Anthem reviews

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meiam

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It'd be nice to know a bit more about bioware finance before they were bough by EA, it's very possible they weren't making much money and would have been forced to shut down without EA cash. Look at Obsidian, the company most similar to bioware pre EA, they just got brought by Microsoft but the company was on the verge of bankruptcy before that, pillar of eternity 2 bombed hard and they screwed over there previous publisher (paradox). There's a lot of rumor that the company was/is badly managed.

I don't really remember what the noise around bioware was before EA takeover, but it's possible they were in a similar situation.

Not saying EA doesn't have a large part of the blame, it take a special kind of moron to take a company known for there story driven RPG and make them do a 3rd mmo shooter. But I don't think you can absolve Bioware of everything. What mostly suck at this point is that if Bioware get killed the IP will go back to EA and won't be picked up later for some potential revival.
 

Erttheking

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evilthecat said:
Hawki said:
I thought it was transgender individuals complaining, stating that "we rarely talk like that - we don't just talk about our "dead name" in the second conversation."
So, I think there's a surface level here, and then there's what's really going on.

On the surface level, if we take literally that what's being said there is "trans people don't talk about themselves this way", then that's wrong. Trans people are as diverse as any other group of people, and they have different ways of talking about themselves.

But I think what's actually being said here is that sometimes depictions of trans people reflect a set of beliefs and priorities cis people have about trans people, and one of the unfortunate things trans people have to live with sometimes is the assumption that your assigned name is your "real" name, and thus that knowing your assigned name is important. The concept of a "deadname" actually refers to a practice of using trans people's assigned names as a way of attacking them or invalidating their gender identity.

So, you could definately make the argument that having a character talk about their assigned name/deadname soon after meeting them is bad representation, but if it is then it's bad representation because it's conveying a messed up idea trans people have to deal with in real life (that your assigned name is your "real" name and something you owe people).

But at the end of the day, I think I can speak for most people of any minority in saying that (well meaning) bad representation is almost always better than no representation. It may look cringey a few years down the line, but only by comparison to properties which probably wouldn't exist without bad representation to lead the way.

With all this said, however. There is a weird phenomenon where media properties which are clearly making an effort can actually attract more criticism than properties which are just bad, and it's to do with accessibility. The more likely you feel someone is to respond or to listen, the more likely you are to talk to them. I think this is ultimately what drives the anti-diversity myth that underrepresented minorities are impossible to please, because often those minorities are just more willing to talk honestly about what is "wrong" with representations which they percieve as well-intentioned simply because it's more likely to have an impact, and the people who have creative control are more approachable and easier to talk to than someone whose representation is so bad it doesn't come off as well-intentioned.

Like, noone is going to get anything out of telling EL James that her depiction of a BDSM relationship is bad or insulting, because she doesn't care. She's made very clear she doesn't care by publishing her books in the first place. But people might be more willing to talk about really small problems with the Iron Bull romance from DA:I because whoever made it clearly set out to write a healthy BDSM relationship. There was enough good faith there that discussing any potential problems, however small, might actually be listened to and built upon down the line. Thus, sometimes it might look like people are "complaining".. but they're complaining because they actually care about this property, and that actually indicates good representation.

Then there are people who exploit the lower social capital of minority creators to call them out or "cancel" them for extremely minor political concerns which derive from an authentic description of their own experiences of marginalization, and I'm going to call that what it is.. it's just bigotry. It's the same bigotry as always, stemming from the relative accessibility of minorities and their reduced willingness to fight back. It's not motivated by a desire for good representation.
You watched Sarah Z's Double Standards and Diverse Media video, didn't you?
 

Terminal Blue

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erttheking said:
You watched Sarah Z's Double Standards and Diverse Media video, didn't you?
I actually didn't, but now I have and I agree.
 

Hades

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Xprimentyl said:
CritialGaming said:
I've always said that diversity shouldn't be forced into video games?.

?[Battlefield 5] They put the handicapped woman on the cover? it was forced and had no purpose. It was there for the sake of it and not for any character reason.
The halls of this rabbit are nothing if not well worn, and changing minds around here is about as futile a task as making a snowman on the surface of the sun, so I don?t expect much in response, but you have to admit this sounds a little, I dunno, entitled? (And I?m not attacking you, just stating how I took, perhaps mistakenly, what you?ve said.) You make it sound like a videogame, a work of fantasy pulled from the ether, is by default the domain of the straight white male, and any variation from that need tried and proven justification. You?re implying diversity demands not only a reason, but a good one. Is ?the writers wrote in [pick your flavor of diversity] because they wanted diversity in their creation? not reason enough?
I think the setting the creators go for really go a long way in deciding if a reason for diversity is required.

Settings like modern London or revolutionary America obviously don't need a reason and instead would need to strongly justify the absence of diversity should the cast consist solely of white people. The Star Wars Galaxy is huge so Lando being the only black guy around in the original trilogy was a little weird.

But its not so easy in other settings. If we were to have a game set in Westeros then most NPC's would be white since the Fire and Ice world is divided between a European inspired Westeros and Essos which is a weird cross between Asia and Italy. Considering Martin's world is hard on the smallfolk it would really require a good explanation if a man from Quarth, Sothoryos or even Dorne would acquire the funds to settle down in northen Winterfell. Hodor having a sassy black neighbor would not make a lot of sense in Westeros. Kings Landing on the other hand is a huge city and a trade hub so merchants from Quarth or Lys would be perfectly normal.

I recall the Witcher III getting some flack about its lack of minorities but since the author's intend was for the Whitcher world to be inspired by medieval Poland it would weaken the setting if Temeria and Rhedania had today's multicultural diversity. But nations inspired by the middle east do exist so Gerald has all sorts of chances to meet Sarakanian mercenaries or Oifery travelers.

Skyrim handled diversity pretty excellently. The world had been united by the empire for centuries so of course a more multicultural society started to form.

Historical settings are an even trickier matter because the sword of historical accuracy cuts both ways. Black Parisian shopkeepers being widespread would be weird and it was quite absurd of people to be disappointed that medieval Bohemia wasn't ethnically diverse. But large trade hubs like Constantinople or Alexandria are an entirely different matter. An ethnically limited population in those cities would be historically incorrect. Even something as wacky as a Black Samurai can be explained if a writer takes the effort to do so because there really has been European and black Samurai at one point.
 

Erttheking

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evilthecat said:
erttheking said:
You watched Sarah Z's Double Standards and Diverse Media video, didn't you?
I actually didn't, but now I have and I agree.
Didn?t mean to assume, you just hit so many of the same points I thought you must have.
 

Terminal Blue

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erttheking said:
Didn?t mean to assume, you just hit so many of the same points I thought you must have.
Yeah, the more I think about it.. it's pretty crazy how memes work, isn't it. I probably picked these points up from talking to my friends, who probably had seen the video.

That said, I don't agree with everything. I think she's too soft on people generally, which is charitable but not necessary.

The central point is still mine, and it's one I've been thinking about actively for a long time now. Bad representation is genuinely better than no representation, and it really bothers me when people whom the representation isn't "for" suddenly care deeply about the quality of representation. Heck, it bothers me a little when people who the representation is "for" do the same, but I can understand it because any form of marginalization tends to make you a bit cynical.

Like, I actually don't even know what "good" trans representation would look like, at this stage. As I said in a post a while back, I think that's something which will emerge as we start to get more of a "trans gaze" in media (i.e. more trans people actually involved in creating media and bringing their own perspective informed by one another). For now though, it isn't going to happen, so if all we're going to get is "special issue" episodes and well meanining but goofy representation, I still think that's something to celebrate compared to.. you know.. nothing.
 

BrawlMan

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I do find it funny nobody is talking about Anthem anymore on this topic (I don't have problem with it). This shows that the game ain't gonna leave much of an impact. People like talking more about Anthem than playing it. And this case, we're not even having much conversation about it, but other things involving Bioware or EA.
 

Dalisclock

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CoCage said:
I do find it funny nobody is talking about Anthem anymore on this topic (I don't have problem with it). This shows that the game ain't gonna leave much of an impact. People like talking more about Anthem than playing it. And this case, we're not even having much conversation about it, but other things involving Bioware or EA.
Honestly, from what I've heard and read, there's not much to talk about. Once you get past the "Jetpacks are fun" part of it, there apparently isn't much that stands out about it, other then loading screens apparently.

Andromeda had people talking about its many flaws more then what strengths it may have had(apparently it was good at shooting and little else), not to mention all the memetic animation problems. Mass Effect 3 had the ending(and we'll say no more about it for the moment). Anthem seems to fall in that zone of "It's okay" but it doesn't really stand out in an already crowded field other then the jetpacks. A Bad game or a game with major flaws/controversies might go down in infamy(Fallout 76 seems destined for this). Anthem will likely be forgotten by the end of the year. It's possible that Bioware might be able to find a way to get people interested but they need to figure out a way soon before it drowns in the ocean of other games trying fill the same niche.
 

sXeth

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https://www.gamesradar.com/latest-anthem-bug-is-causing-consoles-to-fully-shut-down-and-people-are-scared-its-going-to-brick-their-console/

Well I guess the reporting has caught up to where I was at the first demo now.

Which is to say, Anthem well on their way to ending up with their game pulled from console storefronts. Or potentially in a class action thats not just internet d*** waving nonsense.
 

CritialGaming

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Seth Carter said:
https://www.gamesradar.com/latest-anthem-bug-is-causing-consoles-to-fully-shut-down-and-people-are-scared-its-going-to-brick-their-console/

Well I guess the reporting has caught up to where I was at the first demo now.

Which is to say, Anthem well on their way to ending up with their game pulled from console storefronts. Or potentially in a class action thats not just internet d*** waving nonsense.
I don't think this is going to lead to pulling it off consoles, they will patch the game and leave it there.

Also I've finally spent some time playing Anthem this weekend, and holy shit the game is utterly boring! The loot sucks, the combat is lame, the overworld map is small and not very interesting, but the flying is cool or it would be cool if they didn't make the overheat mechanic ruin the only fun part of the game.

Anthem feels like a game that they spent 6 years making, but at no point during that six year development cycle did a single person actually play the game. Because if they did, they would have realized a lot of this junk.

Junk is actually a good word for this game. It's Junk yo!
 

sXeth

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CritialGaming said:
Seth Carter said:
https://www.gamesradar.com/latest-anthem-bug-is-causing-consoles-to-fully-shut-down-and-people-are-scared-its-going-to-brick-their-console/

Well I guess the reporting has caught up to where I was at the first demo now.

Which is to say, Anthem well on their way to ending up with their game pulled from console storefronts. Or potentially in a class action thats not just internet d*** waving nonsense.
I don't think this is going to lead to pulling it off consoles, they will patch the game and leave it there.

Also I've finally spent some time playing Anthem this weekend, and holy shit the game is utterly boring! The loot sucks, the combat is lame, the overworld map is small and not very interesting, but the flying is cool or it would be cool if they didn't make the overheat mechanic ruin the only fun part of the game.

Anthem feels like a game that they spent 6 years making, but at no point during that six year development cycle did a single person actually play the game. Because if they did, they would have realized a lot of this junk.

Junk is actually a good word for this game. It's Junk yo!
Assuming they can patch it, they've had a month and apparently only made it worse.

If Sony (or MS) is getting inundated with tech support demands/refund requests because the game is screwing up that badly (nevermind if it actually does damage a console beyond a few corrupted blocks of disk space), I could see them pulling the plug on at least the digital versions until its fixed.


Even the other big crash juggernaut game in recent memory (Skyrim PS3 for about the first 8 months) never managed a forced powerdown with a safe mode restart. Its something of new territory, but I suspect console certifications do have an option to revoke, and given that the game is online-only, the platform holders can just disable its ability to authenticate with the same method that stops you logging on with an unpatched game.
 

CritialGaming

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Seth Carter said:
CritialGaming said:
Seth Carter said:
https://www.gamesradar.com/latest-anthem-bug-is-causing-consoles-to-fully-shut-down-and-people-are-scared-its-going-to-brick-their-console/

Well I guess the reporting has caught up to where I was at the first demo now.

Which is to say, Anthem well on their way to ending up with their game pulled from console storefronts. Or potentially in a class action thats not just internet d*** waving nonsense.
I don't think this is going to lead to pulling it off consoles, they will patch the game and leave it there.

Also I've finally spent some time playing Anthem this weekend, and holy shit the game is utterly boring! The loot sucks, the combat is lame, the overworld map is small and not very interesting, but the flying is cool or it would be cool if they didn't make the overheat mechanic ruin the only fun part of the game.

Anthem feels like a game that they spent 6 years making, but at no point during that six year development cycle did a single person actually play the game. Because if they did, they would have realized a lot of this junk.

Junk is actually a good word for this game. It's Junk yo!
Assuming they can patch it, they've had a month and apparently only made it worse.

If Sony (or MS) is getting inundated with tech support demands/refund requests because the game is screwing up that badly (nevermind if it actually does damage a console beyond a few corrupted blocks of disk space), I could see them pulling the plug on at least the digital versions until its fixed.


Even the other big crash juggernaut game in recent memory (Skyrim PS3 for about the first 8 months) never managed a forced powerdown with a safe mode restart. Its something of new territory, but I suspect console certifications do have an option to revoke, and given that the game is online-only, the platform holders can just disable its ability to authenticate with the same method that stops you logging on with an unpatched game.
I suppose it's possible, but I can't recall a game ever getting pulled from sale on a console outside of a licensing issue (which happened to the Deadpool game iirc).
 

Kwak

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They acccidently made the game fun by increasing the rate of drops of higher gear, till they realised and made it terrible again despite pleas from the players to leave it as it was. Real masters of their sphere.
or a short while over the weekend, Anthem was practically showering players with loot. Players thought this might be the result of changes that came in Saturday?s big 1.0.3 patch, but it turned out it was a bug. Now, despite welcome improvements from the new update, players are back to the same toilsome grind, with some even threatening to boycott the game.

On Friday night, players started to realise something was different when they began getting multiple Masterwork and sometimes even Legendary items in a single end-game Stronghold mission. Whereas Anthem had before been stingy, it was now raining loot.

Players on the game?s subreddit, unsure whether the new loot changes were intentional or just a bug, begged BioWare to keep them. Then patch 1.0.3 went live a few hours later and the spigot shut back off.

https://www.kotaku.com.au/2019/03/for-a-brief-period-anthems-loot-system-was-much-better-then-bioware-fixed-a-bug/
 

Hawki

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Kwak said:
They acccidently made the game fun by increasing the rate of drops of higher gear, till they realised and made it terrible again despite pleas from the players to leave it as it was. Real masters of their sphere.
or a short while over the weekend, Anthem was practically showering players with loot. Players thought this might be the result of changes that came in Saturday?s big 1.0.3 patch, but it turned out it was a bug. Now, despite welcome improvements from the new update, players are back to the same toilsome grind, with some even threatening to boycott the game.

On Friday night, players started to realise something was different when they began getting multiple Masterwork and sometimes even Legendary items in a single end-game Stronghold mission. Whereas Anthem had before been stingy, it was now raining loot.

Players on the game?s subreddit, unsure whether the new loot changes were intentional or just a bug, begged BioWare to keep them. Then patch 1.0.3 went live a few hours later and the spigot shut back off.

https://www.kotaku.com.au/2019/03/for-a-brief-period-anthems-loot-system-was-much-better-then-bioware-fixed-a-bug/
In fairness, it sounds like the new patch was ready to be implemented before BioWare had a chance to hear complaints.
 

Neurotic Void Melody

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Kwak said:
They acccidently made the game fun by increasing the rate of drops of higher gear, till they realised and made it terrible again despite pleas from the players to leave it as it was. Real masters of their sphere.
or a short while over the weekend, Anthem was practically showering players with loot. Players thought this might be the result of changes that came in Saturday?s big 1.0.3 patch, but it turned out it was a bug. Now, despite welcome improvements from the new update, players are back to the same toilsome grind, with some even threatening to boycott the game.

On Friday night, players started to realise something was different when they began getting multiple Masterwork and sometimes even Legendary items in a single end-game Stronghold mission. Whereas Anthem had before been stingy, it was now raining loot.

Players on the game?s subreddit, unsure whether the new loot changes were intentional or just a bug, begged BioWare to keep them. Then patch 1.0.3 went live a few hours later and the spigot shut back off.

https://www.kotaku.com.au/2019/03/for-a-brief-period-anthems-loot-system-was-much-better-then-bioware-fixed-a-bug/
obligatory Sterling accompaniment shill moment
 

Dalisclock

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CritialGaming said:
Seth Carter said:
https://www.gamesradar.com/latest-anthem-bug-is-causing-consoles-to-fully-shut-down-and-people-are-scared-its-going-to-brick-their-console/

Well I guess the reporting has caught up to where I was at the first demo now.

Which is to say, Anthem well on their way to ending up with their game pulled from console storefronts. Or potentially in a class action thats not just internet d*** waving nonsense.
I don't think this is going to lead to pulling it off consoles, they will patch the game and leave it there.

Also I've finally spent some time playing Anthem this weekend, and holy shit the game is utterly boring! The loot sucks, the combat is lame, the overworld map is small and not very interesting, but the flying is cool or it would be cool if they didn't make the overheat mechanic ruin the only fun part of the game.

Anthem feels like a game that they spent 6 years making, but at no point during that six year development cycle did a single person actually play the game. Because if they did, they would have realized a lot of this junk.

Junk is actually a good word for this game. It's Junk yo!
Apparently EA was asking for people to Beta Test the game like a day ago. Which comes across....particular when the game has been out for like a month at this point. Is it still in Early Access or something.....don't answer that.
 

CritialGaming

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Dalisclock said:
Apparently EA was asking for people to Beta Test the game like a day ago. Which comes across....particular when the game has been out for like a month at this point. Is it still in Early Access or something.....don't answer that.
Wow fucking really!? I dunno is the game actually out? The flow chart is really confusing.

God everything EA touches just rots literally right before your eyes doesn't it.
 

Kerg3927

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Kerg3927 said:
https://www.metacritic.com/game/pc/anthem

Bah! I was 5 points off on my prediction of a 65 meta.

Oooh, ooh! Let?s do Sekiro next!

I predict a
94

Seems about right based on all the positive early impressions as a fresh improvement over the aging SoulsBorne formula and the fact that only Rockstar and Nintendo games score much higher.
 

Kerg3927

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CritialGaming said:
hanselthecaretaker said:
Put me down for an 86 on Sekiro.
Ha. It?ll probably sit right in between at a 90 due to being ?like Souls but different? again; although I think Bloodborne has the highest out of all of them at a 93, and this will be even more ?different? for what it?s worth.