Am I playing it right?

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Sketchy

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Aug 16, 2008
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No need to get angry Geldonyetich. I think you missed my point. My point is that after I finish a game, it annoys me to have to go back and do everything I did before, slightly altering some things to see if I can change the outcome of a situation. The majority of these games end up the same way anyway, but I find it a waste of time to throw away everything that I worked for on my first playthrough to go back and do it all again. It's not so much an attention span issue, as an annoyance at having to do the same thing all over again.
 

NickNegral

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Dec 17, 2008
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One problem i have with RPGs that have good and evil choice system, is they try too hard and the end results are very black and white.

Im one of those people who get their stuff repaired and buy whatever i can from the trader than turn around and kill him and anyone around and take back my gold/caps and continue onto the next store.

I personally hate any game that gives you the choice for the ending. My opinion, less choice for the player and more storyline in a rpg, and less instant one shot guns and perks like in fallout 3. you have to be a raving lunatic to not think 5% more dmg, 20% more hp, 20 More hp and 50% less damage are worse than having Child at Heart and other perks...seriously...
 

geldonyetich

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Aug 2, 2006
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Sketchy said:
No need to get angry Geldonyetich. I think you missed my point. My point is that after I finish a game, it annoys me to have to go back and do everything I did before, slightly altering some things to see if I can change the outcome of a situation. The majority of these games end up the same way anyway, but I find it a waste of time to throw away everything that I worked for on my first playthrough to go back and do it all again. It's not so much an attention span issue, as an annoyance at having to do the same thing all over again.
Well, I got your point the first time, but I read a little further.

It annoys you that the developers have made content (some things to see) that you didn't get on your first playthrough. The reason why they did this was because they want to create significant repercussions to the player's choices. Your desire to have 100% of the game poured down your throat is inadvertently attempting to destroy this very important part of RPG evolution.

I'm not exactly angry at you so much as I am the long procession of RPGs which have failed to provide significant repercussions to player's choices. You're accidentally supporting this, and it's mostly out of greed: you want it all, and player choices be damned. Naturally, as somebody who is hoping RPGs will continue to evolve, this sentiment annoys me.

They say the essence of suffering is desire. If you could let go of not having to see every single thing the developers put in the game, you'd be better off, and so also would the idea of having a non-linear RPG.
 

WaffleGod

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Oct 22, 2008
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Well, I have the problem that when I play the bad guy, I start to feel sorry for those digital people.
But when I play the good guy, I get soo annoyed by them I want to pummel 'em all and set their pigs on fire!
 

Lukeydoodly

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Sep 9, 2008
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A little.
I feel I am somewhat missing out on parts of Fallout 3, but then again, I have no life and I will play it for ages anyway.