Yeah it's because of the obsession with flashiness. Every character in RPGs is now fully voiced - back in BG2 days to make a new quest (such as Kangaxx) they simply needed a writer, a character model which had been created before, and some dialogue and descriptions, because mechanically, everything was already present in the game.darth.pixie said:Imagine BG2 if you will, as you would a modern game. It would be huge.
Nowadays they'd have to get voice actors, new animators etc. for a quest like that.