Analogue: a Hate Story: The Unironically Impressive dating sim

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mirror's edgy

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I was never one to bash dating sims (or visual novels, I have difficulty drawing a line in unfamiliar territory), but I didn't see them as artistically motivated. Porn has a place in media, but the whole visual novel style was just flooded with cheap hentai junk to be worth paying attention too. Don't think me a hater, Pheonix Wright does something entirely different, and it does it well, but that series is the exception rather than the rule. Katawa Shoujo (the surprisingly well written and non- pornographic 4chan game) was quite well received, but I never personally felt like I would enjoy one until I noticed Analogue: A Hate Story on Steam. It had a funky title, low price, I'd never heard of it, and Steam doesn't carry what I would have previously considered a dating sim, so I was intrigued. Even if it wasn't any good, it looked like a good source of potential hipster points to polish my internet ego. Thankfully, there was a refreshing amount of substance to the game.


The player is given the job of sifting through the computer records of a centuries- old derelict community spaceship to discover just what happened to it. The first bit of interactivity is, realistically enough, a command prompt window. Sci-fi computer hacking is serious business now, I suppose. It's actually a (mostly) intuitive mechanic that points you in the right direction when you make mistakes, but not knowing the exact order in which to type a phrase can stump one on occasion. If one happens to be as much of a luddite as me, anyway. It's a unique mechanic for this decade, though, and it forms a good segue into the meat of the game when you make contact with the resident AI, replacing the screenful of code with an assortment of pixels. Which happen to arrange themselves into an attractive young woman, natch.

At this point, the mechanics start to set in when *Hyun-ae asks your name, and finds that you can only interact with her network via yes/ no dialog prompts, leaving her with exposition duty and many opportunities to talk about herself. It works very well at characterizing *Hyun-ae and giving the player opportunities to react to the elaborate backstory and former inhabitants of the ship. Said backstory is the real plot, as given through the diaries and correspondence of the two most prominent families from the ship's community of approximately six hundred years ago. As the plot elaborates, *Hyun-ae's role in it becomes much more prominent, as does that of another quirky software with a contrasting personality. Thought if I continue further, you won't have to bother seeing it for yourself, which you should.

Without delving into spoilers, the plot is told in a unique fashion that offers the contrasting viewpoints of two well fleshed out characters on gender roles and eastern culture, all without forcing a viewpoint on the player. Nor do they force an identity on the player. Responding to the characters can establish your gender, origin, and opinions. Everything I expect out of a competent RPG was woven seamlessly into a visual novel. The romance between the player (more the player than player character, I point out) and the female lead can feel a bit forced, but having the opportunity to empathize with the characters after the characterization they are given is quite satisfying, and the game doesn't suffer any significant faults in design or presentation.

The reason I felt the need to sing this game's praises publicly (metaphorically speaking, Internet patrons) is that I let go of a bias because of it. If you thought that dating sims were never really for you, but you can appreciate a well constructed narrative with unique player involvement, you should give it a try. It is quite short and appealingly cheap on Steam. Plenty of people reading this may have no such bias to begin with, and may have played it already. If so, please tell what you thought below. Which character did you sympathize with more? Did you think the reading- based gameplay holds up in a modern game? Was drssing *Hyun- ae as a maid adorable or ridiculous?
 

NeutralDrow

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I'm...not sure I really understood some of that, but it does sound interesting.

I hadn't even heard of this game before a couple days ago, but as someone who does willingly play dating sims (well...only one, so far; most of mine have been visual novels), I should probably give it a shot.

mirror said:
http://ahatestory.com/images/screen-choice.png (I cannot find the way to paste an image here, advice would imrpove this screenshot)
Use the [-IMG][/IMG] tag (minus the hyphen).

You can also alter the size by inserting width="number" in the first tage, like [-IMG width="500"]. It will automatically resize height, as well.
 

Gigano

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The premise and setting sounds interesting enough ('bit like Planetarian), but I really can't see myself ever shelling out for anything written by an author called "Christine Love", who lists traditional marriage amongst its themes.
 

Grey Day for Elcia

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NeutralDrow said:
You can also alter the size by inserting width="number" in the first tage, like [-IMG width="500"]. It will automatically resize height, as well.
I did not know you could resize images like that here. Thanks.
 

GumbaMasta

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Imperator_DK said:
The premise and setting sounds interesting enough ('bit like Planetarian), but I really can't see myself ever shelling out for anything written by an author called "Christine Love", who lists traditional marriage amongst its themes.
Whelp... sounds sensible to me. I mean I would never play a Indiana Jones game or watch one of the movies because Nazi's are in there and Nazis are bad so the games and movies must be bad as well.
On a not completely condescending note, there is a demo of Analogue that might give you a better impression of how the game is than taking it from reading the tags.
 

Gigano

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GumbaMasta said:
...
Whelp... sounds sensible to me. I mean I would never play a Indiana Jones game or watch one of the movies because Nazi's are in there and Nazis are bad so the games and movies must be bad as well.
...
Try with a movie that's written by "Adolf von Reinblut", featuring themes of "pure Aryan elites", and your little analogy over what is and isn't warning flags just might work.

Also, its VNDB-ratings don't exactly promise something in Planetarian's league.
 

GumbaMasta

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Imperator_DK said:
Try with a movie that's written by "Adolf von Reinblut", featuring themes of "pure Aryan elites", and your little analogy over what is and isn't warning flags just might work.

Also, its VNDB-ratings don't exactly promise something in Planetarian's league.
At least your level of revelancy is consistent.
 

ChupathingyX

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Eh, as far as non-Japanese, dating sim-esque visual novels go for some reason I feel like this would end up being a worse version of Katawa Shoujo, which at least had the advantage of being free.

I don't see myself trying this out for a while considering I've already played two great sci-fi VN's and I'm currently on another one which is quite promising.
 

mirror's edgy

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Imperator_DK said:
The premise and setting sounds interesting enough ('bit like Planetarian), but I really can't see myself ever shelling out for anything written by an author called "Christine Love", who lists traditional marriage amongst its themes.
It turns out much more interesting than you might think in that regard. A lot of it is an indictment of past Korean treatment of women as babymakers and trophies. "Traditional marriage" is quite frowned upon by the character pictured above, and that's an opinion you can choose to share.
 

wendeego

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ChupathingyX said:
Eh, as far as non-Japanese, dating sim-esque visual novels go for some reason I feel like this would end up being a worse version of Katawa Shoujo, which at least had the advantage of being free.
Actually, Analogue and Katawa Shoujo are pretty different! The latter is a fairly well-written and unusually sensitive, but ultimately traditional visual novel. Analogue is more like a library simulator, with two unreliable librarians, and a harrowing mystery at the bottom of it.

I dunno about its ratings on vndb, but people have written some pretty good reviews of it here [http://www.rockpapershotgun.com/2012/02/29/wot-i-think-analogue-a-hate-story/] and here [http://tap-repeatedly.com/2012/03/analogue-a-hate-story/]. It's also one of the few visual novels I've played with choices that have made me legitimately uncomfortable, for what it's worth.

Also, from what I've read of Christine Love's work (coupled with what I've read from Analogue) this thing is in no way advocating "traditional marriage." A very significant part of this game is about the horrors of traditional marriage in a closed and uncompromising society, actually! And that's all I'll choose to spoil in this case.
 

ChupathingyX

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wendeego said:
The premise does sound interesting and aspects like marriage don't instantly turn me away, it's just that I already have a backlog of VN's and won't get around to this one for a while.
 

mirror's edgy

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ChupathingyX said:
wendeego said:
The premise does sound interesting and aspects like marriage don't instantly turn me away, it's just that I already have a backlog of VN's and won't get around to this one for a while.
Glad to hear you might get to it, and now I'm wondering what other VNs were you getting to first?
 

ChupathingyX

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mirror said:
ChupathingyX said:
wendeego said:
The premise does sound interesting and aspects like marriage don't instantly turn me away, it's just that I already have a backlog of VN's and won't get around to this one for a while.
Glad to hear you might get to it, and now I'm wondering what other VNs were you getting to first?
Right now I'm on Steins;Gate, after which I'll most likely do Yume Miru Kusuri and then it'll most likely be Kana Little Sister after that (if I can get the installation to work).

And there are some others that have caught my attention that I will check out.
 

Troublesome Lagomorph

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Imperator_DK said:
The premise and setting sounds interesting enough ('bit like Planetarian), but I really can't see myself ever shelling out for anything written by an author called "Christine Love", who lists traditional marriage amongst its themes.
Uh, yeah. Its Korean traditional marriage from back in the day, and it's not exactly in favor of it. It points out and condemns the treatment of women in Korea from the old days.
 

mirror's edgy

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Troublesome Lagomorph said:
Imperator_DK said:
The premise and setting sounds interesting enough ('bit like Planetarian), but I really can't see myself ever shelling out for anything written by an author called "Christine Love", who lists traditional marriage amongst its themes.
Uh, yeah. Its Korean traditional marriage from back in the day, and it's not exactly in favor of it. It points out and condemns the treatment of women in Korea from the old days.
In addition to that, the game offers *Mute, a character programmed to believe in more "traditional" gender roles. She, like her more progressive counterpart, has her own character flaws, but gives solid reasons for her beliefs that hold up well in the context of the narrative. And you can agree or disagree with her... whether that be based on her argument, or her snarky cute personality. I mean, if that's your kind of thing and all.
 

Troublesome Lagomorph

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mirror said:
Troublesome Lagomorph said:
Imperator_DK said:
The premise and setting sounds interesting enough ('bit like Planetarian), but I really can't see myself ever shelling out for anything written by an author called "Christine Love", who lists traditional marriage amongst its themes.
Uh, yeah. Its Korean traditional marriage from back in the day, and it's not exactly in favor of it. It points out and condemns the treatment of women in Korea from the old days.
In addition to that, the game offers *Mute, a character programmed to believe in more "traditional" gender roles. She, like her more progressive counterpart, has her own character flaws, but gives solid reasons for her beliefs that hold up well in the context of the narrative. And you can agree or disagree with her... whether that be based on her argument, or her snarky cute personality. I mean, if that's your kind of thing and all.
Haven't turned *Mute on.
 

mirror's edgy

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Troublesome Lagomorph said:
mirror said:
Troublesome Lagomorph said:
Imperator_DK said:
The premise and setting sounds interesting enough ('bit like Planetarian), but I really can't see myself ever shelling out for anything written by an author called "Christine Love", who lists traditional marriage amongst its themes.
Uh, yeah. Its Korean traditional marriage from back in the day, and it's not exactly in favor of it. It points out and condemns the treatment of women in Korea from the old days.
In addition to that, the game offers *Mute, a character programmed to believe in more "traditional" gender roles. She, like her more progressive counterpart, has her own character flaws, but gives solid reasons for her beliefs that hold up well in the context of the narrative. And you can agree or disagree with her... whether that be based on her argument, or her snarky cute personality. I mean, if that's your kind of thing and all.
Haven't turned *Mute on.
Well, it's possible fairly early. Is it not necessary for completion?
 

Troublesome Lagomorph

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May 26, 2009
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mirror said:
Troublesome Lagomorph said:
mirror said:
Troublesome Lagomorph said:
Imperator_DK said:
The premise and setting sounds interesting enough ('bit like Planetarian), but I really can't see myself ever shelling out for anything written by an author called "Christine Love", who lists traditional marriage amongst its themes.
Uh, yeah. Its Korean traditional marriage from back in the day, and it's not exactly in favor of it. It points out and condemns the treatment of women in Korea from the old days.
In addition to that, the game offers *Mute, a character programmed to believe in more "traditional" gender roles. She, like her more progressive counterpart, has her own character flaws, but gives solid reasons for her beliefs that hold up well in the context of the narrative. And you can agree or disagree with her... whether that be based on her argument, or her snarky cute personality. I mean, if that's your kind of thing and all.
Haven't turned *Mute on.
Well, it's possible fairly early. Is it not necessary for completion?
Well, I haven't played in a few days. Got Bastion, don't feel like playing anything else.
 

Namehere

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May 6, 2012
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I'm glad this is a forum online, you don't get to hear me awkwardly clear my throat or watch me nervously shuffle my feet. I'm not a big virtual-date game kind of guy. I lean towards strategy in general. What drew me in was the hook in the steam add for it, suggesting that the game had made people morally uncomfortable. I admit I had that feeling playing Fallout 3's expansion The Pit, when killing the collaborator was treated as an evil act. I... I still have a hard time letting that guy live, I mean, he's a collaborator.

I have to say, I was impressed by the game, it has an immersive quality to it and reminded me that I too am tiny bit of a socio-pet. Found the use of women as AI broke some of the realism. These AI's are in control of very important ship functions, hardly something to be handed to mere woman - just sort of pointing out a glaring inconsistency there, not stating personal opinion. But otherwise the game was immersive thanks to its wonky menu system and the characters were quite real... at least as real as unreal gets. Again I wish to emphasize that this is my assessment of the Demo. Still haven't picked up the game and I'm not entirely sure if I will, but the demo was interesting. Anyone looking for 'Baby-eater Extreme' will probably have to go elsewhere - I'm still searching - but this game certainly poses some interesting moral quandaries. The demo at least would have been more meaningful if anything you said seemed to make a difference outside of completing your operations. And frankly, given the heavy focus on the Korean Space Agency (whatever its called) it would have been nice to know a bit more about where you actually come from. Definitely worth a look for those on a less constrained budget though.

To wrap it up, the game seemed to have a great interface for the player and I suppose someone could be caught up in the story. I was naturally quite fond of *Hyun-ae. And please, the star is silent it merely denotes an AI.