Are achievements a good thing for games?

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lunavixen

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Jan 2, 2012
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Personally, I think it depends on the trophies/achievements, some of them can be very detrimental to the game (like most multiplayer ones) because they're either really hard to get without collusion from others seeking the trophy or they're completely irrelevant, while others can foster some replay value in a game or are just a fun little thing to try, like in Infamous 2, the one where you thunder drop off the highest building, or the ones for getting all of the blast shards and the dead drops, they encourage exploration (and the blast shards are helpful to the player) and expand the backstory of the game).

So it's not about trophies being there, but whether they're at all relevant and not massively complicated to get (but not handed out like high grades in Kindergarten.
 

SinisterGehe

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May 19, 2009
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This is very context sensitive. Depends on what kind of achievements, what kind of game of game and how you get them.
Like in CK2/EU4 you can only get the achievment in cheat proof "Ironman" mode. So if you have all of the achievements you can brag about it for real, because they are achievements for REAL.

But in some multiplayer games the achievements disturb the gameplay when other players just want to play the game and win, but some asshat wants to do some stupid achievement and disturbs the rest of the team's play or even makes them loose.

If achievements are more than "Hey you started the game, completed the tutorial or finished chapter". Then I am OK with them, if they take doing. But if you just get showered with them they lose meaning.

And if the gameplay is changed so that it serves the achievements then they can fuck the right off.

I personally can't be arsed to get them, but I do appreciate them being there.
 

Kukakkau

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Feb 9, 2008
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I used to use achievements as sort of a guide to how much life I'd gotten out a game (encourages me to use weapons I normally wouldn't etc). But since I've moved on to pc games I've cared for them a lot less since it's mostly multiplayer games I play now.
 

Whispering Cynic

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Nov 11, 2009
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Achievements are irrelevant to me, unless they provide some tangible in-game rewards (like in the first Mass Effect: do this thing, and you'll get a permanent boost to your max. health - this kind of thing). I simply don't see the point in bothering with them if they do not.

So there is the answer to the question: achievements are a good thing if they reward you for doing them. Otherwise they are just padding, a cheap way of expanding game content with minimal effort.
 

emissary666

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May 6, 2009
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Achievements can be good. In games like Jazzpunk, Consortium, and E.Y.E. The Divine Cybermancy, looking at the list shows you how much you have found instead of just completed and in Metal Gear Rising they provided a slight incentive to go and try to do a no-damage run of the final boss on very hard mode. Non-mandatory achievements that will pop up during normal gameplay are acceptable, provided they aren't as stupid as "press first button". Achievements like "killed 10 enemies" or "performed three hit combo" are also acceptable provided that they are the beginning of a scaling set (eg. "kill 100/1000/10000 enemies")
Achievements that are bad are those that either require a significant amount of grind, online multiplayer, leaderboards, or just being lucky. If there is an achievement for finding an item drop with a .025% chance of being dropped, that is just a lot of grinding for something based entirely on luck. Multiplayer servers are not kept online forever and the number of players drops over time. Leaderboard achievements are largely based on "who started online the earliest and worked to maintain a high score for a significant period of time"
 

RealRT

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Feb 28, 2014
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Certainly not bad. I like the cheeves I can get and I try to get them, but I'm not obsessed with them and actually never got all the cheeves in a single game. I find it kinda cool for games to congratulate you on doing stuff.
 

duwenbasden

King of the Celery people
Jan 18, 2012
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Maybe.

If the achievement is only doable iff you go out of your way and do it, achievable in a meaningful amount of time, and/or there is a reward that positively influence my avatar, then yes. In another word, it is an in-game task that rewards based on the difficulty of task.