Are games in general getting worse or is that nostalgia talking?

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Axelhander

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Feb 3, 2011
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Multiplayer trumping gameplay and narrative?

It's more like narrative trumping gameplay.

Castlevania 1 on NES >>>>>>>>>>>>>>>>>>>>>>>>>>> most modern games. This isn't nostalgia talking, as I only played it last month. Play it. Best use of your Wii since Cave Story.

PROTIP: Castlevania 1 has what most modern games don't: solid gameplay and level design.
 

MiracleOfSound

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Jan 3, 2009
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this isnt my name said:
eamlined" to tap into the casul market.

2) CoD syndrome, everything needs multiplayer to be a fast paced shooter, becuase of CoDs sales.
I just wish more developers would clone the good stuff in COD, like being locked at 60FPS and controlling buttery smooth.

Everyone wants to do military shooters nowadays but I think people underestimate how much a difference these 2 things make - substance over style.
 

linkvegeta

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OutrageousEmu said:
linkvegeta said:
OutrageousEmu said:
linkvegeta said:
Honestly I point fingers at EA and publishers like them that try and pump out a game per year. that heavily reduces quality in a game and make me very sad. there is the occasional gem though.
Yeah, that never happened *COUGH*MEGAMAN*COUGH*

Gaming is getting better. Every problem people think is new has been around forever, and we've pretty much cured or promply killed off earlier problems.
Megaman was a bad series. you just helped me prove my point.
My point was that this has been going on forever, so trying to say thats a recent occurence is ludicrous.
Im fully aware that its not a new thing. back then It was just really rare.
 

coolkirb

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games are not getting worse........their getting more safe if you know what I mean
 

JediMB

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It's a definite mixed bag. In some areas games are improving dramatically, but the improvements can often be held back by publisher meddling.

Indie games have gained much ground in these recent times, and should not be ignored. I'll admit it took me a good while to take them seriously, but now we have plenty of PC indie titles that offer more entertainment value than many so-called "AAA" retail games.
 

Windcaler

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I think the growing sameyness of the AAA side of the industry and the lack of genre games make it seem like gaming is getting worse. Unfortunately the industry has been like this for a long time, back when Street fighter came out there were a ton of 2d fighting games that came out and most of them were pretty bad but it sold because that was the fad at the time. Today were seeing a similar fad of CoD style FPS games along with God of war hack and slashers and once again most of them are pretty bad.

I think nostalgia gets a bad rap, similar to how the word fanboy is used today. We tend to use them as negative terms when really theres nothing wrong with nostalgia at face value. Nostalgia is just a desire to return to old ways that made us happy. I dont see any problem with that as long as we improve on the bad parts I think its a great way to learn how to keep games fun
 

linkvegeta

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OutrageousEmu said:
linkvegeta said:
OutrageousEmu said:
linkvegeta said:
OutrageousEmu said:
linkvegeta said:
Honestly I point fingers at EA and publishers like them that try and pump out a game per year. that heavily reduces quality in a game and make me very sad. there is the occasional gem though.
Yeah, that never happened *COUGH*MEGAMAN*COUGH*

Gaming is getting better. Every problem people think is new has been around forever, and we've pretty much cured or promply killed off earlier problems.
Megaman was a bad series. you just helped me prove my point.
My point was that this has been going on forever, so trying to say thats a recent occurence is ludicrous.
Im fully aware that its not a new thing. back then It was just really rare.
Its also rare today. Guitar Hero and Rock band are dead. Outside of sports games, where it actually is justfied, there's one franchise that does a game every year - Call of Duty.
You know what? I don't really agree but because I hate arguing i'll let you win this one.
 

Diplodocus462

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Jun 29, 2009
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People always say that it's nostalgia, but I played all four of the Fallout games for the first time within the last 3 years, and I can honestly say I preferred 1 & 2. The same goes for Neverwinter Nights, Starcraft, and Dragon Age. I think there are three problems:

- Sequels are generally worse than their predecessors, and they get worse with each sequel. The longer the industry has been going, the more potential for sequels.

- Games are very, very expensive to produce, and so risks cannot be taken as much with mainstream games. Furthermore, firm release dates are harmful. Many times I've played a game that wasn't as good as it could be and you could just tell that if they had had 6 months more to work on it it would have been so much better. What will Bethesda do if on 11/10/11 they find a huge gameplay imbalance in Skyrim?

- Developers focus more on in depth research on what players think they 'want', rather than what they 'need' from a game. The result is games that seem fun while you are playing them, but they have had every bump in difficulty smoothed out so that when you finish you feel strangely unsatisfied and unchallenged. We might call this 'death by beta testing'
 

Axelhander

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Feb 3, 2011
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OutrageousEmu said:
Carlos Alexandre said:
PROTIP: Castlevania 1 has what most modern games don't: cheap gameplay and unfair level design.
I fixed it for accuracy.
Accuracy implies correctness, and you're dead wrong. Very little about Castlevania 1's gameplay was "cheap" and its level design was impeccable, catered perfectly to Simon's abilities. It was, and still is, a remarkably well-designed game.

Granted, if you, say, don't care to exercise a little observation and note a) how long it takes Simon to swing his whip and b) how long it takes him to jump (PROTIP: one is fast than the other on purpose), I can see how you'd think it poorly crafted.

And given the amount of poorly-made games people get all defensive over (read: Sonic games) these days, I can see why you'd mistake Castlevania 1 as one of them.

Anywho, the game is amazing, a testament to sound design all too frequently lost on modern gamers and developers. Which isn't to say there aren't modern games that have done design right.
 

Axelhander

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Further reading:
http://forums.sirlin.net/showthread.php?t=5178
A thread called "What makes older Castlevanias good" from David Sirlin's forum.

Further watching:
http://www.youtube.com/watch?v=Aip2aIt0ROM
EgoRaptor on why Castlevania 1 rocks hardcore.
 

Thunderhorse31

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Apr 22, 2009
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It's almost 90+% nostalgia.

The other 10% is realizing that Nintendo hasn't come up with a decent new IP in like a decade, and we're currently playing the 14th Pokemon game, 17th Final Fantasy game, 38th Mario game, and every single publisher has it's own Call of Duty clone.

Aside from that, gaming is not getting worse.
 

badgersprite

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Sep 22, 2009
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I'm a huge nostalgia gamer, but I don't think games are getting worse. All that's really changed is that gaming isn't new anymore. It's a lot harder to get the 'Wow' factor of something new and original when we're all grown up and are playing more games than ever, and hence have seen everything.

Most of the games people my age played as kids weren't new and original at the time. They were just new to us because we were kids. Games aren't getting worse, it's just that unfortunately nothing can ever recreate the magic of the first truly excellent game you ever played, because in your mind you'll always be comparing it to that game. Even if the follow up is better in every way, you'll find it harder to be impressed because you have increased expectations.

So, no, games aren't getting worse. We're just becoming an increasingly savvy audience and harder to please. We're more aware of the tricks, cliches, or flaws in games than we were, even though they were just as if not more prevalent in the games of our childhood.

And there's also the fact that we only remember good games from years gone by. No one goes back and plays awful games like Superman 64. People recommend only the excellent games of the past, so that's all people are going to play from that era. We forget all the shit games we played as kids, and remember the classics, so gaming seems better in hindsight.
 

StorytellingIsAMust

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Jun 24, 2011
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I think that games haven't lost quality. Rather, gamers are demanding more quality in their games than the industry gives us credit for. As we grew up with a medium and felt a desire for it to be legitimized, we cringe at attempts at mediocrity and immaturity aimed at the kids we used to be because we see what games are truly capable of as art and entertainment and we understand that this perpetuates the negative stigma towards gaming.
 

strider2u

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Feb 6, 2011
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I realize innovation and 'fresh' ideas are hard to achieve when it seems "it's all been done before." But I would have to say the quality of gaming has surely improved, but the content is still lacking.

As mentioned multiple times before the focus on multiplayer aspects do indeed detract from a game and make the whole lesser than it would have been otherwise. Dead space 2 is a great example as the turret sequences and odd, awkward camera angles from the first were missing; but were, ultimately, the aspects I remember most fondly. I thought the addition of the boosters in the falling sequences was intriguing, but was ultimately an on-rails experience (not to say I didn't find them entertaining), but their addition as a normal mechanic detracted from what was previously established. As the age of "casual" gaming is coming into its own I notice (and realize why) mini-games have all but disappeared from today's games. But their minor addition into Dead Space made that game top-tier for me.

Also, the complaint from some that retro games are not worthwhile because of poor graphic fidelity are the scum of the gaming community. Just because a game looks pretty doesn't mean it's a good or worthwhile game - if you want that go to a movie - I think the [insert random action movie here] would do more service for you instead of a game. While this trend is not all pervasive (ie. meatboy) it is a selling point for many gamers. Yet some would take Minecraft and slap it in my face for even trying to make this point, and to them I say indie games are (likely) exempt. I recently replayed FF6 again and have to say graphically the game is horrible (only in comparison with today's graphics) but STILL has one of the best stories and among my all-time favorites. So, if the industry wants my 2 cents, work on gameplay, story, character development...etc FIRST, then see what your graphics engine can do with it.

To retract some of what was just stated I would, however, like to say the color palette could be expanded upon. When did grey and brown become the only colors of the rainbow? For F**K sake people!

But back on track.
While yes, we do have a MUCH larger catalog of games to choose from in the nostalgia pile (Legends of Dragoons, Chrono Trigger and Cross, Skies of Arcadia, Battletoads, Contra, Joe & Mac, Mega Man, Final Fantasy 1-7, Killer Instinct, Primal Rage, Metal Warriors and Thunder Spirits - for those I can think of for console games alone), the welcome addition of games like God of War, Bioshock, Portal and Demon's Souls is hopefully where the industry will eventually be led.

Previously it had been difficulty that lengthened a game or made it challenging, but now it seems content is purposefully removed for DLC, or is simply rushed to completion with an overall loss for both parties. That length is still there but has simply been augmented (less-fun) grinding for 25 parts of A, 16 of B and the ever-elusive C. The hand-holding in today's games also explains why so many fondly remember the older generation games (imagine Mario games that told you to hit this box to reach star warp world).

So NO games are not getting worse, but the quantity of games released each year is definitely increasing - and with it - it is harder to find those few (very few....OHHHH so few) diamonds in the rough that will be remembered as fondly as those old school games. Those games that enhance your life AFTER you're done playing; those that make you proud to say you're a gamer.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
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Nope, games are getting better. That's my view.

Movies, on the other hand, are generally pretty terrible these days. But TV is ridiculously good, so that evens out.
 

AdumbroDeus

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Feb 26, 2010
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Nostalga, it's about the same overall quality, different genres are preferred, but the thing is, we constantly forget about the bad games from past generations, and often even the bad parts of good games.


For every FF6 there was a final fantasy mystic quest, but since people play FF6 still and few people still play mystic quest, very few people remember the latter existed. This is why people believe that games were better in the past.