So I have a 48 free trial for xbox live and I decide to spend most of it with Left 4 Dead 2. Now in the short times I played online, Scavenge quickly became my favorite game mode. It's more like a sport than Versus, which is funny since I usually dislike CTF-style game modes.
I join a random game, none of my friends being online, and the four other people there all pick infected. I figure, why not, I'll be a survivor and pick Coach. They pick Dead Center and start the game.
Now I'm decent at LFD, not online so much, but I do have plenty of experience with the bots, so I do what one does in the single player campaign and start frog-hopping gas-cans over to the vehicle. The bots do their usual decent job of defending me, and I get about 6 or 7 cans in before someone joins.
Whether you're familiar with the game or not, this is the important part: the moment this guy joins, the infected players all vote to kick me, and not having enough players, their vote succeeds.
Kicked for winning? Numerous people have already pointed out that this is the video game equivalent of flipping the board over, and had I remembered any screen names I would've given them all 1-star player reviews, but that's not my point.
Online multiplayer puts too much anonymity into the process of having fun. And while I can and have complained about the lack of teamwork, the stupid prevailing tactics, and the strings of obscenities in place of relevant strategic advice in online multiplayer, this one event really made me realize how broken the system is.
We've all heard about the GIFT, and it's a given that splitscreen or a lan party is better anyway, but stuff like this really makes me pity the situation if people can't even have fun together without being immature.
Thanks for reading the long rant, and feel free to share your own defining online multiplayer experiences, good or bad.
I join a random game, none of my friends being online, and the four other people there all pick infected. I figure, why not, I'll be a survivor and pick Coach. They pick Dead Center and start the game.
Now I'm decent at LFD, not online so much, but I do have plenty of experience with the bots, so I do what one does in the single player campaign and start frog-hopping gas-cans over to the vehicle. The bots do their usual decent job of defending me, and I get about 6 or 7 cans in before someone joins.
Whether you're familiar with the game or not, this is the important part: the moment this guy joins, the infected players all vote to kick me, and not having enough players, their vote succeeds.
Kicked for winning? Numerous people have already pointed out that this is the video game equivalent of flipping the board over, and had I remembered any screen names I would've given them all 1-star player reviews, but that's not my point.
Online multiplayer puts too much anonymity into the process of having fun. And while I can and have complained about the lack of teamwork, the stupid prevailing tactics, and the strings of obscenities in place of relevant strategic advice in online multiplayer, this one event really made me realize how broken the system is.
We've all heard about the GIFT, and it's a given that splitscreen or a lan party is better anyway, but stuff like this really makes me pity the situation if people can't even have fun together without being immature.
Thanks for reading the long rant, and feel free to share your own defining online multiplayer experiences, good or bad.