Ok, so this is my second playthrough of ME, which I'm wrapping up so I can play ME2 now that I have the time to play and enjoy it. So I battle my way through the Citadel and reach Saren. I'm ready for a fight, but when I look at the dialogue I see a Charm option highlighted. Now I maxed that skill out, so I thought, what the hell, lets see what this does. I click it, and the dialogue progresses. A second one comes up, and I do it again. The dialogue continues, and Saren's starting to waver. A third one comes up. Wondering where this is going, I click it again.
Imagine my surprise when Saren thanks Shepard, then shoots himself in the head.
Now, I still had to fight the Saren-Sovereign husk thing, but I was still completely surprised by this turn of events. It was a bit anti-climactic to be sure, but the more I think back on it, the more enjoyable I find it. It's an unusual innovative twist that I can't say I've ever seen in a game before, plus I think it speaks to an unusual form of badassness that Shepard can actually talk the game's antagonist into killing himself (and still has enough guns to deal with him the hard way with if charisma fails).
In any case, I thought it was a fun (and funny) surprise twist to a game I like. Tell me what you think Escapists.
Imagine my surprise when Saren thanks Shepard, then shoots himself in the head.
Now, I still had to fight the Saren-Sovereign husk thing, but I was still completely surprised by this turn of events. It was a bit anti-climactic to be sure, but the more I think back on it, the more enjoyable I find it. It's an unusual innovative twist that I can't say I've ever seen in a game before, plus I think it speaks to an unusual form of badassness that Shepard can actually talk the game's antagonist into killing himself (and still has enough guns to deal with him the hard way with if charisma fails).
In any case, I thought it was a fun (and funny) surprise twist to a game I like. Tell me what you think Escapists.