Terramax said:
Wow, I'm kinda amazed to see AC fans on this forum.
As for me, I was kinda interested, but would only buy if someone said the game was significantly more improve over For Answer.
AC fan as well?
Depends on what you hate from For Answer.. For me though, although I missed FA because it made ACs so overpowered, I think I prefer V. There are more strategy in the game other than spamming boosters. Weapon and armor type of your AC matters heavily here, making use of the terrain to hide is also important in some cases. Although, pro players would of course be immune to such trick and use a Reverse joint leg and fly high.
They also finally have longer missions (story missions) but only spans 9 levels long, on top of that they also have Shorter missions (order missions) and there are 83 of them... although I believe there should be more... I have not encountered some of the giant bosses especially the one that was shown in the japanese demo.
There are a lot of hidden parts hunting in the story stages as well. As for the levels they can get very long and challenging. Luckily you have the option to resupply and repair at the middle of the stage now for a fee.
In terms of mech design, they have moved towards a smaller AC size and I guess they do remind me of Wanzers from Front Mission (even the gameplay kind of remind me of FM-Evolved).
The only drawback of ACV is probably the multiplayer section -- as you can see I am now trying to find people for my team and it can be hard to get to play the conquest missions and online component of the game if player number is lacking. Sadly AC is a fans-only game as usual... then there's region locking...
And then my Mercenary rank (Co-op with a stranger) went down from C to F even though I NEVER failed my missions... only took me 1 slip up to make it fall that bad. Reason being : Mercs get paid roughly only 20% of the total reward, and ammo+repair fee can be very high. i.e. reward: 20K, repairs : 180K (profit = -160K). Which is why making a team is important, if you do Co-Op with a team member instead of a random merc you get a more even split.
ACV is a bit easier compared most AC titles... ACFA even pits you, and a useless AI companion against FIVE ACs as one of the final stage... In ACV you can get a Merc (another random player) to team up with you and hence made the game a LOT easier as a result.
In terms of roleplay I have to admit it adds a bit of customization and roleplayability by letting you customize everything, including adding decals to your AC, and even down to choosing your workshop/garage. So... yeah I am a happy fan!!
Still, in terms of making your own story, its a bit limiting as they pretty much put you into the boot of a mercenary fighting for a resistance fighter instead of being able to freely choose who you want to make their days bad... But on the other hand, characters get a bit of an improvement. BUT remember, AC games are not for the story most of the time... But considering what the series went through, its an improvement overall...
Jesse Billingsley said:
Will be getting it in about a week. Be patient Lad
Still waiting!

The doors are always open. By the way what timezone are you? Hopefully not the US because our copies are locked by region of : UK, US, and JP. I think I got the UK copy as I am in New Zealand.
Aeshi said:
I own just about all the AC games except for 5,4, the PS1 games and Formula Front.
Almost assuredly gonna get ACV, though it's been ages since I last played AC *nostalgia*
GO GET IT!! Just PLAY IT!!
Some people are burnt by AC4 in fact because it went Gundam and became Armored Twilight (some fans say), meanwhile ACV is more like AC1 I guess... a lot closer to it.
Its just sad how AC games always get low ratings... Its truly a fans only game, and does take some effort and time investment to get to truly enjoy it. Kind of like how Dark Souls really.