner and listen harder then when I do in MW2 is irritating.

*360's Human control system seemed similar to Left for Dead.

---

Honestly, I think I'll go buy Darkvoid before this. Or Bloodbowl. I just found out that it was made into a video game. I'm excited.
 

DayDark

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I agree, Gamespot reviews was piss poor shit, not because of the rating, but just the stuff the guy complains about.
 

TsunamiWombat

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The biggest complaint to level at the game is how MEH and repetetive singleplayer is. Also the pulse rifle feels like a fucking BB Gun.

Oh, and the AI is abysmal and the Voice acting shitt. So again, singleplayer doesn't stack up. I've yet to try multiplayer, plan to, but NWN has sucked me in again.
 

Treblaine

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xDarc said:
Treblaine said:
I mean I struggle to limit myself to only 12 console games and 12 PC games per year!
Do they even make 12 PC games a year anymore?

But seriously-

At some point in your life, you will only have time for games you're sure you'll absolutely fall in love with. Everything else will be shit.
Oh sure they make way more than 12 PC games worth getting per year... maybe not PC exclusives, but most third party games are released on PS3, 360 and PC where the PC version is usually the best version to play.

2009 examples of great PC releases:
-Dawn of War II (PC exclusive)
-FEAR 2: Project origin
-Red Faction: Guerilla
-Resident Evil 5
-Riddick: Dark Athena
-Street Fighter IV
-Batman: Arkham Asylum
-Borderlands
-Left 4 Dead 2
-Modern Warfare 2
-DiRT 2
-Need for Speed: Shift

PC offers two key advantages, resolution (also anti-aliasing which I see as part of overall increased picture quality) and frame-rate. Ever since consoles moved from 2D to 3D they have been constantly held back by low and inconsistent framerate as a necessary sacrifice for such increase in complexity of worlds and very few console games get the 60fps treatment. Not a problem for PC, you can get solid 60fps with no screen-tear which is just what games with fast paced fighting like Batman Arkham Asylum deserves and is especially important for competitive online shooters.

Oh yeah and mouse aim pwns all for any FPS game (though I am not beyond using a gamepad if that is the only option, like halo 3).

Even Modern Warfare 2 sacrifices its 60fps framerate all too often on consoles (average 46fps on PS3) and with sub-720p resolution means among other things it is still best on PC. Mind you, though that game is only my list for 2009 it is not one I am rushing out to buy, especially from what I have heard.

Oh, I also haven't included budget releases like:
-Trine
-Secret of Monkey Island
-Shattered Horizon (PC Exclusive)
-Torchlight (PC exclusive)
-Zeno Clash (PC exclusive)

As to:
"you will only have time for games you're sure you'll absolutely fall in love with."

Well you have to play 'em all to know which ones you really love. And as much as I love some games I have to have variety, as you may have noticed I have on my list RTS, First-Person-Shooters, Third-Person-Shooters, Beat 'em ups, Stealth games, Co-op shooter games and racing games. I even have point & click adventure game and side-scrolling adventure in my budget line-up (Monkey Island + Trine). I also don't want to "miss out" on games, far too many great games have passed me by in the past.

Though I do have games I keep going back to. Tomb Raider, Team Fortress 2 and COD4 multiplayer but they cannot keep me satisfied forever, there are always new games to play.
 

Benjeezy

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pwnzerstick said:
Well its a huge step up from their last game, Shellshock 2: Blood Trails
Oh hell, that was them? My word, that is distressing.

OT: It's their game, so they do have a right to complain.

On the other hand, if only 3 review outlets were overly negative, I'd call that a damn good job.

Depends on your point of view, I suppose.
 

JediMB

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Treblaine said:
So Rebellion has now made three games with the exact same title, Aliens vs Predator in 1994, 1999 and 2010 with no variation on the title at all.
Actually, the 1994 game was "Alien vs Predator", while their 1999-and-later games have been "Aliens versus Predator". Still a ***** to make it clear which game you're speaking of, though.
 

JediMB

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Hopeless Bastard said:
JediMB said:
Hopeless Bastard said:
Okay, why are developers so whiny recently?

We've got ubisoft bitching about people not sucking them off for the brilliant and innovative ways they made price of persia piss easy and dull, squeenix complaining about people complaining about rigid linearity, and now the developers of a mediocre fps acting like their game is solid gold, and anyone saying otherwise is an asshole.

Seriously! What in the fuck?! You are titans of industry! Not bitchy nerds on a fanfiction forum!
I'd assume it's related to the rising development costs. Just a single unsuccessful game could put quite a dent into a long-established developer's budget.

EDIT: ...Except, maybe not Prince of Persia?
Successful or not, some ubisoft prick was still bitching to anyone who would listen about the media "ignoring" all their "innovations" in that game. Since he didn't go into specifics, I can only guess he was talking about the "choose your path" level design (which made all paths equally mindless), eleka removing any possibility of failure, and/or how they found whole new ways for the combat to suck.

The gameplay itself was a large step backward from sands of time, and having a dev actually thinking he'd done something special (and being a smarmy prick about it) was just utterly mind boggling.
I'm not excusing their actions. Just trying to find some reason behind them. I don't think it's the developers' or publishers' right, or in their best interest, to be going out and criticizing the critics. If they feel that the critics aren't understanding their awesome gameplay mechanics, they should instead think about how they failed to present them properly.