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2xDouble

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Ah the Mesmer, the tricksy sucker... I've been waiting for this one, but I sure as hell didn't expect the Greatsword Lasers
 

gigastrike

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I was really hoping that they'd at least name it something different. I wanted to see the fanbase's reaction when they saw that the final profession wasn't the "mesmer".
 

2xDouble

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gigastrike said:
I was really hoping that they'd at least name it something different. I wanted to see the fanbase's reaction when they saw that the final profession wasn't the "mesmer".
What do you mean? It's the Minstrel. take a look [http://www.guildwars2.com/en/]. hehe.
 
Jun 11, 2008
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gigastrike said:
I was really hoping that they'd at least name it something different. I wanted to see the fanbase's reaction when they saw that the final profession wasn't the "mesmer".
Well they wouldn't do that especially if it was the same class as a good few people liked Mesmer and it was relatively unique to Guild Wars.

OT: Anyway I'm happy all the original profs are back now but I'm a bit disappointed that there was no real successor to Dervish or Ritualist but I suppose they need to keep something for the expansion pack don't they? I'm thinking of making an Asura Mesmer as they seem like that they would complement each other but I'll see when I know what the racial skills are.
 

GrandmaFunk

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Glademaster said:
I'm a bit disappointed that there was no real successor to Dervish or Ritualist...
The Engineer is very very close to the Ritualist in functionality.

the effects are just dressed up as steampunk gadgets rather than spirits and urns.
 

gigastrike

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2xDouble said:
gigastrike said:
I was really hoping that they'd at least name it something different. I wanted to see the fanbase's reaction when they saw that the final profession wasn't the "mesmer".
What do you mean? It's the Minstrel. take a look [http://www.guildwars2.com/en/]. hehe.
I saw that. Might have worked if the Mesmer footage hadn't been leaked the day before.
 

2xDouble

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gigastrike said:
2xDouble said:
gigastrike said:
I was really hoping that they'd at least name it something different. I wanted to see the fanbase's reaction when they saw that the final profession wasn't the "mesmer".
What do you mean? It's the Minstrel. take a look [http://www.guildwars2.com/en/]. hehe.
I saw that. Might have worked if the Mesmer footage hadn't been leaked the day before.
I say it worked better because the footage leaked two days before. Like the Mesmer itself, it left people wondering, "which one was real?". Watch the "minstrel" for awhile then tentatively click on it to uncover the truth... and it was awesome.
 
Jun 11, 2008
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GrandmaFunk said:
Glademaster said:
I'm a bit disappointed that there was no real successor to Dervish or Ritualist...
The Engineer is very very close to the Ritualist in functionality.
the effects are just dressed up as steampunk gadgets rather than spirits and urns.
It is close to it in some ways but it still isn't the same as the Rit in where it counts to me.
 

Combustion Kevin

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Digitaldreamer7 said:
The only way there won't be a grind is if all items scale based on player levels. So, this will still be a grind.
well, that IS a huge aspect to RPG's and dungeon crawlers.
glorious, magnificent loot, and what better loot is there than equipment, having your equipment scale with you would make that feature redundant.

it's kind of an inherent thing with the genre, if you don't like it I can't really recommend you pick it up. :)
 

Fleetfiend

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Glademaster said:
GrandmaFunk said:
Glademaster said:
I'm a bit disappointed that there was no real successor to Dervish or Ritualist...
The Engineer is very very close to the Ritualist in functionality.
the effects are just dressed up as steampunk gadgets rather than spirits and urns.
It is close to it in some ways but it still isn't the same as the Rit in where it counts to me.
I agree. I really enjoy the style of the Ritualist... it just seemed to fit in with Guild Wars a little better.

But I'm kind of against the guns and all that as well. It makes some sense, but it makes it feel... not very Guild Wars-y to me.
 
Jun 11, 2008
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Fleetfiend said:
Glademaster said:
GrandmaFunk said:
Glademaster said:
I'm a bit disappointed that there was no real successor to Dervish or Ritualist...
The Engineer is very very close to the Ritualist in functionality.
the effects are just dressed up as steampunk gadgets rather than spirits and urns.
It is close to it in some ways but it still isn't the same as the Rit in where it counts to me.
I agree. I really enjoy the style of the Ritualist... it just seemed to fit in with Guild Wars a little better.

But I'm kind of against the guns and all that as well. It makes some sense, but it makes it feel... not very Guild Wars-y to me.
Well it does fit in the time frame they are setting the game but we will have to wait and see if they do make it fit into the game style.
 

Savagezion

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Digitaldreamer7 said:
The only way there won't be a grind is if all items scale based on player levels. So, this will still be a grind.
That really depends on your definition of a grind. All I really see is the ability to get better gear, not a grind. The leveling and loot distribution mechanics have pretty much eliminated any actual "grind". There is a pretty bold line between a "grind" and "having stuff to do in the game".
 

Korten12

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Aug 26, 2009
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Update: I had to edit some things, as if you noticed, the front page was starting to become messed up. So I got rid of some things like Concept Arts, and Awards so then more gameplay and such could be shown.