Cutscenes should be kept to a minimum, developers must always watch out that they don't grow lazy. Cutscenes are easy because the player can not escape it in any way. If you put it in interactive mode, there are often ways the player can screw it up which need fixing. But that's no excuse.
Almost worse are cutscenes where I see something happen and think 'now why couldn't I do this? Why couldn't I just play the part that is displayed to me now?' An example is one of the cutscenes right after the tutorial in DMC4. Nero beats up a bunch of demons with really cool moves. Nice cutscene but eh...I would have preferred to fight myself instead of watching him fight.
Almost worse are cutscenes where I see something happen and think 'now why couldn't I do this? Why couldn't I just play the part that is displayed to me now?' An example is one of the cutscenes right after the tutorial in DMC4. Nero beats up a bunch of demons with really cool moves. Nice cutscene but eh...I would have preferred to fight myself instead of watching him fight.