An issue with Fable 3

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alrekr

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StarStruckStrumpets said:
I don't have this problem with the Fable games, because Albion is just old England, or, as the accents would have you believe, the entirety of the British Isles, so I already have my lore in my head, whereas, with a game like Dragon Age: Origins, the world is a new place and as such needs it's own background etc.

Maybe I'm one of the odd people that sees Fable this way, I just hope I'm not alone.
Same ,most likely due to my love of history. but I fear it is just a few British gamers who get this.
 

Scabadus

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Jul 16, 2009
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Am I the only one who thought the menu system in Fable 1 was damn near perfect? Pause the game and browse books to your heart's content or hit up on the D-Pad and guzzle down a few of the XP potions you have. At least that didn't close the thing every time you drank one of your hundred potions.

Flamezdudes said:
I wish they brought that sort of history back into the games, try to involve the Archon/Hero bloodline, The Court and The Void and the Spire somehow. I really want to know more about Theresa and her motives.

If they bring that back for the next game, it will be better than Cthulu wrestling Chuck Norris in a Tsunami whilst the Galaxy begins to explode.
I'm actually willing to give Molenuex a chance on this one; I remember reading that Fable is planned out as a 7 (!) part series and while he may be busy doing something new every time instead of telling his story and only adding improvements I think the main story about theresa and the Hero will be resolved. Personally, I think Fable 1 was a sort of prologe, how Heros could be in a perfect world.

On the downside, that same compulsions to cram the new Fables full of new ideas regardless of whether they're good or not will likely see the minor plots dissapear; The Court, The Norminimicon, Possibly even Scythe and Rose (who must be and old woman by the time Fable 3 occurs anyway).
 

Jamash

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Jun 25, 2008
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I think the reason you're feeling disappointed is that you're looking to play a Medieval RPG in a game that isn't set in the Medieval times any more, but centuries later when all that lore has been forgotten.

Part of the point of the Fable series is that as time progresses and the society is advancing into a more scientific and industrial age, the old lore, Heroes and Will and all that are being relegated to myths and stories.

In the first Fable, the lore and magic was strong and central to the game, but by the time Fable 2 occurred much of that lore, like the Hero bloodline and Will powers, had become diluted and left in the past.

Some of the books you can read in Fable 2, like "Avo is Dead", hint at the secularisation of Albion. It's quite apparent when you see how the Temples of Skorm and Avo have become the Temples of Shadows and Light, the former being more of a joke cult for rich and stupid hedonists and the latter being viewed with equal disdain as meddling wishy washy do-gooders.
The old Gods are no longer being worshipped and personified but instead have been reduced to just the concepts of Light and Shadow, Good and Evil.

If you want to play a game where the lore is still relevant and strong, you'll have to play a game further back in Albion's history and closer to the original Fable.
 

luckshot

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Jul 18, 2008
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while i would appreciate some more lore in the game to explain some things, the other issues with it bother me more:

the map not showing your location is one of the most frustrating parts of the game...especially when the breadcrumb trail decides to malfunction (which is nearly every quest). the map in fable 2 sucked, but at least it would give you your relative position and a mini map

the lack of items at shops is especially frustrating when you need a specific gift that the stores you have unlocked don't have (i want the ability to give gifts as an expression back, also i want to be able to choose my expression back as well)

it just seems like they changed things that were not a serious problem while ignoring actual problems that pull you out of the game

edit: i do like my pile of money though
 

soren7550

Overly Proud New Yorker
Dec 18, 2008
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Shycte said:
Palademon said:
It is important to me, but sadly since they wanted to get rid of menus they don't allow to pick up pieces of paper that are around the place, but just read them while you're there. It annoys me.
I like the new menu system as a whole, but I agree that it creates some issues such as the one you pointed out. Maybe there could be some kind of archive in the sanctury that saves them?
That would be great. The I could just stand in one place, listening to The Life and Adventures of Ben Finn over and over again. ^.^
(I still need to find them all however. So far I found pages 1, 2, 3, and 4. Please tell me there's others to find! Ben's backstory is really interesting and funny.)
 

Rakun Man

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alrekr said:
StarStruckStrumpets said:
I don't have this problem with the Fable games, because Albion is just old England, or, as the accents would have you believe, the entirety of the British Isles, so I already have my lore in my head, whereas, with a game like Dragon Age: Origins, the world is a new place and as such needs it's own background etc.

Maybe I'm one of the odd people that sees Fable this way, I just hope I'm not alone.
Same ,most likely due to my love of history. but I fear it is just a few British gamers who get this.
I'm not British, (sad, right?) but I think I recall the developers saying that that was what there were after: to create a sort of parallel history of England with only a little bit of fantasy thrown in.

I guess Fable doesn't really need a lore,(in this respect of a parallel universe of Britain) but it would be much appreciated. I mean, seriously, the character Heroes just kind of disappear from the face of Earth, well, from Fable 1 mostly.

Also, I've always wanted a Fable that was a prequel which took place in the Old Kingdom.
 

Rusty Bucket

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The Fable series has some great lore in it, and I think it implements it really well. There was a lot of it floating around in Fable 1, some of it in Fable 2 and now barely any in Fable 3. I love that they've done that. Albion has changes loads since the first game, people have all but forgotten the history of the Old kingdom. I just love how much older the world feels in Fable 3. You can no longer tell if the ruins around the place are from the Old kingdom or just from stuff that was there in the first game.

The Old kingdom, along with all the stories about Jack of blades and The Court have just become myths and legends to the people now, to them it's not true. Personally, I really like how they've shown the world moving on like that.
 

Shycte

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Warbygen said:
Lore is pretty important to me. I haven't played Fable III yet, but I was never really taken to the Fable universe because it felt so empty lore-wise.
Which is why I'm a massive Morrowind fan. It's not for everyone. You're bombarded with myths and legends and politics and religion until you want to cry. It took until my second playthrough to really appreciate it. But after getting used to Morrowind, going back to Fable is just so hard.
Fable does have a good lore, it is just that it's never showed.

I also love The Elder Scrolls lore. Daedra and Gods. Damn it's fine

In Oblivion, when you entered Paradise. TAMRIEL AE DAEDROTH. It was epic indeed. Wonder if it is true.
 

Iron Mal

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Scabadus said:
I'm actually willing to give Molenuex a chance on this one; I remember reading that Fable is planned out as a 7 (!) part series and while he may be busy doing something new every time instead of telling his story and only adding improvements I think the main story about theresa and the Hero will be resolved. Personally, I think Fable 1 was a sort of prologe, how Heros could be in a perfect world.
Fable will be a seven part series? Considering the jump in time between each game's setting (notably between each major leap in culture and technology in England) I just realised that this doesn't leave many periods in English history left to use.

Fable 1- Medieval England

Fable 2- Georgian/Stuart England

Fable 3- Industrial Revolution

Fable 4- Victorian/Wartime England?

Fable 5- Modern England?

Fable 6- Future England?

Fable 7- Grim darkness of the future England?

If they follow this pattern then they've pretty much already run out of logical settings for the next game (without simply slapping it into what isn't too far off of a modern setting, this would basically be a Sims clone that lets you shoot fireballs).

Otherwise, they'll have to go back and reuse some of their old settings (or start making prequels) which would be a shame because if I do have to give credit to Fable for something, it would have to be the design and feel of the world.

I know the games themselves aren't actually following British history but the settings seem to be progressing pretty fast through most of my secondary school history lessons.
 

Shycte

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Rusty Bucket said:
The Fable series has some great lore in it, and I think it implements it really well. There was a lot of it floating around in Fable 1, some of it in Fable 2 and now barely any in Fable 3. I love that they've done that. Albion has changes loads since the first game, people have all but forgotten the history of the Old kingdom. I just love how much older the world feels in Fable 3. You can no longer tell if the ruins around the place are from the Old kingdom or just from stuff that was there in the first game.

The Old kingdom, along with all the stories about Jack of blades and The Court have just become myths and legends to the people now, to them it's not true. Personally, I really like how they've shown the world moving on like that.
I can sorta understand what you mean, but without the lore it just feels empty for me. Shallow.
 

LightningBanks

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I havent got far into the game yet, but the idea of getting followers repeatedly makes it too linear in my opinion. In fable 2, it was just finding 3 heroes, which were quite spaced apart from certain quests (like chasing the will user to the spire results in you doing the arena etc) which made it ok. ATM all I see is go here do request gain support repeat.

And while fable 2 olayed almost completely different to fable 1 ( the feel of it) fable 3 feels more like a toned version of that, maybe because its on the same console etc etc, but it just doesent feel exceptionally new (a bit like street fighter 4 and super street fighter 4)

And I hate the clothes, just do, no real reason, they look bad.
 

Aiddon_v1legacy

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Fable 3's lore is pretty much its predecessors themselves. Everything that happened in the previous 2 is the mythology of the world at this point.
 

Shycte

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Aiddon said:
Fable 3's lore is pretty much its predecessors themselves. Everything that happened in the previous 2 is the mythology of the world at this point.
There is plenty of things that happends prior to the first one. Why your family is so special, who Jack is etc etc.
 

Casual Shinji

Should've gone before we left.
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mike1921 said:
Casual Shinji said:
And all the charm that your dog had in the second game has all but disappeared.
The dog had charm?
Well, it had more charm in Fable 2 than it has in Fable 3, that's for sure.

Atleast it seemed like Lionhead actually put some effort into making the dog work in Fable 2, but this time around it's like they just through it in as an after thought.

Then again, the dog is the least of Fable 3's problems.