Am I simply thick for not liking Eve Online?

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ElArabDeMagnifico

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Dec 20, 2007
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Ya know, MMO designers really have to do something about this "bad first impression" thing. I know having noobs go through a tedious initiation ritual is pretty much a necessity but there's gotta be some other method.
 

Nighth@wk

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Feb 23, 2008
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@Squeaksx
first, if you don't like eve, then there are 2 possible reasons, either you missed a few points of the game, or you didn't and simply don't like it. alone the fact that you never walk around in your character is reason enough to drive ppl away from eve.

since the game is massively complex, how would you like the tutorial to be? to include in a tutorial everything the game has to offer, you'd not be able to finish it within 4 weeks.
BUT, if you really like to learn more by tutorial AND don't want to ask the community about stuff you don't know or understand, you can create more chars with different careers and get a different tutorial for each one of them (that'd mean 3 tutorials) if not one for every specialization (6 different tutorials then). i hope that it's obvious (thanks to the help of some previous writers in this thread) that the best thing to do is asking the community.

As for the rest of the game, as sad as it might be, the game has some (if not a larger number of...) faults. for some decisions the developers made within the last 9 months i'd like to smack them square in the face with a glowing hot iron pipe... it'd be rather pointless to list them all, since in some cases they are opinion based, but obviously i like the game, otherwise i wouldn't be playing it.

i've come to accept the fact that there aren't any MMOGs without grind. and eve is no exception. but unlike most other MMOGs there are different kind of grinds you can choose among if you have the necessary skills. there is mining-grind, mission-running-grind, trading-grind, producing-grind,... and so on. so if you're bored with one grind, you can simply switch to another :D
as Stammer wrote, there is no leveling up grind, but for everything you seriously want to have in eve you need the ingame money, and larger amounts are only (fairly) acquired by grinding...

the combat mechanics are something that needs getting used to, but let me tell you, it's definitely much more than just left and right click action....
and the UI isn't the usual (i'm sure it applies now^^) WoW-clone.

seeing that some ppl already offered ingame help, give eve a chance to prove itself. take the offer and explore the eve universe, you may come to like it ;).
however it can't cure the itch for hacky-slashy :D


ElArabDeMagnifico said:
Ya know, MMO designers really have to do something about this "bad first impression" thing. I know having noobs go through a tedious initiation ritual is pretty much a necessity but there's gotta be some other method.
i can understand why there are so many bad first impressions of eve (although the second i sat in my ship i loved the game, and two weeks later i crowned it the best MMOgame EVER^^ (don't forget... IMO)). I think the reason for that is, that unlike many ppl it seems, i didn't jump right into the game by downloading the client and playing, but visiting the website to get my first impressions.
it's not like you buy a game without reading it's cover first (if other pll told you why it's good, then you don't need to read, but i think you figured that out by yourself^^)

in EvE's case, who'd like to read everything the game has to offer right before he wants to start playing? also considering the fact that eve has so much to offer. i don't think that it would make the first impression of eve better if you'd bombard new players with tons of text. it's for the player to decide where he wants to get his first impression, and for that i'd recommend visiting the website first.
 

Caliostro

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Jan 23, 2008
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I haven't played EVE yet, but from what I gather EVE is basically an RTS version of an MMORPG. So if you fancy RTSs and MMOs there's good odds you'll find EVE impressive and nothing short of amazing due to it's level of imersion and depth...

...On the other hand, if you're like me and find RTSs boring and the crushing majority of MMO's characteristics mind numbing, then there's good odds you'll quickly ditch EVE for a good'ol round of...Anything else really...

To me, while EVE is a sci-fi "space" game, which is a point in it's favour, and a very immersive one at that, it's still basically the worst of both worlds: The boring and automated "point and click" action of an RTS, which I despise, together with the grind of MMOs which I loathe...So, not really the game for me...


In short, no, you're not thick, you just don't like it.
 

meatloaf231

Old Man Glenn
Feb 13, 2008
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I don't know man. Eve is a hugely intricate game, with a lot of content. It's just so tedious.

I just think that it is too realistic for it's own good. As realistic as a space mmo can be.
 

Nighth@wk

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Feb 23, 2008
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meatloaf231 said:
I don't know man. Eve is a hugely intricate game, with a lot of content. It's just so tedious.

I just think that it is too realistic for it's own good. As realistic as a space mmo can be.
XD what a smooth transition...
this is one of the biggest points where opinions start to divert. eve's complexity is one of the things i like about it, for example.
edit: if you figure out all of the game mechanics within few hours of playing and the only fun that remains is completing the storyline or grinding it down, then the story better be good and/or the grind better not be boring....
for example: i've played WoW for a while (2 or 3 months) and the (maybe) funny thing about WoW's game mechanics is that there aren't many. there is some figuring out to do before you can call yourself a teamplayer, but it's not difficult to do so. the rest is just the same old boring grind in different surroundings.

some ppl just like simplicity, but i'm not one of them. and, as always, it's just a matter of taste
 

Bretty

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Jul 15, 2008
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I played EvE for 3 months a year back and WISHED the game was more instant gratification.

It has the best graphics, community, economy in the MMO industry that I have ever seen!

I wish I could love this game but working two jobs and starting a family has defeated any chance I have of pushing on. And I think it is a real shame.

The coolest thing in EvE was after a few months I finally bought a 'bigger' ship and was all proud. A Core asked me to join and tag along for a minning event. So there I am ten minutes early getting ready to show off with my new ship. Then suddenly my screen is full of bloody planet sized ships!!! There I am with TWO minning lasers taking thirty minutes to fill my hold and these ships shoot these ship sized lazers at them. How 'small' did I feel?

EvE is the one game where the time invested really shows, and there are no short cuts!

My hats off to the Devs, one day I hope to see another successfull MMO (Buy the Warhammer 40K IP, PLEASE!!!)
 

Theo Samaritan

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Jul 16, 2008
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ElArabDeMagnifico said:
Ya know, MMO designers really have to do something about this "bad first impression" thing. I know having noobs go through a tedious initiation ritual is pretty much a necessity but there's gotta be some other method.
This is a general bane of all MMO's and I agree it needs to be fixed. CCP tried with EVE tho, the older tutorial took 12 hours =/
 

Stammer

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Apr 16, 2008
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I think I was around when the tutorial was that long. I remember it took me forever to figure it out. Later on I tried it again and it felt much shorter. But yeah, the only MMORPG that is very noob-friendly is WoW, and that's one of the many BS reasons* why people play that game a lot. Even though it's ass compared to every other MMO during the latter 99% of the game, it's still played more because the first 1% is so much easier to get through and the game is so much easier to grasp.

Other reasons for WoW's high population include the fact that it's nearly impossible to get banned, its playability by children age:5 and up, and the fact that it's a 'sequel' to Warcraft III- an actually good game
 

Theo Samaritan

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Stammer said:
Other reasons for WoW's high population include the fact that it's nearly impossible to get banned, its playability by children age:5 and up, and the fact that it's a 'sequel' to Warcraft III- an actually good game
Amen to that. Even though EVE is quite lenient on the rules if someone fucks up badly enough to get banned it could happen within a matter of minutes. Thats a point, a plus side to EVE and a system I havnt seen in any other MMO's, contact with the GM's is quite literrally there at a push of the button. Not a bad thing considering the size of the server -_-
 

KobiBlight

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Jul 18, 2008
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I join you in your views with EVE Online. I do enjoy space games, and there is a game I'm looking forward to. It's still in development, and will be for some time. Infinity: The Quest for Earth, presents us with many new things to look forward to, and while the main site does not get updated very often the forums are extremely active and the man who is making the game posts regularly.

http://www.infinity-universe.com/
 

Theo Samaritan

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I am glad he posts regularly. I am looking forward to this game as well and without his posts I would've considered it vapourware months ago.
 

WNxProphecy7777

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Jul 18, 2008
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Well, I have played Eve-O for several years now, and to echo everyone else, you need a good group of guys to make the game fun. Also, sure, it takes a whole heck of a lot longer to amass riches and good ships, but that makes it waaaay more rewarding when you PvP and kill a person, knowing that the stakes are has high as several months of training time and saving. If anyone has any further questions, or needs a good help channel, feel free to email me.

prophecy7777@gmail.com

And, for some comic relief-

http://208.116.9.205/10/graphics/pics/11392/1.jpg

*Wonders what Yahtzee would think of Eve-O*
 

Theo Samaritan

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WNxProphecy7777 said:
http://208.116.9.205/10/graphics/pics/11392/1.jpg

*Wonders what Yahtzee would think of Eve-O*
Pic has been posted on this forum several times. Last time was last week even ;)

I'd love to know to, but two weeks isnt enough to give it a go. Plus, he hates grind and dislikes mumorpugers.
 

Stammer

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Theo Samaritan said:
Even though EVE is quite lenient on the rules if someone fucks up badly enough to get banned it could happen within a matter of minutes. Thats a point, a plus side to EVE and a system I havnt seen in any other MMO's, contact with the GM's is quite literrally there at a push of the button. Not a bad thing considering the size of the server -_-
You would like Final Fantasy XI then. GM's are awesome. They do whatever they can to pull you out of any situation, but they won't ban anyone without any evidence. If they do have evidence, you will be kicked if you are in fact breaking one of the game's laws such as cheating (example, using third party programs that make your character run faster), being utterly disrespectful (example, swearing at someone and calling them down for no reason), or being caught in any form of real money trade (example, buying or selling the in-game currency "gil" or an item or character).

On a regular basis, FFXI goes through about 4,000 accounts and bans them from ever playing the game again because they have been caught cheating or real money trading. Don't do it guys.
 

Theo Samaritan

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I played FFXI for a long time and I enjoyed it, but eventually costs of RL came down to either EVE or FFXI and a cointoss won it =/
 

Nighth@wk

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Feb 23, 2008
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Theo Samaritan said:
I'd love to know to, but two weeks isnt enough to give it a go. Plus, he hates grind and dislikes mumorpugers.
actually there is a constellation where a review might be realistic...
a: eve's grind isn't annoying... at least not as much as in common MMOGs...
b: the eve community isn't like XBOX-LIVE....
c: while asking the community for help with the game, it is not required to play together with other players.
d: if the time is too short, i'd gladly sacrifice the 200M ISK to get a 60day GTC for him to play a little bit longer, for all the entertainment he gave me with his reviews ;)
 

mfischetti

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Jul 18, 2008
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EVE has a ton of stuff to do, you just have to be patient enough for the big payoff, for example i started a new character on another account to be strictly a mission runner, it only took about a week for her to be ready to start doing the low level missions and while she is doing that she will be training for better ships and guns for the higher level ones, there is a wonderful tool called evemon that will allow you to map out a skill plan for you character based on what ship you want and how you want it fitted, it then shows you which skills to train to be able to reach that goal as soon as possible.
 

Nock

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May 28, 2008
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EVE really is a niche game. It does things different enough from most mumorpugers that you have to re-learn some core elements of gameplay, the well-intentioned-but-not-always-helpful tutorials are in a near-constant state of flux, and it is entirely possible to lose large quantities of in-game resources -- not just cash, mind you, but entire ships, their fittings, and whatever was in the cargo hold -- in a matter of seconds.

Kudos for trying it; I don't blame you for not liking it. I'd probably still have a subscription myself if my character's alliance didn't have this pathological obsession with planning PVP operations at the oh so bright and cheery time of three in the morning.
 

deathdriver23

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Jul 12, 2008
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It really depends on how easily you make friends. If you play it alone you will be bored to death quickly, but if you have some friends who will play with you, or if you find a corp in the game who are friendly, you can have a great time. There is a steep learning curve and the game is very complex, with alot of tools given to you, but if you have or find some people who are willing to play with you, and are patient, you will enjoy it.
 

Singing Gremlin

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Nock said:
EVE really is a niche game. It does things different enough from most mumorpugers that you have to re-learn some core elements of gameplay, the well-intentioned-but-not-always-helpful tutorials are in a near-constant state of flux, and it is entirely possible to lose large quantities of in-game resources -- not just cash, mind you, but entire ships, their fittings, and whatever was in the cargo hold -- in a matter of seconds.

Kudos for trying it; I don't blame you for not liking it. I'd probably still have a subscription myself if my character's alliance didn't have this pathological obsession with planning PVP operations at the oh so bright and cheery time of three in the morning.
Ugh, alliances. Don't talk to me about alliances...

Trying to force our corp to pay 50 mill because a member managed to send an alliance mail instead of a corp mail...

The terrible effort of having to delete mail...

I hate them all.