Well, it is a deck. It's geared towards a more swarming playstyle, I believe. You pick off a few threatening blockers, then try to get in with as many creatures as possible for maximum damage. The two booster packs will probably give you a few tools to augment the deck with, but you're not likely to get enough cards to change the entire focus of the deck (quite simply, a lot of the cards in the booster packs won't be the colors you need for that specific deck). The Deck Builder's Toolkit will definitely help with that, though.Mr. GameBrain said:Its about £30 for that.Kengaskhan said:I highly recommend the Deck Builder's Toolkit. It's an absolutely fantastic entry-product for new players. I'd also suggest getting a single Magic 2013 Intro Pack. The contents of both are as follows:
100 basic lands (20 of each type)
45 unrandomized cards (every DBT will have these 45 cards. They're not amazing, but they truly aren't that bad either.)
40 "semi-randomized" cards: 4 sets of 10 cards. There are 11 different sets total, you get 4 different ones. (These are where most of the "good" cards are. Again, they're not amazing, but they're very solid foundations for their own individual decks.)
60 cards: 4 booster packs, 15 cards each. The card quality will vary greatly in the booster packs (some will be worse than the 45 unrandomized, some will be better than the 40 "semi-randomized".)
That's a total of 245 cards. You could split it with a friend, and each take two of the 10 card sets for yourselves and make decks from them. Also, the only rares you'll be getting are from the booster packs. Each booster pack contains 1 rare. Sometimes 2, if you get a foil card that also happens to be a rare.
A 60 card preconstructed deck, 2 of them being rare (the best rare in each of the 5 packs are intentionally visible, so be sure to check all 5 of them out).
2 booster packs (30 more cards).
That should come out to about $30 - $35. Not entirely sure how much the products cost in Europe, but I don't think it'll top your 40. The intro pack should be cheaper than the DBT.
Also, if you're joining the Magic community with some other friends, I'd recommend getting one DBT for each two players, and one intro pack for each player.
Hope you enjoy!
Hmmm... I did say I liked fire cards, and I found Mob Rule to be the hardest deck to play against so far in the game.
So maybe I should get Mob Rule.
Can you build around that deck? Or is it a specific playstyle?
(Maybe Wild Rush would be good, since green cards tend to be simpler to play. (Its all about the big monsters/armies in those, well... in the Planeswalker games at least)
Wild Rush is kind of similar. Instead, you've got bigger creatures, but you'll have fewer of them out. You probably won't always be on the offensive, but it's got some tools to deal with your opponent's threats.