I'm a Toon Linker mostly, with Marth as my secondary fighter. I'll occasionally use Meta-Knight and Lucario.
Well, Lucario is pretty much a better version of Mewtwo.The_Oracle said:(WHY DIDN'T THEY JUST INCLUDE MEWTWO *AND* LUCARIO?! Makes no sense)
How is that even possible? Granted, I haven't played Smash Bros nearly as much as SF, but you have to consider how simplistic Brawl is. Two buttons and a D-pad seems mighty kiddy to me.ChromeAlchemist said:Haw haw haw.Whistler777 said:Ken and Akuma.
Wait...*reads OP*. Sorry, I thought we were talking about a fighting game.
It takes more skill to play Smash Bros than it does Street Fighter, and I bloody love Street Fighter.
Smash bros. has the potential for combo's short of jumping and hitting the heavy kick button. Admittedly, SF4 has some better combo systems (although overly complicated and almost next to impossible to get off) than previous SF games but still not as good as smash bros. Not to mention that anyone who's good at SF can still be beaten by anyone that feels like spamming hadoken...Whistler777 said:How is that even possible? Granted, I haven't played Smash Bros nearly as much as SF, but you have to consider how simplistic Brawl is. Two buttons and a D-pad seems mighty kiddy to me.ChromeAlchemist said:Haw haw haw.Whistler777 said:Ken and Akuma.
Wait...*reads OP*. Sorry, I thought we were talking about a fighting game.
It takes more skill to play Smash Bros than it does Street Fighter, and I bloody love Street Fighter.
Because while SF is deep, knowing certain moves and combos puts you above the competition. In Smash Bros, you need to be aware of your surroundings, have quicker reflexes than your opponent, and it throws the focus of a comprehensive moves list out the window. It's not about what you know, everyone knows how to play the game, it's how you can pull it off, that element is more important than Smash Bros than it is with any other fighter.Whistler777 said:How is that even possible? Granted, I haven't played Smash Bros nearly as much as SF, but you have to consider how simplistic Brawl is. Two buttons and a D-pad seems mighty kiddy to me.ChromeAlchemist said:Haw haw haw.Whistler777 said:Ken and Akuma.
Wait...*reads OP*. Sorry, I thought we were talking about a fighting game.
It takes more skill to play Smash Bros than it does Street Fighter, and I bloody love Street Fighter.
What.Twilightruler said:Fox has been my main since the original super smash bros, but I'm also good with C. Falcon, Ike, and Lucario.
Not to mention that anyone who's good at SF can still be beaten by anyone that feels like spamming hadoken...Whistler777 said:How is that even possible? Granted, I haven't played Smash Bros nearly as much as SF, but you have to consider how simplistic Brawl is. Two buttons and a D-pad seems mighty kiddy to me.ChromeAlchemist said:Haw haw haw.Whistler777 said:Ken and Akuma.
Wait...*reads OP*. Sorry, I thought we were talking about a fighting game.
It takes more skill to play Smash Bros than it does Street Fighter, and I bloody love Street Fighter.
I hadn't thought about that, actually. The interactive stages would add in several factors to consider in tournament play.ChromeAlchemist said:Because while SF is deep, knowing certain moves and combos puts you above the competition. In Smash Bros, you need to be aware of your surroundings, have quicker reflexes than your opponent, and it throws the focus of a comprehensive moves list out the window. It's not about what you know, everyone knows how to play the game, it's how you can pull it off, that element is more important than Smash Bros than it is with any other fighter.
I'll admit, from the outset, it seems like a simple button masher, but from simplicity comes complexity. It's one of those things you'll have to experience for yourself to truly get where I'm coming from. 14 year olds squealing at me would put me off nearly any game to be honest, but there are avid smash bros fans who claim that Brawl is actually broken and unbalanced.Whistler777 said:What.Twilightruler said:Fox has been my main since the original super smash bros, but I'm also good with C. Falcon, Ike, and Lucario.
Not to mention that anyone who's good at SF can still be beaten by anyone that feels like spamming hadoken...Whistler777 said:How is that even possible? Granted, I haven't played Smash Bros nearly as much as SF, but you have to consider how simplistic Brawl is. Two buttons and a D-pad seems mighty kiddy to me.ChromeAlchemist said:Haw haw haw.Whistler777 said:Ken and Akuma.
Wait...*reads OP*. Sorry, I thought we were talking about a fighting game.
It takes more skill to play Smash Bros than it does Street Fighter, and I bloody love Street Fighter.
If you think that a tournament-level player, or even an average Ken or Makoto can be beaten by Hadouken spamming, then that tells me you haven't played against many skilled Street Fighter players. It's really the only series of fighting games I've played where button-mashing is next to impossible to pull off effectively (unlike Soul Caliber, MK, etc).
I hadn't thought about that, actually. The interactive stages would add in several factors to consider in tournament play.ChromeAlchemist said:Because while SF is deep, knowing certain moves and combos puts you above the competition. In Smash Bros, you need to be aware of your surroundings, have quicker reflexes than your opponent, and it throws the focus of a comprehensive moves list out the window. It's not about what you know, everyone knows how to play the game, it's how you can pull it off, that element is more important than Smash Bros than it is with any other fighter.
I dunno, all I've really experienced with Brawl is 14-year-olds squealing at me down at the community center. Maybe that's put me off the game just a tad...