Any source for multiple-choice RPGs?

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Erana

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I'm at a loss here- not even pages of google searching have pulled much up. I've really enjoyed Alter Ego and the Choice of games, but short of going to the library and finding kids' "choose your own adventure" books, I just can't find any.
Any 'Scapists out there that can help me out?
 

FlikViktor

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Alpha Protocol - The combat sucks, and the areas you have to go threw are the same, but your choices threw out effect the game greatly, and depending on where you choose to go first can effect the other areas of the game. I literally played threw the game 6 times just to see how different things could be on each play threw. The game of course has it's graphics glitches, but nothing that you can't ignore for a good game.

Of course there's always Mass Effect, and Mass Effect 2, but those games don't really change pending your decisions, you just get to either be bad ass or a goodie goodie. Well.... that's not entirely true some of your choices can affect the game in different ways. Especially if you play ME1 and transfer your data to ME2.
 

Theron Julius

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FlikViktor said:
Alpha Protocol - The combat sucks, and the areas you have to go threw are the same, but your choices threw out effect the game greatly, and depending on where you choose to go first can effect the other areas of the game. I literally played threw the game 6 times just to see how different things could be on each play threw. The game of course has it's graphics glitches, but nothing that you can't ignore for a good game.

Of course there's always Mass Effect, and Mass Effect 2, but those games don't really change pending your decisions, you just get to either be bad ass or a goodie goodie. Well.... that's not entirely true some of your choices can affect the game in different ways. Especially if you play ME1 and transfer your data to ME2.
Don't forget Dragon Age.
 

Erana

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Theron Julius said:
FlikViktor said:
Alpha Protocol - The combat sucks, and the areas you have to go threw are the same, but your choices threw out effect the game greatly, and depending on where you choose to go first can effect the other areas of the game. I literally played threw the game 6 times just to see how different things could be on each play threw. The game of course has it's graphics glitches, but nothing that you can't ignore for a good game.

Of course there's always Mass Effect, and Mass Effect 2, but those games don't really change pending your decisions, you just get to either be bad ass or a goodie goodie. Well.... that's not entirely true some of your choices can affect the game in different ways. Especially if you play ME1 and transfer your data to ME2.
Don't forget Dragon Age.
While I appreciate the imput, I guess I should have added, "text-based" to my OP. It's that mixture of guidance, participation and imagination I'm after.
 

More Fun To Compute

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Sounds like you are more interested in adventure type games than RPGs.

There is this.

http://emshort.wordpress.com/how-to-play/reading-if/

There are multiple types of interactive fiction. Some are multiple choice. Some just have you click on key words to advance the story. Many have a text parser where you have a richer interaction where you write your character's actions into the game but some find it frustrating trying to stumble on the right order of words in some titles. Some also have RPG combat systems. Some even have graphics.

Anyway, Emily Short's site is more likely to have better recommendations than any I can come up with.
 

Cowabungaa

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- Dragon Age: Origins
- Mass Effect series
- Vampire: The Masquerade Bloodlines (do patch it with the unofficial patch)
- Deus Ex series
- Arcanum: Of Steamworks and Magick Obscura
- Planescape: Torment
- Fallout series (yes I know, 3 is different but I still include it)

Those are, at least, the ones I've played or am playing at the moment. There are probably more but that should be a pretty nice start.

Especially Planescape, Arcanum, the first 2 Fallouts, the first Deus Ex and Vampire are very open and pretty much qualify for what you're looking for.
Erana said:
While I appreciate the imput, I guess I should have added, "text-based" to my OP. It's that mixture of guidance, participation and imagination I'm after.
Well, if you really want something deep and mainly text-based you can dive into Rogue-like adventure games. The only one I've played, and loved to bits, was Dwarf Fortress [http://afteractionreporter.com/2009/02/09/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-1-wtf/].

Yes, that guide is for the RTS part, but I linked it because it has a version including sprites that makes playing it a lot easier even though it's still mainly text-based.

Anyway, I included it because it also has an Adventure mode that pretty much gives you all you want. Here [http://www.bay12games.com/dwarves/features.html] is the feature list from the official site:
Play an adventurer and explore, quest for glory or seek vengeance.

* Meet adversaries from previous games.
* Recruit people in towns to come with you on your journey.
* Explore without cumbersome plot restrictions.
* Seamlessly wander the world -- up to 197376 x 197376 squares total -- or travel more rapidly on the region map.
* Accept quests from the town and civilization leaders.
* Retire and meet your old characters. Bring them along on an adventure with a new character or reactivate them and play directly.
* Z coordinate allows you to move between twisting underground caverns and scale structures, fighting adversaries above and below.
Yes, it's incredibly awesome. Just look at the other features in that link, it's insanely detailed.
FlikViktor said:
Of course there's always Mass Effect, and Mass Effect 2, but those games don't really change pending your decisions, you just get to either be bad ass or a goodie goodie. Well.... that's not entirely true some of your choices can affect the game in different ways. Especially if you play ME1 and transfer your data to ME2.
Do not forget that, technically, the Mass Effect series is 1 big adventure. ME2 is just the middle part. ME3 will really show us what kind of effect our decisions in ME1 and 2 will have had.
 

Erana

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More Fun To Compute said:
Sounds like you are more interested in adventure type games than RPGs.

There is this.

http://emshort.wordpress.com/how-to-play/reading-if/

There are multiple types of interactive fiction. Some are multiple choice. Some just have you click on key words to advance the story. Many have a text parser where you have a richer interaction where you write your character's actions into the game but some find it frustrating trying to stumble on the right order of words in some titles. Some also have RPG combat systems. Some even have graphics.

Anyway, Emily Short's site is more likely to have better recommendations than any I can come up with.
*points to username*
Safe to say, I'm familiar with Adventure games.

I really do appreciate these suggestions, but I'm not looking for a roguelike, I'm not looking for an adventure game, I'm looking specifically for this genre of game. While it does seem very adventure-gamey, these kinds of games just follow a slightly different format than text-based adventure games or text-based RPGs.
This thread just seems to prove how miniscule and neglected it is. :(
 

More Fun To Compute

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Erana said:
This thread just seems to prove how miniscule and neglected it is. :(
Yeah, I'm having some problem working out what sort of game you want but I have seen some multiple choice text adventures. Is what you are looking for some sort of life sim that has some simulation elements and a clear branching story tree?

Maybe you know about Façade. There are Japanese games with some of these elements, like Princess Maker 2 and Harvest Moon. Kudos 2 is a pretty simish like game.

I remember playing a multiple choice game a while ago about conflict resolution that might be more like what you are looking for. Have you though about looking through sites that have information on serious/educational games? More likely to find a flowchart based game that deals with role playing real life issues there as opposed to a sim with role playing game elements.

Edit: What about this? http://www.educationalsimulations.com/products.html