are cheaper games worth it? (used games controversy)

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TehCookie

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Sep 16, 2008
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TestECull said:
Vault101 said:
are games THAT unaffordable?
Yes. Yes they are. I have to choose between $60 on a new game or the fuel to get to work for the next four days. So yes, they fucking are that unaffordable. I buy a LOT of games off eBay because of this. Steam sales also come in handy. Used game sales are 75% of why I can enjoy this hobby at all, and if they disappear I'll have no choice but to not buy games anymore. Can't justify it, need the fuel to get to work to earn money to buy food with more than I need another 6 hour scripted shitfest.
You forgot this part:
Vault101 said:
waiting untill the price drops.....used games, other online scources is it really that bad? unless you have the urge to buy and play games on release day
I believe they were asking if a cheaper release price really worth throwing away your rights when you can just wait for the price to go down and bargain shop. I agree $60 is too expensive, but I'm fine with stay a year or two behind the latest releases and getting them for $20. I'd much rather have than that give the publisher control over everything.
 

mateushac

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Idk if I'm being a lil bit of a publisher's pet, but I ultimately fail to gasp the concept of games as a product instead of a license... You can't own information -nobody can- so how can you feel entitled to transfer your rights over someone else's copyright after signing a contract that explicitly tells you you can't? (this brings us to the whole License Agreement before purchase topic, of course, but let's talk about that later)
 

TehCookie

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TestECull said:
TehCookie said:
I believe they were asking if a cheaper release price really worth throwing away your rights when you can just wait for the price to go down and bargain shop. I agree $60 is too expensive, but I'm fine with stay a year or two behind the latest releases and getting them for $20. I'd much rather have than that give the publisher control over everything.

And I believe I should be able to buy a used copy a week after that on eBay for just 15. Shipped.



I can do it with cars, movies, music CDs, microwaves, lawnmowers, pretty much anything else I can buy. I should be able to do it with games as well.
And I believe I should get games for free! I'm sorry what point were you trying to make?

Besides if you buy a car that's only a year old it's going to be more expensive than when it's five. Same with CDs, and I have no experience with the others but I'm pretty sure the newer and better shape it's in will cost more (but still cheaper than brand new).
 

Lunar Templar

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i think used games are worth it

>.>

maybe not THIS generations games, but the last ones for sure :p
 

VaudevillianVeteran

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Sep 19, 2009
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Money is very tight in my home. New games are a rare commodity and I need to work my ass off in order to afford them. Which is fair, no complaining there because it makes it all the sweeter when I can go in and buy them. £40 is a lot to spare for one game when I can go to a used game store and buy 5 games for that price. More than often waiting for the price drop is worth it.
I love used games. I love trading in. I mean on Friday, I'm going to trade in three games for my PS2 and get two rare PS2 games for £5.
But, I go to one store dedicated to trades for that and various other places for "new games".
 

blizzaradragon

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daveman247 said:
blizzaradragon said:
I guess. I just dont like the idea of having my buying options cut down by such a degree. Plus the whole digital media thing i dont like too much either. A physical copy lasts forever, a digital copy only lasts as long as the company wants it to.

Just look at origin, if thats a sign of what things would be like. Oh dear :/
I can see that, and definitely see why people are up in arms about it. For me at least, since I live in a small apartment it's much more convenient to have games stored on my hard drive for example than it is to have a shelf full of video games, which is why I like digital copies. Different strokes for different blokes I guess. Plus even if the rumors are true, what could end up happening could be similar to purchasing Steamworks games nowadays. I guess the big thing in my mind is keep your mind open while things are still in the rumor stage, then take action/inaction depending on your stance when things are confirmed/denied.

Also to play Devil's Advocate a bit here: Origin at least guarantees you two years, while I haven't seen any guarantee on availability on Steam. I could be wrong of course but it's just what I've seen.
 

Savagezion

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SmashLovesTitanQuest said:
Well, I can personally say that my local Gamestop always bugged me about buying a used copy. "Are you sure you dont want to buy used? Its cheaper! We will throw in some store credit! Go on, theres no draw back!"

But that could be my personal experience. I do know for a fact though that employees at Game were told to always, always always do everything within their power to sell a used copy over a new one. That goes for all stores across the UK. If you didnt do it, you could get into a bit of trouble.
Ah, that may be I am speaking from Midwest USA. I haven't ever been hassled over it. They may have done a follow-up question here and there of "Are you sure?" But it would have had to have been more of a formality because I honestly can't even remember if they have even done so much as that, personally.
I am not saying you haven't experienced that but whenever I read someone put that they "push" used over new, personal experience of 8 years dealing with them on a regular basis proves otherwise. I am aware though that I have only dealt with stores across central USA. However, I am drawing from a large sample vs. a couple particular locations.

Savagezion said:
We're getting screwed because the publisher sees us as the problem. Publishers of all people know that the consumer practices matter more than the business ethics. What Gamestop does could be much worse. What if used games cost $15 less than new? That would encourage even more people to buy used. $5 isn't enough for many people to care about. They could be really undercutting the publishers and making a much bigger impact against the industry. It's funny that EA has already began to make amends with the new owners of GAME. As well, if this was hurting the industry so bad, why don't they just refuse to supply Gamestop with new games?
Dont you think Gamestop would drop the price by 15 bucks if they could make more money that way? If you think retailers are holding back to keep good relations with publishers you dont know shit about the industry.
Not necessarily. They actually do have Buy 2, Get 1 free sales 3 times a year to move back stock. This equates to up to 33% off. That's up to almost $20 off $55 titles. But if they sold them for that regularly, they would run out of used stock. What they do is instead use the $5 off price point and let back stock build up, then throw that sale at certain parts of the year to move it. They can't order more used games so it is more important to them to maintain control over the flow of it and capitalize on that.
If you take Skyrim back and get $40, they are now invested in that copy for $40 so if nobody buys that copy before the new copy comes down to $40 they are risking loss. Their prices for trade ins are based on what they are willing to risk for that title sitting on the shelf and not selling. People say they are ripping them off offering trade ins on Infamous at only $5 when they will sell it for $15. What they forget is Infamous is an old game and the game doesn't necessarily sell the same week it is traded in. Skyrim might so they are willing to risk $40 on it. They don't get a profit on it until it sells. They are simply offering a price that offers a safety zone from money lost on their part.

They aren't doing it to keep good relations to publishers, they are doing it to provide a service to the market that they can make money on. They win and we win, the publisher isn't involved here - nor should they be. They obviously got a sale out of someone who wasn't interested. That means the market already bought more supply than there was demand. The publishers already won by this transaction even being able to take place. Economic law: Strong used market indicates a strong primary market.

I have tried games I would never have tried as a new title by getting them used for cheap. Some of them were garbage, but I had $5-10 and wanted to try something new so I played "video game roulette" with the bargain bin knowing I would probably lose. Sending money to the devs on purchases like this would only serve to send the wrong message; that I was interested in the game. Actually, it just that I had nothing better to do and $5-10 to blow. If project $10 had been there, I would've just got a couple burgers or a dvd or something. IF the game simply was not there to look at (as being proposed) I definitely would have opted for the burgers or movie because they game would have never crossed my mind.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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TestECull said:

1. I didnt realise it was absolutly essential to play games at their full price around when they come out...more important than fuel even

2. you dont HAVE to buy all your games at full price around relase day..there are alternitives..oh wait...you already said you use them

3. dont patronise me....I know what its like to game on a shoestring budget

4. oh..ok then..if you can remove DRM or play games without alt hat crap then fine..but I doubt you'll be able to do that forever...or at least your options may get limited (doest matter if you care or not its all there in the fine print)
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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Westaway said:
Vault101 said:
Valanthe said:
I dont know if its the case with any other industry...but when EVERYONE involved seems to have to be screwing each other just to survive..you know somthings wrong

I guess they figure its our time to bend over
I'm sorry, amd I can't believe I'm bothering to ask this, but why do you use "..." Instead of commas?
Bad habit mabye,

when I think of pauses I guess "..." seems much more effective than commas in my mind, I know I over-do it though.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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Karutomaru said:
You say you don't pirate on the PC. But does that mean you don't pirate at ALL?
no...not PC games

or even music anymore
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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HardkorSB said:
Vault101 said:
are games THAT unaffordable? no seriously...I dont think they are, and Im Australian
I was born and raised in Poland. .
yeah, I think I read somwhere that it was bad over there (forgot the country)

I was talking about Aus/US in terms of affordability...not Poland and other places where its that rediculous
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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TestECull said:
Vault101 said:
3. dont patronise me....I know what its like to game on a shoestring budget
You seem to have forgotten and needed reminding.

.
how much should games cost? they arnt cheap to make
 

Owyn_Merrilin

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May 22, 2010
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Vault101 said:
TestECull said:
Vault101 said:
3. dont patronise me....I know what its like to game on a shoestring budget
You seem to have forgotten and needed reminding.

.
b
how much should games cost? they arnt cheap to make
I'd say something more in line with what a DVD costs, off hand. $20-30 million for an average AAA game may sound like a lot, but that's before you realize that $100 million is on the low end for a blockbuster Hollywood movie. They may not be cheap to make, but they aren't $60 a copy expensive, either.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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Owyn_Merrilin said:
I'd say something more in line with what a DVD costs, off hand. $20-30 million for an average AAA game may sound like a lot, but that's before you realize that $100 million is on the low end for a blockbuster Hollywood movie. They may not be cheap to make, but they aren't $60 a copy expensive, either.
hmmm....

Im not sure that the differences are..but isnt a movies main mony making scource the box office/theeatrs? (well I guess less so thewase days) and also tv rights and such...

..games just have the retail part as their money makers
 

TehCookie

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Sep 16, 2008
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TestECull said:
TehCookie said:
And I believe I should get games for free! I'm sorry what point were you trying to make?

The point I'm trying to make is that I should be able to buy a game used a week after release. I can buy a car used a week after release, I can buy a microwave that way, even movie DVDs and music CDs. It's a right of ownership to be able to sell it off if you're done with it regardless of how long it takes to get done with it, and it's a right of ownership to be able to buy that second-hand version instead of a brand new one.
I agree and you can, for $55 (in America). That's still expensive. I was asking the guy what he would prefer when gaming on a budget, being able to buy the game earlier at a cheaper price but have no rights over it or wait and own his copy. Yes it would be nice if you could get a game for $15 after release and be able to resell it, but I'm trying to be reasonable. If I wasn't being reasonable I'd like to game for free.

TestECull said:
Besides if you buy a car that's only a year old it's going to be more expensive than when it's five.
And it's still cheaper than a brand new one. Also, buy one that's been in a slight rear-ender fender bender. Airbags will most likely be deployed given how sensitive they tend to be, so you just cut those with a box cutter, put a new plastic fascia on it, replace the lights and grille, beat the snot out of the hood, and you're done. Nearly brand new car for about half the cost of a brand new one.
Did you stop reading my post halfway though?
TehCookie said:
I'm pretty sure the newer and better shape it's in will cost more (but still cheaper than brand new).
 

Owyn_Merrilin

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Vault101 said:
Owyn_Merrilin said:
I'd say something more in line with what a DVD costs, off hand. $20-30 million for an average AAA game may sound like a lot, but that's before you realize that $100 million is on the low end for a blockbuster Hollywood movie. They may not be cheap to make, but they aren't $60 a copy expensive, either.
hmmm....

Im not sure that the differences are..but isnt a movies main mony making scource the box office/theeatrs? (well I guess less so thewase days) and also tv rights and such...

..games just have the retail part as their money makers
The box office is the traditional moneymaker for movies, but that makes videogame prices look even more ridiculous; the absolute most I've ever heard of anyone being charged for a 3D ticket (the most expensive ticket type on the market) is $15, with an average being more like $11 or $12 for 3D. Most movies are able to turn a profit just on tickets, despite costing hundreds of millions before even factoring in costs that aren't directly connected to making the movie, such as advertising. There have (on rare occasion) been box office flops that eventually made up the difference through home video, but it's not like that makes them absolutely incomparable to games -- especially when you consider you can get a movie ticket, a blu-ray, and a DVD for about the cost of one videogame, and it's a rare individual that's going to buy all three.