Another way to award killstreaks in FPS's

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commiedic

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Sep 2, 2010
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So I was watching a youtube video with MoH gameplay and talking about Battlefield 3. He mentioned KS's and it got me thinking about them too. Then I had an epiphany(I think that is the word) about them. What if you made all kill streaks once per map. That way you would have to use them intelligently. Instead of just spamming them over and over. Also what if they were rewarded from direct map xp instead of kills. I mean direct map xp so that player's personal achievement xp doesn't effect it. Just from kills, objectives, and other in map xp. Like for example. Instead of 3 kills for a UAV make it 300 xp for it. Then figure out good amounts of xp for the rest of the kill streaks. Of course you would need to adjust them for the different game modes too. Hardcore all xp requirements also double and the needed multiplications for S&D.

I think this would also improve on objective play also. Since kills are the lowest form of xp. Where planting a bomb, capturing a flag, picking up a flag, defending a point, or attacking a point all result in more xp then a kill. Plus having them once per map would decrease in people camping and taking easy kills just to get helicopters out quicker.

Just food for thought from me brain.
 

C95J

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Apr 10, 2010
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Personally I am fine with the way killstreaks are earned in Black Ops. Especially since killstreaks don't stack so you have to work to get the killstreaks.
 

Amishdemon

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I lkoike the way homefront does rewards. you get money for everything you do thenyou can spend it when ever.
 

SammiYin

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Mar 15, 2010
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Medal of Honor [for all it's faults] got Ks right, everything positive you do in the game should add up to it, not just kill whoring an objective game.
In a perfect world Killstreaks would be collected by the team as a whole, and used by the team, want to call in an air strike here? The rest of the team [who also earned it] would have to vote on it.

Hold on I'm writing that down.
 

Dragoon

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Jan 19, 2010
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I think that in a game like CoD the current system works fine but for a game like Battlefield which is more tactical it needs to be different. In Bad Company 2 there was a "Squad" system and I think they could put this to good use with Killstreaks. So every squad should have a squad leader who should be an experienced player who decides when and where killstreaks get used. These killstreaks have to be earned as a squad though and any kills gained from them are added to everyone in the squads score.
 

tk809

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Jul 18, 2011
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Maybe make killstreaks slightly harder to get but also allow bonuses to players who do other achievments such as revive a team mate or complete/attempt the objective (encourage actual mode play rather that TDM).
 

YawningAngel

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Dec 22, 2010
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Here's an idea: DON'T award killstreaks in FPS. Why on earth would you have the game stack the odds in favour of those who are doing well anyway?
 

Taddy

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Jan 28, 2010
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C95J said:
Personally I am fine with the way killstreaks are earned in Black Ops. Especially since killstreaks don't stack so you have to work to get the killstreaks.
Yeah that seemed to be a massive problem in certain Modern Warfare (1) maps. I remember the map with all those missile silo's, get the air strike kill streak then get yourself killed. Use Air strike on enemy spawn or right outside of it, get enough kills for another air strike, get killed again and repeat the process. Come out of that match with a ridiculous KDR. Black Ops definitely fixed that issue though, thankful for it.
 

TheKruzdawg

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Apr 28, 2010
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C95J said:
Personally I am fine with the way killstreaks are earned in Black Ops. Especially since killstreaks don't stack so you have to work to get the killstreaks.
What do you mean they don't stack? Do you mean that you can't earn towards the next killstreak using kills from a previous killstreak? Then yes. But you can definitely earn them and stockpile them. I know people that do that all the time for things like demolition so they can spam them on offense.
 

Cherry Cola

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Jun 26, 2009
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So pretty much what Homefront did.

Except it only kind of did the "Killstreak once per match" thing. The biggest and baddest Killstreaks were pretty much only available once or twice per game, as the score required to attain them was fairly high. But then we have Killstreaks that actually help the team, like rocket launchers to help take out vehicles, UAV's, and the parrot drone. Those are fairly harmless to have on infinite repeat for anyone who wants them, and limiting them to one use only doesn't really help the game at all. Not even if everyone is part of one massive clan that are helping each other. People are designated to either assault or support, and the support guys need constant availability of UAV's and Parrot Drones.

But that's a better system than "Killstreak once per match" anyway. The once-per-match system completely ignores the concept of scale. Should poor/average players be limited to one UAV while the good ones get one chopper gunner? Nope. UAV's aren't as harmless as chopper gunners and should therefore be available more frequently and without as much difficulty
 

Cherry Cola

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Jun 26, 2009
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TheKruzdawg said:
C95J said:
Personally I am fine with the way killstreaks are earned in Black Ops. Especially since killstreaks don't stack so you have to work to get the killstreaks.
What do you mean they don't stack? Do you mean that you can't earn towards the next killstreak using kills from a previous killstreak?
That's generally what everyone means when they say that killstreaks don't stack.
 

TheKruzdawg

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Apr 28, 2010
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Cherry Cola said:
TheKruzdawg said:
C95J said:
Personally I am fine with the way killstreaks are earned in Black Ops. Especially since killstreaks don't stack so you have to work to get the killstreaks.
What do you mean they don't stack? Do you mean that you can't earn towards the next killstreak using kills from a previous killstreak?
That's generally what everyone means when they say that killstreaks don't stack.
Oh. Ok. Well then not stacking is a great thing. Although I still feel like some people get them way too often.
 

tk809

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Jul 18, 2011
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TheKruzdawg said:
Cherry Cola said:
TheKruzdawg said:
C95J said:
Personally I am fine with the way killstreaks are earned in Black Ops. Especially since killstreaks don't stack so you have to work to get the killstreaks.
What do you mean they don't stack? Do you mean that you can't earn towards the next killstreak using kills from a previous killstreak?
That's generally what everyone means when they say that killstreaks don't stack.
Oh. Ok. Well then not stacking is a great thing. Although I still feel like some people get them way too often.
You're talking about the people who play night and day to get 10 accounts to 15th prestige.
 

Skops

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Mar 9, 2010
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YawningAngel said:
Here's an idea: DON'T award killstreaks in FPS. Why on earth would you have the game stack the odds in favour of those who are doing well anyway?
These were my exact words when I heard about KS' in CoD4. I have never been in favor of them.
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
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tk809 said:
TheKruzdawg said:
Cherry Cola said:
TheKruzdawg said:
C95J said:
Personally I am fine with the way killstreaks are earned in Black Ops. Especially since killstreaks don't stack so you have to work to get the killstreaks.
What do you mean they don't stack? Do you mean that you can't earn towards the next killstreak using kills from a previous killstreak?
That's generally what everyone means when they say that killstreaks don't stack.
Oh. Ok. Well then not stacking is a great thing. Although I still feel like some people get them way too often.
You're talking about the people who play night and day to get 10 accounts to 15th prestige.
It's not that hard to get dogs in Blops though.

Ghost Pro with Silenced Galil, Motion Detector and Second Chance Pro! Also known as BEAST mode.
 

Lawyer105

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Apr 15, 2009
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Personally, I detest kill-streaks. They promote killwhoring and reduce anything that resembles teamwork, because everybody is out for themselves. I'm sick of being the only person defending a point (or any other "risky" - but necessary for victory - action) because everybody else is trying to protect their kill streaks.

Take 'em all out and be done with it!
 

tk809

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Jul 18, 2011
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Cherry Cola said:
tk809 said:
TheKruzdawg said:
Cherry Cola said:
TheKruzdawg said:
C95J said:
Personally I am fine with the way killstreaks are earned in Black Ops. Especially since killstreaks don't stack so you have to work to get the killstreaks.
What do you mean they don't stack? Do you mean that you can't earn towards the next killstreak using kills from a previous killstreak?
That's generally what everyone means when they say that killstreaks don't stack.
Oh. Ok. Well then not stacking is a great thing. Although I still feel like some people get them way too often.
You're talking about the people who play night and day to get 10 accounts to 15th prestige.
It's not that hard to get dogs in Blops though.

Ghost Pro with Silenced Galil, Motion Detector and Second Chance Pro! Also known as BEAST mode.
I have to play my mp5 with rapid+acog, crossbow, semtex, nova, claymore, second chance, scavenger and warlord. Good for rambo and brief sniping.
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
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tk809 said:
Cherry Cola said:
tk809 said:
TheKruzdawg said:
Cherry Cola said:
TheKruzdawg said:
C95J said:
Personally I am fine with the way killstreaks are earned in Black Ops. Especially since killstreaks don't stack so you have to work to get the killstreaks.
What do you mean they don't stack? Do you mean that you can't earn towards the next killstreak using kills from a previous killstreak?
That's generally what everyone means when they say that killstreaks don't stack.
Oh. Ok. Well then not stacking is a great thing. Although I still feel like some people get them way too often.
You're talking about the people who play night and day to get 10 accounts to 15th prestige.
It's not that hard to get dogs in Blops though.

Ghost Pro with Silenced Galil, Motion Detector and Second Chance Pro! Also known as BEAST mode.
I have to play my mp5 with rapid+acog, crossbow, semtex, nova, claymore, second chance, scavenger and warlord. Good for rambo and brief sniping.
I was actually being ironic when I called the previous set-up a beast class. In truth, I hate all things Ghost and Second Chance.

I am disappoint.
 

tk809

New member
Jul 18, 2011
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Cherry Cola said:
tk809 said:
Cherry Cola said:
tk809 said:
TheKruzdawg said:
Cherry Cola said:
TheKruzdawg said:
C95J said:
Personally I am fine with the way killstreaks are earned in Black Ops. Especially since killstreaks don't stack so you have to work to get the killstreaks.
What do you mean they don't stack? Do you mean that you can't earn towards the next killstreak using kills from a previous killstreak?
That's generally what everyone means when they say that killstreaks don't stack.
Oh. Ok. Well then not stacking is a great thing. Although I still feel like some people get them way too often.
You're talking about the people who play night and day to get 10 accounts to 15th prestige.
It's not that hard to get dogs in Blops though.

Ghost Pro with Silenced Galil, Motion Detector and Second Chance Pro! Also known as BEAST mode.
I have to play my mp5 with rapid+acog, crossbow, semtex, nova, claymore, second chance, scavenger and warlord. Good for rambo and brief sniping.
I was actually being ironic when I called the previous set-up a beast class. In truth, I hate all things Ghost and Second Chance.

I am disappoint.
We play to win and do it by any means necessary.