Hi All,
Like many a PC gamer I am really looking forward to the upcoming (and now delayed)release of GTA V. A day or two I checked out the specs and I was please to see that my rig, which is a few years old now, falls somewhere in the middle of minimum and recommended. Then I saw that HD space needed was 65 gigs!! That can't be right I thought, GTA IV was only 16G San Andreas was only 3.5! I passed it off as a an anomaly, I know it is a huge game and all. Then I tried to install Company of Heroes 2- 35 Gigs!! The first one was 9!
Armed with this disturbing news I checked out my Steam folder I have 154 games, 15 of which are installed. Those 15 add up to a staggering 192.16 gigs of HD space.
The issue I have is not with HD space, I have 1TB, 2 if you cound my external.
It's bandwidth. Many of us, I believe have some sort of monthly download limit set by our provider. Not only that, but share that limit with flatmates or family. The next gen jump in games has made them huge, 100 gig games are not that far off. Why is the games industry allowing this to happen? The world is looking for products to be smaller, more efficient and neater. Game developers need to make that the next step, but those huge games in tighter bundles!
Like many a PC gamer I am really looking forward to the upcoming (and now delayed)release of GTA V. A day or two I checked out the specs and I was please to see that my rig, which is a few years old now, falls somewhere in the middle of minimum and recommended. Then I saw that HD space needed was 65 gigs!! That can't be right I thought, GTA IV was only 16G San Andreas was only 3.5! I passed it off as a an anomaly, I know it is a huge game and all. Then I tried to install Company of Heroes 2- 35 Gigs!! The first one was 9!
Armed with this disturbing news I checked out my Steam folder I have 154 games, 15 of which are installed. Those 15 add up to a staggering 192.16 gigs of HD space.
The issue I have is not with HD space, I have 1TB, 2 if you cound my external.
It's bandwidth. Many of us, I believe have some sort of monthly download limit set by our provider. Not only that, but share that limit with flatmates or family. The next gen jump in games has made them huge, 100 gig games are not that far off. Why is the games industry allowing this to happen? The world is looking for products to be smaller, more efficient and neater. Game developers need to make that the next step, but those huge games in tighter bundles!