That's why I find chess AI to be more challenging than your typical RTS AI.GloatingSwine said:success at it is largely based on pattern recognition and memory rather than original thought,
I mean it's hard enough to program AI capable of playing chess, but it's just impossible to program AI capable of original thought (at least I haven't seen it in RTS games).
In RTS games you can be creative but your AI enemy simply cannot. The single player experience just isn't very satisfying for me.