An idea for a fallout game.

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Dansen

Master Lurker
Mar 24, 2010
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I know this will never happen but it would be cool nevertheless.

After the bombs fell most of southeast America is left untouched, but nuclear fallout comes in great waves wiping out most life. But from the ashes rises new species of plants and animals dominating the land scape. Many vaults run out of supplies during this transformation and are forced to the surface. Those who do not die turn into ghouls and gradually come to love their new home to witch they are so well adapted.

For many years human survivors are deterred from settling the area due to the dangerous plants and animals. Hearing about this place shielded from humans many ghouls and super mutants rush to this oasis. Tribes are formed and the ghouls and mutants for their own societies and cultures.

Having been recently driven from Washington D.C. The Enclave is enticed by all the possible discoveries the south holds, hopping to develop biological weapons and even a solution to radiation poising. Such technology and power would allow the Enclave to dominate the wastelands and destroy the Brotherhood of Steel. Enclave high command has promised any survivors willing to settle the land money, influence and protection, so that this new world can be more easily examined and experimented with.

Meanwhile a chapter of the Brotherhood of Steel has maintained a small presence in the area, looking for hidden tech and trading with the native mutants for anything they can find. A bond has developed between the Brotherhood and the Ghoul tribes and many Ghouls choose to serve within the Brotherhood. However this puts them at odds with the super mutant tribes who are persecuted by the Brotherhood, resulting in several conflicts. The Chapter of the Brotherhood is too small to fight off the Enclave and would be unable to support the native ghouls if reinforcements don't come.

The Enclave expansion puts the Native Mutants at risk as they take more and more land and capture many of them for experiments. Relations with the mutants and settlers are tense as many humans have been killed in retaliation.

It is during this conflict that the player enters and it is up to them to either; support the Enclave (who are protecting innocent settlers) in their expansion as they wipe out life and make weapons, help gain support from the Brotherhood for a full out war with The Enclave which will change the mutants way of life as the become more involved with the Brotherhood, or to help the mutants drive the humans away from their lands, which could lead to a more militaristic society as well as isolation from the outside world.

Would you play this game?
 

TheMetalGuy

New member
Jun 23, 2010
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Totally and if you run it on a better engine than FNV and of course work on dialog and story, then it will surely be my game of the year
 

Melon Hunter

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May 18, 2009
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Sounds good. Would the player be a Wasteland wanderer like in New Vegas, a settler who got caught up in things like in Fallout 2 or a Vault Dweller taking their first steps in the outside world a la Fallout and Fallout 3? The other thing is, wouldn't the Enclave be looking to wipe out the Wasteland settlers? After all, they weren't really looking to keep any non-Vault dwellers alive in Fallout 2 or 3.

(Also, the idea for the cancelled Fallout: Tactics 2 was to set it in Florida, which had mostly been overrun by mutant plants from a malfunctioning Vault's G.E.C.K. I take it this would be a similar setting?)
 

BloatedGuppy

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Feb 3, 2010
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What's cute is that there is absolutely no mention of game play style or mechanics whatsoever, just a nice pulpy plot outline. Of course I'd play it. It's more Fallout! More Fallout is always good.

Except Brotherhood of Steel, which can go to hell.
 

Dansen

Master Lurker
Mar 24, 2010
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BloatedGuppy said:
What's cute is that there is absolutely no mention of game play style or mechanics whatsoever, just a nice pulpy plot outline. Of course I'd play it. It's more Fallout! More Fallout is always good.

Except Brotherhood of Steel, which can go to hell.
It just an idea for the premiss of the game, I'm not going to be able to design any gameplay mechanics all I can do is draw some concept art :p
 

Dansen

Master Lurker
Mar 24, 2010
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Melon Hunter said:
Sounds good. Would the player be a Wasteland wanderer like in New Vegas, a settler who got caught up in things like in Fallout 2 or a Vault Dweller taking their first steps in the outside world a la Fallout and Fallout 3? The other thing is, wouldn't the Enclave be looking to wipe out the Wasteland settlers? After all, they weren't really looking to keep any non-Vault dwellers alive in Fallout 2 or 3.

(Also, the idea for the cancelled Fallout: Tactics 2 was to set it in Florida, which had mostly been overrun by mutant plants from a malfunctioning Vault's G.E.C.K. I take it this would be a similar setting?)
I wasn't sure on the origins of the player because it would have to be something to make the player central to the plot, which would mean I would have to start giving more details and a couple days latter I would have written the entire story for a game that will never be made.

I was unaware of the Fallout 2 Tactics story being set in Florida, I just wanted a change of setting.
 

BloatedGuppy

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Feb 3, 2010
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Dansen said:
It just an idea for the premiss of the game, I'm not going to be able to design any gameplay mechanics all I can do is draw some concept art :p
No no, it's fine, it's just unusual. If you think about it, the stink about Fallout 3 was all over the mechanical change from isometric to first person, and game play elements such as the removal of killing children. All the other Fallout elements remained intact. So if you remove game play elements from the question entirely, you're basically asking "Would you play a new Fallout game, with mutants, and Enclave, and the Brotherhood of Steel, and I dunno, you're probably some kind of wandering hero." And that question is awesome, because the answer is invariably "Fuck, yeah!".
 

Dansen

Master Lurker
Mar 24, 2010
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Of course it would, that is what Fallout is all about.

You would also be able to see the impact of your actions, unlike previous Fallout games.