Screamarie said:
Just watched a playthrough of this online and I gotta agree with the review. I'm not saying it's a bad game just that I really don't think ChineseRoom really understood what made TDD really great. Or maybe they just didn't care and wanted to do things their way to get their story out and fuck the scary or tension.
Not to mention the ending it's....well... <spoiler=Spoilers for the Ending> IT'S A BUTTON PUSH! No seriously! That IS the ending, a push of a button that pretty much does nothing and shows nothing! And then lots of talking that really didn't make anything clear....
It was an interesting game and maybe if it wasn't under the Amnesia title I wouldn't be so disappointed but...it was and I couldn't help but expect a little more because of it. The story was kind of jumbled and didn't seem to quite gel together, and the protagonist...Mandus just never seemed to actually CARE. Nothing seemed to bother him. He didn't really seem upset by anything. His actions of not seeming scared or bothered by any of the goings on, didn't really seem to match up with his supposed desperation to find his children. Just the character himself didn't add up whenever you combined all the elements together.
os the ending of Dd any other? either you throw a thing or you klick a few times against a few objects.
also- I like d that more because story matters to me. in amnesia, you get things on a silver plate, you know everything, there are no questions which you have to find out with sincere observation and brainwork.
ans one difference-amnesia is about terror. AMFP is about horror. about what we can become, about what we are capable of doing for love, or our twisted idea. its about real psychological illness and its intertwined with the first amnesia.
also, I found the plot not that hard to understand-its very important that you not only read all notes but also your journal.
why he got amnesia is speculation-he might have tried suicide after he woke up and saw what happened. what he tried to put out, why he split, what happened in Mexico, why he wanted the machine...
really its more about the story. the story of the firs is real old trope and overused.I knew just from the beginning what would happen and that is not helpful...in amfp I did knew it. it tool a bit, you have to puzzle out, remember and combine..
a story where some black goo chases you and you search for an asshole that lied to you and let you do shit..eh,is okay...
a story about not only the mind of mandus but about all our minds and what dwells in the dark corners of our soul, about the deathwish, about hate and despair and about the question, how much you would do to stop such atrocities. and how capable we´re are in lying to ourselves.
amnesia is about the outside and terror.
a machine for pig is about the horror, that is us.
amfp is more psychological, its more suspense and less terror.
so i like it more.
also-after 2 games its hard to call it a series and demand that the 2nd is like the 1st. These are 2 games in the same World but with a different story and a different mindset-but both are about madness, about the role of humans in our environment etc