Naw, I don't miss them one bit. No more waiting for mommy and daddy to buy me a game. We're young, have a job and/or family, and can go buy any game dang game we want at any time! ;-)
I used to love that game but the other day, I thought I had have another stab at it, for nostsalgia purposes.necromanzer52 said:Those were great times. I still remember playing spyro the dragon for hours on end.
We're one and the same in that regard, but I wouldn't really call that the old days of gaming. I frankly don't miss the DOS games and early consoles, all I remember is frustration. Though it is kind of despressing how few care to make unique games. The majority of JRPGs are copy-paste for example.Thirsk said:I do wish, however, that I could play Morrowind with fresh eyes again. The fact that I know Vvardenfell in and out diminshes my fascination of the game quite substantially.
Well, I wasn't around back then, and as I spent large amounts of my childhood sucking at Morrowind I guess it'll qualify. I do agree, however, that old games aren't good just because they're old - the only really oldschool game I play (and would consider playing) is Tetris.atol said:We're one and the same in that regard, but I wouldn't really call that the old days of gaming. I frankly don't miss the DOS games and early consoles, all I remember is frustration. Though it is kind of despressing how few care to make unique games. The majority of JRPGs are copy-paste for example.Thirsk said:I do wish, however, that I could play Morrowind with fresh eyes again. The fact that I know Vvardenfell in and out diminshes my fascination of the game quite substantially.
Developers almost can't afford to take risks any more. It costs so much to make a game up to current gen standards that a game or character design risk which leads to poor sales can lead to serious financial consequences for the publisher, which in turn can lead to the the developer being "reorganized" or not getting any more development contracts. The business end of things affects game design now more than ever. In the early 90s, making games cost little or nothing in comparison to the costs at present. So taking risks was a little more viable. We have the same problem in Hollywood.Spot1990 said:Not really. I mean I still play games to have fun. Which sucks because so few games that are just fun come out anymore. I mean I'm looking forward to Overlord 2 and I'm planning on getting Eat Lead: The Return of Matt Hazard and Afro Samurai. But growing up I had games like Abe's Odysee and MediEvil to enjoy. Games that were just quirky. I liked Saints Row 2 because it's like a wacky version of GTA (a game that takes itself to seriously, especially when you look back at the 2D games in comparison). I love serious games too, it's just there's very little games that are just fun. I do love Mass Effect, Gears, CoD etc. but it's nice to have a game that you can sit back and have a laugh at and it's still a really good game. Devs just don't take risks anymore.