Anyone here interested at all in 'Beyond: Two Souls'?

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Rose and Thorn

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As a huge fan of Heavy Rain, I am definitly going to be playing this game one day.

Quantic Dream always gets me excited.

Casual Shinji said:
Ironically, for all the effort he supposedly puts into it, his games have the worst motion capture/voice acting performances of any game. Vaas from Far Cry 3 gave a better performance then all the characters in Heavy Rain combined.
Is that fair? Vaas was mentally unstable. In Heavy Rain you play, for the most part, four 'normal' people. So of course Vaas is going to stand out more as a voice actor. I thought the acting was great and the mo-cap really realistic. Maybe not on par with L.A Noire, but I wouldn't call it the worst out of any game.
 

CityofTreez

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Yeah, most likely unless it turns out bad (duh).

I might not buy it at full price, but I'll probably get it at some point.
 

bug_of_war

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Tazzman said:
I'll pass. For all the effort they've put into the main character she doesn't seem that interesting nor does the story. I applaud its uniqueness but I also think it's sacrificing proper gameplay for a "Unique experience".
I agree with Tazzman, it's definitely unique, but the character doesn't click with me, the story doesn't interest me, and I didn't enjoy Heavy Rain because it felt like an interactive move rather than a game, which is what Beyond: Two Souls looks like to me. Also, while I'm not against good graphics/motion capture, I feel as though some devs (David Cage in particular) focus far too much on that rather than other aspects of a game.
 

Arina Love

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Very, Beyond Two Souls looks lot close to Fahrenheit than to Heavy Rain and i like that. Like Heavy Rain too but Fahrenheit was much better IMO. Quantic Dream never fails to entertain me.
 

Dirty Hipsters

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I'm interested despite all of David Cages games being utter crap, because even though the games are bad they're very unique, and I can appreciate that. Honestly, I really want Beyond Two Souls to be good, I really do, and all Cage would have to do to make that happen is pull his head out of his own ass and admit that he isn't nearly as clever as he thinks he is.
 

Xathos

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After seeing that 30 minute gameplay clip from the Tribeca film festival, I'm really pumped up for it now. I haven't seen too much of Ellen Page's work, but I liked her in Juno. Liked Heavy Rain a lot, even if a couple of plot holes are present, and I have this game already on preorder.

I just don't know if I'm more interested in Beyond Two Souls, or the Last of Us more...
 

darkcalling

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It certainly looks interesting but i've never played their previous games as they're not on any console i currently own.

My brother however is drooling over it. Half because he's a massive fan of the girl (can't remember her name atm) who plays the main character.
 

Bat Vader

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I am pretty interested in Beyond:Two Souls. I pre-ordered it about two weeks ago. I enjoyed both Fahrenheit and Heavy Rain.

I will admit though that both games had story and pacing problems. The plot holes in Heavy Rain really annoyed and angered me at times.

I am hoping David Cage explains everything this time around instead of leaving some of it to DLC that ends up never being released.
 

Brotha Desmond

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While story is important, if the gameplay in a game is terrible or nonexistent (like heavy rain) I have no interest in it.
 

Casual Shinji

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Rose and Thorn said:
Is that fair? Vaas was mentally unstable. In Heavy Rain you play, for the most part, four 'normal' people. So of course Vaas is going to stand out more as a voice actor. I thought the acting was great and the mo-cap really realistic. Maybe not on par with L.A Noire, but I wouldn't call it the worst out of any game.
I just choose Vaas as an example of how well it can be done if you put some effort into it. And with David Cage's games the whole sales pitch is build on how revolutionary the motion/face capture is and how the emotion is pivotal. Yet the mo-cap and voice acting comes across stilted and awkward, making an emotional connecting to these weird pantomimes impossible for me.

The mo-cap in Mass Effect has always been a bit dodgy too due to the nature of the game, but that's generally balanced out by good dialoge and good voice acting.

But as I said, at least this time Quantic Dream seems to be casting actors who actiually grasp the english language as Americans. Two of them anyway.
 

IamLEAM1983

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I'm somewhat interested. My one concern is that Quantic Dream games try to exist somewhere between tech demo status and being some sort of hyper-detailed visual novel. Jim Sterling's already detailed the fallacy David Cage is working off of (visual fidelity does NOT guarantee emotional impact, you tool!) and most of the material I've seen for the game gives me the same feeling Heavy Rain did.

By that, I mean that Heavy Rain felt like a game that didn't know what it wanted. Either it existed as a piece of glorified tech and gameplay concepts - like a vaguely more detailed id Software product - or it pulled a three-sixty, grabbed me by the shoulders, shook and said "CARE! CARE ABOUT ETHAN AND SHAUN AND BECOME INVESTED IN THESE WOODEN CHARACTERS, GODDAMNIT!"

Yeah, no. Cage is so dead-set on trying to prove some sort of theory about emotional delivery through powerhouse computing that the actual game gets lost by the wayside. So I started this post with some curiosity and ended it with a vague sense of lack of interest.

That's not what I'd call encouraging.
 

Auron

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Are these like Console point and Click adventure games?

(I'm working from the Walking Dead comparison.)
 

King of Asgaard

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I quite liked Heavy Rain (it was a surprise as to how good it was, though that might have been because it came on the same day as Final Fantasy XIII, so ANYTHING seems good next to that), so if Beyond is on the same level of quality only with more Ellen Page and emotions (20000 polygons FTW), then I'll get it.
 

Woodsey

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David Cage is a man obsessed with Hollywood, who can't write, yet looks down his nose at the rest of the industry for poor writing.

So not really.
 

Lygus

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Woodsey said:
David Cage is a man obsessed with Hollywood, who can't write, yet looks down his nose at the rest of the industry for poor writing.

So not really.
Couldn't have said it better.

Cage is like Apple - present a piece of shite, praise it like gold. The usual wordy bastard. Perfect for marketing, but not competent storywriting / telling.
 

BrotherRool

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Auron said:
Are these like Console point and Click adventure games?

(I'm working from the Walking Dead comparison.)
Okay imagine the Walking Dead, except instead of the QTE'S being 'mash Q' they actually feel like the act you're doing. It's hard to describe but Quantic Dream are geniuses at working out what exact button presses feel like ducking under a barbed-wire fence.

It's ironic actually, the Walking Dead, mechanically, is exactly like Heavy Rain except inferior but the story was a lot better. If the Telltale guys were as good at mechanics as Quantic Dream I don't know what that would have been like because The Walking Dead was mindblowing enough.


Another cool thing they did was the fights weren't win/fail. If you missed button presses the fight would go worse for you, but you could recover by getting the rest of them right. And Heavy Rain had a lot more choice, to the extent that any of your 4 main characters could live or die by the end.

I think it helped that Heavy Rain was designed for the console, a controller has a lot more tactile feel than a keyboard and mouse. My dream game would be a Heavy Rain style game written by the Telltale people (or anyone but David Cage)


EDIT: Heavy Rain also removes the obviousness of the 'point and click' stuff which were some of the less amazing aspects of the Walking Dead. They might ask you to investigate a crime scene and you could go around clicking on stuff and finding clues etc, but it's a lot more like an actual investigation than an inventory management puzzle. The game continues if you found all the evidence of barely any
 

Smooth Operator

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That's another one of those interactive movie things? I'd rather stab myself repeatedly then play these, they are just that painful to play.

But maybe I'll watch a "movie" version when it pops up on youtube.