Red Dead Redemption hands down (or up in the games case [sorry for the bad joke]). That soundtrack is most likely my favourite part about the whole game. The way it sits subtlety in the background, but creates such an expansive and engaging experience, it made me have to get it pronto. It has been heavily repeated in my headphones since I got it.
Three games (well, you could say 4) made me want that. In chronological order
1. Crimsonland - it's a topdown 2D shooter where you fight spiders, monsters, aliens etc with no plot. With really awesome light rock-ish tune. Flowed really nice in the game and outside, too. Also, the MP3s were right there, so I immediately put them in my playlist. That was version 1.3, the next one I played - 1.9.8 had a whole new sountrack and but it was similar to before and still awesome.
Ho ho ho! Good old crimsonland. I feel like I'll be the only one who knows what you are talking about. Man, that game rocked. Although, some of the weapons were freaking rubbish, when you picked up that seeker launcher you knew you were going to be fucked up.
Ah, my brother in the land of crimson blood! Yeah, in fact most weapons were crap. Still, a small portion were that bad - I mean at least they have a cool concept: sawed off shotgun that had an amazing spread; ion cannon that made rocket launchers seem like pea shooters; rocket fucking minigun, I don't think there are words to express how awesome that weapon sounds; gauss gun; etc. Still, there is only like 4-5 weapons that actually matter in the game. Back in the day, when 1.9.8 had the internet scores thing, pretty much all of the top 100[footnote]By the way, I was up there too [/footnote] were made with the plasma shotgun.
I still have a snapshot, in fact. Out of the top 100 for 1 player games, most were plasma shotguns, second were the gauss shotguns (15 or so), then pulse guns (around 10), jackhammers (slightly less) and then there were a handful of weapons with one record each. Two of note - 6th place was held by a guy who used the mean minigun and 25th place is for one [X-orc-ist] who used the submachine gun. The SMG was utter crap and he managed to get into top 100 - he gets uber respect in my books.
I became a huge fan of Crush 40 after Sonic Adventure 2 Battle... Also downloaded a few tracks from other games in the series that I used to listen to while jogging (secretley pretending I was as fast as Sonic himself) but I can't remember the names now...
Fallout 3 and New Vegas have those awesome old tunes in that I like (Ink Spots ftw, so I bought their best of), Persona 3 (got that), Persona 4 (comes with it), Libery City Stories (Head Radio, Welcome to the Real World and Drive were bloody good songs), and then a couple off 89.0 on Saints Row 2 (Face Down and Misery Business... but I forgot I had both of them, and there were a couple of others too, which I cannot remember right now). The end credits song in Mass Effect by Faunts is bloody awesome (really awesome, truly truly awesome), as well as the soundtracks to the Professor Layton games (vaguely french feel to it, nice and soft, kinda fitting). Yeah... struggling to think of more at the moment.
Now, most of the time, a game's soundtrack is something I develop love for over time, as I start associating the sounds with things I like about the game. But as far as instant "holy hell, what is this awesome auditory madness penetrating my ears?!" goes, I have a few:
Shadow Hearts Covenant - The Fate _ Cluster Amaryllis. (Goosebumps, every time I hear it. Lots of build-up and then letting everything go at 2:00 and again at 2:45.)
Shadow Hearts: From The New World - Insane Blood _ SABBATH -Demon Banquet-. (I did not like this game, at all, but dammit, what a soundtrack. I loved this song even before the game was released - you know, trailers.)
Rayman 3: Hoodlum Havoc - The Magic Hoodoo Theme. (Listening to this song always makes me happy.)
Sonic Adventure - Red Mountain II _ Red Hot Skull. (I can't put my finger on it, but I really like this one. Listening to the rest of the soundtrack, it almost seems as if this was from another game.)
Well I am going to be totally unoriginal here, I guess, since the only soundtracks I could possibly mention have been mentioned already.
Deus Ex Human Revolution, specifically the Icarus theme from the trailer. Only game music track I have on my iPod, because I think the theme perfectly fits the game.
Also, all of the music Clint Mansell composed for Mass Effect 3. That haunting Leaving Earth Theme and the One playing during the finale, really really get me emotionally. If I wasn't having so many issues with my EA account I'd have donwloaded it ages ago.
Most JRPGs do this for me. Stuff like Final Fantasy, Pokemon, and Fire Emblem have the kind of soundtrack (strong music based on simple tunes) that just gets stuck in ones head. Also, the C&C: RA3 soundtrack is fucking metal.
Ah yes, Atlus and their eargasmic glory. Happened a lot to me in P3 and P4. In fact, I'm listening to one from P4:A right now!
Happens to me a lot of with JRPGs, actually.
A couple off the top of my head include innumerable cases in the Kingdom Hearts series, the final boss of Mario and Luigi: BIS, pretty much every boss battle song in the paper marios, a few battle themes from Xenoblade, battle themes from TWEWY, team plasma theme and elite four theme from pokemon White, and the lake trio from pokemon Pearl.
The ending credits songs from both portals and Mass Effect 1.
There's probably many many more, I'm just bad at remembering specific cases of such things.
I love John Williams. His scores are some of the all time greats in modern film music. Of course I pick Star Wars as his greatest work. Just listening to any one single song, I can immediately identify where in which movie the movement was played. The music is so ingrained with the scenes that they become inseparable.
So I bring you Mark Griskey, the only other person to do Star Wars music that I feel actually "gets" Star Wars music.
It has just enough of that Williams charm to make it identifiable as Star Wars, and yet it also feels entirely new. These aren't adapted tracks spliced into the game, but pieces that work with the scenes they are portrayed in. They present a mysterious and yet hopeful setting, and they just set the tone so bloody well.
Though the soundtrack was never released, they remain some of the best pieces of gaming music I've ever heard.
It has happened to me when I played Bastion, Super Meat Boy, and Binding of Isaac. I am pretty much very sensitive or very aware of the soundtracks present when playing a game no matter how focused I am. It just adds so much to the game.
Also, Darren Korb and Danny Baranowsky are now one of my favorite composers. They're so awesome.
My one criticism, I think they overplayed 'Build that Wall', being the only tune with lyrics, not sure why; think it would have been a lot more affecting if it was only played once.
Halo's soundtrack, Skyrim, Ace Combat: Zero. Not much I can remember, but when I do notice something like that, it blows me away. I have many,many covers,as well as the original of Skyrim's soundtrack. I would like to direct your attention to this greatness:
Actually just recently, the Darksiders 2 soundtrack caught my attention. As I was cautiously starting up the game from the PSN menu, I noticed the track playing and said to my friend, "Well, at least I know the music will be good".
The track in question apparently isn't on the sound track. A YouTube user had to dig it out of the sound files. Anyway, it plays during the boss fight of Act I, and it REALLY sets the mood for the fight.
Finally playing Shadow of the Colossus HD on a TV that does it justice, I noticed how intense the boss fight music is. The soundtrack for that game is spot on almost 100% of the time.
Note: I don't expect anyone to listen to this whole thing
Three games (well, you could say 4) made me want that. In chronological order
1. Crimsonland - it's a topdown 2D shooter where you fight spiders, monsters, aliens etc with no plot. With really awesome light rock-ish tune. Flowed really nice in the game and outside, too. Also, the MP3s were right there, so I immediately put them in my playlist. That was version 1.3, the next one I played - 1.9.8 had a whole new sountrack and but it was similar to before and still awesome.
Ho ho ho! Good old crimsonland. I feel like I'll be the only one who knows what you are talking about. Man, that game rocked. Although, some of the weapons were freaking rubbish, when you picked up that seeker launcher you knew you were going to be fucked up.
Ah, my brother in the land of crimson blood! Yeah, in fact most weapons were crap. Still, a small portion were that bad - I mean at least they have a cool concept: sawed off shotgun that had an amazing spread; ion cannon that made rocket launchers seem like pea shooters; rocket fucking minigun, I don't think there are words to express how awesome that weapon sounds; gauss gun; etc. Still, there is only like 4-5 weapons that actually matter in the game. Back in the day, when 1.9.8 had the internet scores thing, pretty much all of the top 100[footnote]By the way, I was up there too [/footnote] were made with the plasma shotgun.
I still have a snapshot, in fact. Out of the top 100 for 1 player games, most were plasma shotguns, second were the gauss shotguns (15 or so), then pulse guns (around 10), jackhammers (slightly less) and then there were a handful of weapons with one record each. Two of note - 6th place was held by a guy who used the mean minigun and 25th place is for one [X-orc-ist] who used the submachine gun. The SMG was utter crap and he managed to get into top 100 - he gets uber respect in my books.
Yeah, whenever you played the endless mode it was pretty much a race for one of the shotguns. The game did tend to be quite random, with the perks and all, but it was damn good fun, and as you said the soundtrack is alot of fun aswell.
Plenty of us have obtained soundtracks to our favorite games because they were either good or we wanted a taste of nostalgia, but have any of you guys ever been playing through a game for the first time and thought to yourself, "Damn this music is fucking awesome. I need to get this shit like right-stat now!"
So far this has happened to me three times. The first was during my first playthrough of BlazBlue: Calamity Trigger, the second was with Witcher 2 and just recently it happened to me while playing through Persona 4 for the first time. I wouldn't count Skyrim as I pre-ordered the soundtrack before the game even came out... what? Jeremey Soule's the fucking man.
I think it says a lot about a game's music if it actually draws your focus away from the game and makes you notice how good the music is. I think most people would say a good game sountrack melds into the background and supports the atmosphere the game is trying to provide and I would agree. However I'd say it is more successful if it's one of the primary things you focus on/notice during the game.
I'm not sure if it really counts, but the FIFA games always hae at least 5 songs that play whilst in the menus thhat I love. In FIFA 12 there have been about 6 songs I didnt know before i've downloaded.
I also loved Final Fantasy X's sountrack, the 'Zanarkand' song is one of my favourite pieces of music to relax.
This needs to be fixed because it's one of the mind blowing soundtracks ever made. I often just stopped doing quests, got off my flying mount and just walked through certain zones just to soak up the atmosphere. And the soundtrack played a large role in that. I haven't played the game in ages but the music never left me.
Some examples of zones that did that to me:
I could keep linking stuff forever and ever and ever. But I won't, this will have to do. There's just too much.
Two honourable mentions that haven't been named yet had the same effect on me:
I could list quite a few other games though. Fable, UT99, World of Goo, plenty of games that have been mentioned already like Bastion, Red Dead Redemption and Deus Ex. It happens all the time with me.
Daystar Clarion said:
Journey
As soon as I finished playing it I thought to myself, 'Man, I need this soundtrack in my life.'
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