Is it just me, or is the gaming industry going in a steep intelligence decline regarding the content of their games? Let's have a look at some of the most recent commercially successful games:
1.Call of Duty: World at War
2.Crysis
3.Far Cry 2
4.Left 4 Dead
1.In which you run around shooting everything that moves. No brains, only skill is required.
2.As above.
3.Some of the worst story I've seen in a game, and you kill literally everybody in the end.
4.In which you run around shooting infinite amounts of zombies.
While these games can be undeniably fun, what happened to the games that required brains, or prioritised story higher than gameplay or graphics?
What about Psychonauts, which had the best story and central idea of any game I've ever played. What happened to Deus Ex, which consistenly comes in the top 5 of PC Gamer UK's top 100? What about Monkey Island?
These are the games I talk about when I discuss the best games I've played, and how come I can't think of any recent releases that are just as good as them in story or style?
By the way, feel free to disagree with me.
1.Call of Duty: World at War
2.Crysis
3.Far Cry 2
4.Left 4 Dead
1.In which you run around shooting everything that moves. No brains, only skill is required.
2.As above.
3.Some of the worst story I've seen in a game, and you kill literally everybody in the end.
4.In which you run around shooting infinite amounts of zombies.
While these games can be undeniably fun, what happened to the games that required brains, or prioritised story higher than gameplay or graphics?
What about Psychonauts, which had the best story and central idea of any game I've ever played. What happened to Deus Ex, which consistenly comes in the top 5 of PC Gamer UK's top 100? What about Monkey Island?
These are the games I talk about when I discuss the best games I've played, and how come I can't think of any recent releases that are just as good as them in story or style?
By the way, feel free to disagree with me.