So I was watching a youtube video with MoH gameplay and talking about Battlefield 3. He mentioned KS's and it got me thinking about them too. Then I had an epiphany(I think that is the word) about them. What if you made all kill streaks once per map. That way you would have to use them intelligently. Instead of just spamming them over and over. Also what if they were rewarded from direct map xp instead of kills. I mean direct map xp so that player's personal achievement xp doesn't effect it. Just from kills, objectives, and other in map xp. Like for example. Instead of 3 kills for a UAV make it 300 xp for it. Then figure out good amounts of xp for the rest of the kill streaks. Of course you would need to adjust them for the different game modes too. Hardcore all xp requirements also double and the needed multiplications for S&D.
I think this would also improve on objective play also. Since kills are the lowest form of xp. Where planting a bomb, capturing a flag, picking up a flag, defending a point, or attacking a point all result in more xp then a kill. Plus having them once per map would decrease in people camping and taking easy kills just to get helicopters out quicker.
Just food for thought from me brain.
I think this would also improve on objective play also. Since kills are the lowest form of xp. Where planting a bomb, capturing a flag, picking up a flag, defending a point, or attacking a point all result in more xp then a kill. Plus having them once per map would decrease in people camping and taking easy kills just to get helicopters out quicker.
Just food for thought from me brain.