Am I the only one looking forward to New Vegas?

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Ken Sapp

Cat Herder
Apr 1, 2010
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My one reservation with Fallout New Vegas is more to do with modern marketing than any issue with the game itself. What is it with the retailer specific preorder freebies? Best buy has one set, Amazon another and Gamestop a third. I know this has been done with other games but the only one I have personal experience with was Hellgate London and that was just a dye set.
 

mornal

New member
Aug 19, 2009
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I've already pre-ordered mine, and what I've seen on news sites is looking good so far.

Merging big guns and small guns together could allow for people to actually use miniguns without gimping themselves through parts of the game (try finding a big gun in the beginning of the game). Weapons kits look awesome and I really like that it's mainly because someone modded them into FO3 (go go listening to the community!).

The only thing I'm iffy on is the art style which, for some reason, strikes me as cartoon-y. However, that will not prevent my enjoyment of what looks to be an awesome game.
 

Mr. Grey

I changed my face, ya like it?
Aug 31, 2009
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Krantos said:
Mr. Grey said:
Krantos said:
I know the complaint is always that they weren't given enough time, but Alpha Protocol was shamelessly delayed repeatedly and it was still unbalanced and buggy as hell.
I think Obsidian wanted to cancel it, but Sega wouldn't let them. So what became an exciting game, eventually became mowing the lawn with a broken down lawn mower. Responsibilities be damned! They can't mow the lawn with a broken lawn mower. Sega hands them a hedge clippers, for some reason, and tells them to continue anyways, it's hard to cut the lawn even with hedge clippers. Really hard... and it takes a long time.

Or that's the story I've heard. Don't know how much of it is true, but considering how Alpha Protocol ended up, it sounds like something Obsidian would want to cancel.
That's possible, but there's definitely a pattern here. Every Obsidian title to come out so far has had great potential but poor execution, and, every time, someone comes along behind and tries to pin the blame on the producer. If it was just one game I'd be willing to give them the benefit of the doubt, but that's been the story for every game they've made.

Like I said, I really want to like Obsidian because they do tend to be very innovative, but I can't have much respect for a company with that kind of track record.
They definitely need to be paired up with a company that knows how to program. Let Obsidian do all of the story and the crazy ideas, then have a competent development team handle the programming and execution. Then we just need them to relay information with each other smoothly as the Publisher oversees the project. Hopefully they'd work together and make a game instead of develop a harsh rivalry, it could happen.

And I agree, Obsidian always ends up like this. However Lucas Arts did create a fiasco when they released the Knights of the Old Republic II: The Sith Lords for a Christmas release much to the chagrin of Obsidian. I don't know much about what went on with Neverwinter Nights 2, but I enjoyed the game... so I don't think I'm the guy to be scrounging around for information regarding whether or not it "failed".

Alpha Protocol I haven't played, but it seems that anyone that wasn't a "professional" reviewer seemed to enjoy it despite its flaws. Although, it's all whether or not you have the threshold to ignore the problems and have fun or the luck to never run into the problems. I don't know though, I've heard Obsidian worked on Fallout: New Vegas during the near end of Alpha Protocol, so it may be that they never wanted to cancel Alpha Protocol, but postpone it till they can give it the full attention it needed. Which Sega denied and apparently due to all of the delays that I never payed attention to, they do have a right do so, but the game suffers for it.

Why would they need to postpone it? Well there was that whole Interplay/Bethesda Legal Battle... I wouldn't be surprised if Bethesda put something similar in their contract.

I don't know though, just trying to make a rational explanation for what went on and why. Because Obsidian does have the potential to make a full game... but bugs were never Black Isle's strong suit, so why would it be for Obsidian which is just a fragment of the old team? Maybe that's the explanation there, simple and to the point. Even Black Isle bugged out an entire ending for the Followers of the Apocalypse in Fallout which they never fixed.

I may very well just leave it that Black Isle hasn't changed all that much when it comes to bugs and cut content. And since there's only a fraction of them left... well, that would explain why they're having such terrible luck. What they need are better contracts, but being an independent company doesn't really give them the freedom or exercise to do so.
 

Grey_Focks

New member
Jan 12, 2010
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I have yet to see anything in this game I don't love. Pre-ordered from Best Buy, thankya very much.
 

AgDr_ODST

Cortana's guardian
Oct 22, 2009
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my only gripe about Fallout 3 were the very annoying(but rather rare) glitches and bugs that made it difficult to see what was infront of me, thus making me have to shut my game off and or restart my console.
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
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Oooh! You tricked me into this thread with your baiting.

I like all the Fallouts. And I really think New Vegas will be great. But I've seen the Fallout 3 hate threads on and off for months. Right now is an on time, it seems.
 

Regna

New member
Jun 19, 2010
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I will get this game and If I dont like it then I will
Blast it into Oblivion Just like I did with Two Worlds!
 

Krantos

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Jun 30, 2009
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Mr. Grey said:
Alpha Protocol I haven't played, but it seems that anyone that wasn't a "professional" reviewer seemed to enjoy it despite its flaws. Although, it's all whether or not you have the threshold to ignore the problems and have fun or the luck to never run into the problems.
And that's generally true, which is why I'll probably buy the game once it drops to $20 or $30. An analogy I've used for Obsidian games in the past is that playing one is like trying to eat an extremely delicious cake with a fork that only has two tines and no handle. It's worth it for a while, but after a few bites it doesn't feel worth the hassle, yet you keep coming back whenever you get hungry.

That's how they are for me at least.