Are gaming communities too harsh on new players?

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The Bucket

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CloudKiller said:
Hearthstone is the perfect example of a game where new players are treated harshly by both the players and the developer. A new Hearthstone player who completes the tutorial and is about to set of against other players is about to enter a world where not only can they not compete but cannot even improve. If you play the casual option for your first few games in Hearthstone you'll be annihilated by people you use legendary cards that you can't compete with. No matter, you just have to get yourself some legendaries of your own and if you can afford to buy the card packs then sure you can buy your way to victory and Blizzard has been kind enough to provide daily quests to earn currency for those who can't afford it. Great, except that the quests require you to win 2 games, doesn't sound like much but winning even one game is hard enough when you can barely compete.
How is Hearthstone an example of players being too harsh on newbies? There's no chat system, you cant flame someone beyond spamming emotes condescendingly. Is it wrong for them to try and win?

And you're way overstating the difficulty of Hearthstone. I play casually and have never spent money, but I never had much problems beating my daily quests. Never did get high in ranked, but that's how you have a matchmaking system
 

RaikuFA

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Bat Vader said:
RaikuFA said:
Bat Vader said:
RaikuFA said:
Yes. And that shit needs to stop. If it were up to me, I'd have multiplayer removed altogether. Every online game I've tried was full of nothing but rude as hell people that wanted me dead just because I'm not playing how they want me to play.
That seems just as bad though. Many people like the multiplayer in a game. Removing it because you had a bad experience isn't fair to the ones that like it.

Besides MMOs I don't play the multiplayer in a game unless it is with friends. I hate having to deal with people I don't know and I don't care to get to know them.
Why should I care about them? They don't care about me. They see someone getting harassed and just act as if that person deserved it. That persons crime? Being new.
You're generalizing though. How can they care about you if the vast majority doesn't know you exist? When I used to play Call of Duty 4's MP mode I muted everyone in the lobby. How could I have known if someone is getting harassed because they are new? I'm sure there were players that treated you kindly. Why ruin their fun? Perhaps some people just didn't want to get involved. You can't fault people for that.

Why should you care? Because ruining someone else's fun would make you just as bad as the people you were speaking about. Why sink to their level?
I have never met a player online (few times offline) that wasn't hostile towards me for whatever the fuck reason.
 

Bat Vader

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Mar 11, 2009
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RaikuFA said:
Bat Vader said:
RaikuFA said:
Bat Vader said:
RaikuFA said:
Yes. And that shit needs to stop. If it were up to me, I'd have multiplayer removed altogether. Every online game I've tried was full of nothing but rude as hell people that wanted me dead just because I'm not playing how they want me to play.
That seems just as bad though. Many people like the multiplayer in a game. Removing it because you had a bad experience isn't fair to the ones that like it.

Besides MMOs I don't play the multiplayer in a game unless it is with friends. I hate having to deal with people I don't know and I don't care to get to know them.
Why should I care about them? They don't care about me. They see someone getting harassed and just act as if that person deserved it. That persons crime? Being new.
You're generalizing though. How can they care about you if the vast majority doesn't know you exist? When I used to play Call of Duty 4's MP mode I muted everyone in the lobby. How could I have known if someone is getting harassed because they are new? I'm sure there were players that treated you kindly. Why ruin their fun? Perhaps some people just didn't want to get involved. You can't fault people for that.

Why should you care? Because ruining someone else's fun would make you just as bad as the people you were speaking about. Why sink to their level?
I have never met a player online (few times offline) that wasn't hostile towards me for whatever the fuck reason.
The few that you have met offline would most likely be sad if the MP mode they enjoy was taken away. Why ruin it for them? What MP games do/did you play and how were they hostile towards you? Whenever I play an MMO I am never treated with hostility right out of the gate.
 

RaikuFA

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Bat Vader said:
RaikuFA said:
Bat Vader said:
RaikuFA said:
Bat Vader said:
RaikuFA said:
Yes. And that shit needs to stop. If it were up to me, I'd have multiplayer removed altogether. Every online game I've tried was full of nothing but rude as hell people that wanted me dead just because I'm not playing how they want me to play.
That seems just as bad though. Many people like the multiplayer in a game. Removing it because you had a bad experience isn't fair to the ones that like it.

Besides MMOs I don't play the multiplayer in a game unless it is with friends. I hate having to deal with people I don't know and I don't care to get to know them.
Why should I care about them? They don't care about me. They see someone getting harassed and just act as if that person deserved it. That persons crime? Being new.
You're generalizing though. How can they care about you if the vast majority doesn't know you exist? When I used to play Call of Duty 4's MP mode I muted everyone in the lobby. How could I have known if someone is getting harassed because they are new? I'm sure there were players that treated you kindly. Why ruin their fun? Perhaps some people just didn't want to get involved. You can't fault people for that.

Why should you care? Because ruining someone else's fun would make you just as bad as the people you were speaking about. Why sink to their level?
I have never met a player online (few times offline) that wasn't hostile towards me for whatever the fuck reason.
The few that you have met offline would most likely be sad if the MP mode they enjoy was taken away. Why ruin it for them? What MP games do/did you play and how were they hostile towards you? Whenever I play an MMO I am never treated with hostility right out of the gate.
League i've had death threats sent to me because I chose the wrong character or died, or went down a lane someone elseclaimed, or stayed at the base because all the lanes were taken.

Fighting games I was barred from the arcade I went to on a road trip because I couldn't "prove my worth" to the group of kids that frequented the arcade. Never knew how to play so I wasn't allowed back in.

Edit: Just saw someone mentioned Payday 2, I was kickeda lot because I assume my level wastoo low.
 

Redryhno

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RaikuFA said:
Bat Vader said:
RaikuFA said:
Bat Vader said:
RaikuFA said:
Yes. And that shit needs to stop. If it were up to me, I'd have multiplayer removed altogether. Every online game I've tried was full of nothing but rude as hell people that wanted me dead just because I'm not playing how they want me to play.
That seems just as bad though. Many people like the multiplayer in a game. Removing it because you had a bad experience isn't fair to the ones that like it.

Besides MMOs I don't play the multiplayer in a game unless it is with friends. I hate having to deal with people I don't know and I don't care to get to know them.
Why should I care about them? They don't care about me. They see someone getting harassed and just act as if that person deserved it. That persons crime? Being new.
You're generalizing though. How can they care about you if the vast majority doesn't know you exist? When I used to play Call of Duty 4's MP mode I muted everyone in the lobby. How could I have known if someone is getting harassed because they are new? I'm sure there were players that treated you kindly. Why ruin their fun? Perhaps some people just didn't want to get involved. You can't fault people for that.

Why should you care? Because ruining someone else's fun would make you just as bad as the people you were speaking about. Why sink to their level?
I have never met a player online (few times offline) that wasn't hostile towards me for whatever the fuck reason.
You know, most MP communities have a motto they go by.

"If you're having nothing but bad experiences, the only common factor in every game is YOU"

If you don't want to participate in MP, don't. It can't harm you anymore than it has with you going into it obviously. But don't be selfish and demand MP be taken out of games entirely. I used to think it was a waste of time as well, still do to a point because often the single player suffers massively, but I've somehow gotten incredibly competitive the last few years of my life, and it's made gaming alot more fun because there's the element of losing to real people.

OT:

I'll admit that some things could stand to be better in most online communities(hell, I live by "things could be better in nearly ever situation" though), but hey, competitiveness breeds a certain mindset. But alot of rage is often misdirected because the person is playing badly or something isn't going the way it should at the level of play the person is competing at. Also lag, lag is the bane of the FGC.
 

RaikuFA

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Redryhno said:
RaikuFA said:
Bat Vader said:
RaikuFA said:
Bat Vader said:
RaikuFA said:
Yes. And that shit needs to stop. If it were up to me, I'd have multiplayer removed altogether. Every online game I've tried was full of nothing but rude as hell people that wanted me dead just because I'm not playing how they want me to play.
That seems just as bad though. Many people like the multiplayer in a game. Removing it because you had a bad experience isn't fair to the ones that like it.

Besides MMOs I don't play the multiplayer in a game unless it is with friends. I hate having to deal with people I don't know and I don't care to get to know them.
Why should I care about them? They don't care about me. They see someone getting harassed and just act as if that person deserved it. That persons crime? Being new.
You're generalizing though. How can they care about you if the vast majority doesn't know you exist? When I used to play Call of Duty 4's MP mode I muted everyone in the lobby. How could I have known if someone is getting harassed because they are new? I'm sure there were players that treated you kindly. Why ruin their fun? Perhaps some people just didn't want to get involved. You can't fault people for that.

Why should you care? Because ruining someone else's fun would make you just as bad as the people you were speaking about. Why sink to their level?
I have never met a player online (few times offline) that wasn't hostile towards me for whatever the fuck reason.
You know, most MP communities have a motto they go by.

"If you're having nothing but bad experiences, the only common factor in every game is YOU"

If you don't want to participate in MP, don't. It can't harm you anymore than it has with you going into it obviously. But don't be selfish and demand MP be taken out of games entirely. I used to think it was a waste of time as well, still do to a point because often the single player suffers massively, but I've somehow gotten incredibly competitive the last few years of my life, and it's made gaming alot more fun because there's the element of losing to real people.

OT:

I'll admit that some things could stand to be better in most online communities(hell, I live by "things could be better in nearly ever situation" though), but hey, competitiveness breeds a certain mindset. But alot of rage is often misdirected because the person is playing badly or something isn't going the way it should at the level of play the person is competing at. Also lag, lag is the bane of the FGC.
Sadly, I don'y say anything in MP, so it doesn't bite me later.
 

BeerTent

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May 8, 2011
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As someone who's seen a game (Still his favorite game) crumble due to constant abuse hurdled toward my clan and newbies, where we've banned a developer of the game for this very conduct, as well as the final realization that there was probably more than just one opposing clanner that cheated through competitive...

Yes. Elitism is a problem in games. No, it will not go away. No, there is very little we can do about it.

As much as I deplore matchmaking, it really is the only solution to this kind of behavior. It separates the newbies, from the good players, and the losers.
 

Ryotknife

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It depends on the game mostly. Never had much of a problem on CoD games in the more recent years, yes even on the Xbox. That said, there are a few examples i can think of.

Hearthstone doesnt have a toxic community, but it does have a very large threshold to overcome for newbies. Fighting against someone with legendary cards when you just have regular ones is like fighting someone in full epic pvp gear when you are in nothing but greens in wow. BUT, arena levels the playing field....kinda....

For me, the big one recently is Ark: Survival Evolved. I recently tried playing on an official server. It was nothing but level 65's going around stomping low levels with guns and Trexs. Everything you built was destroyed everyday. You start at level 1, and it takes a long time to level up to 65. It has gotten to the point where im playing on a private server only, new players are basically not allowed to play on official servers. It is significantly worse than even Day Z.
 

Redryhno

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RaikuFA said:
You know, most MP communities have a motto they go by.

"If you're having nothing but bad experiences, the only common factor in every game is YOU"

If you don't want to participate in MP, don't. It can't harm you anymore than it has with you going into it obviously. But don't be selfish and demand MP be taken out of games entirely. I used to think it was a waste of time as well, still do to a point because often the single player suffers massively, but I've somehow gotten incredibly competitive the last few years of my life, and it's made gaming alot more fun because there's the element of losing to real people.

OT:

I'll admit that some things could stand to be better in most online communities(hell, I live by "things could be better in nearly ever situation" though), but hey, competitiveness breeds a certain mindset. But alot of rage is often misdirected because the person is playing badly or something isn't going the way it should at the level of play the person is competing at. Also lag, lag is the bane of the FGC.
Sadly, I don'y say anything in MP, so it doesn't bite me later.[/quote]

Who said anything about you saying or not saying anything?
 

Phasmal

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Jun 10, 2011
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Yes, gaming communities are often very hostile to new players. And most of the time it's for no reason.

For instance, I used to play DOTA2 a lot, not against other players, but just against bots for a quick and easy stomp to relax. I have had more than one occasion of a person saying `This is my first game`. I've guided people through their first game several times, and sometimes you'll get a more experienced player sulking that someone new is in the game, even though it's not impacting on them at all- in a freaking easy bot game.

I do like how many people are saying `Oh well you'll never do anything about it`- why?
Why are so many of us determined to be gits, when it takes like 5 seconds to be helpful?
 

balladbird

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I can't comment on anything recent, but at least in regards to fighting games they were, dear lord yes.

back in my navy days I got into hardcore competitive tekken and street fighter circles, and the levels of elitism and condescension weaker players were subjected to was horrid. I was a journeyman-level player, and even I would occasionally get some snark for not playing the way an opponent expected me to play.

While I would regard my experiences in fighting game competitions to be a net positive, ultimately: I gained so much skill that I doubt the CPU will ever be a challenge for me again, met a lot of good people, and just plain had a blast, there's no denying that the experience also cost me a lot of faith in my fellow man.

Watching friends play MOBAs and looking at the chat windows was all it took for me to realize, eventually, that the only way I would enjoy gaming is if I interacted with other gamers as little as possible while I did so, so I became a devout single-player gamer after I finally got back home.

...a sad state to be in, given modern gaming's current attempt to make EVERYTHING online mutliplayer focused while gutting story modes.
 

Tarcolt

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Oct 13, 2010
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Ok I feel I'm in too good a position not too comment here.

I have been doing some coaching on a particular game recently, and all I can say is that there is a difference between new and NEW.

some players aren't coming from other hardcore games, they are coming from either casuals or nothing at all and it's these players that the community is unfair towards.
 

The Wykydtron

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vallorn said:
Depends on the community, just playing TF2 I have run into everything from trolls to helpful veterans to pubstomers on Valve servers, community servers who mostly jeer at each other or who laugh and get along, and competitive players who help out new players or ones who rage at the medic for getting headshot (don't do that guys, I don't have a telepathic link to the enemy sniper.)

In the end it's just a part of life, some games attract more assholes than others (CoD, MOBAs, etc) but if you don't like it then there are always sub communities that are welcoming. OR! You can git gud and rub the assholes faces into the dirt. Either works.
As someone who has recently got into TF2, it turns out i'm "that guy." That guy who lands a headshot with Sniper and he's waving at you on the killcam. Every single time, regardless of how many enemies are already running at him. I'm fucking atrocious with Sniper alright, if I manage to land a headshot on you you fucking deserve it.

"Thanks for standing still, wanker!"

I also main W+M1 Pyro who taunts every Dead Ringer Spy I kill. Cheap ass bullshit.

Who even rages at the Medic anyway? If someone actually picks a Medic in a standard Valve pub server instead of being the 5th Sniper on the team, they should be praised as gods among men.

Another game full of BM would be the fan hosted Yugioh servers. I play on Devpro and between people insulting you because they got lucky and had a god hand at the start and managed to fuse the final form of Red Eyes Black Dragon on turn 1, fucking tryhards who netdeck the latest Tier 1 and spam out games with it with little understanding of how to play it and retards who refuse to read card effects and try to use Bottomless Trap Hole on a Traptrix creature and ask why it didn't work (The Traptrix monsters are actually the ones who originally dug those Trap Holes so obviously they're never going be victim to one,) Devpro is pretty toxic in a hilarious kind of way.

Then there's Dueling Network and the less said about that server the better.
 

Thyunda

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The Bucket said:
CloudKiller said:
Hearthstone is the perfect example of a game where new players are treated harshly by both the players and the developer. A new Hearthstone player who completes the tutorial and is about to set of against other players is about to enter a world where not only can they not compete but cannot even improve. If you play the casual option for your first few games in Hearthstone you'll be annihilated by people you use legendary cards that you can't compete with. No matter, you just have to get yourself some legendaries of your own and if you can afford to buy the card packs then sure you can buy your way to victory and Blizzard has been kind enough to provide daily quests to earn currency for those who can't afford it. Great, except that the quests require you to win 2 games, doesn't sound like much but winning even one game is hard enough when you can barely compete.
How is Hearthstone an example of players being too harsh on newbies? There's no chat system, you cant flame someone beyond spamming emotes condescendingly. Is it wrong for them to try and win?

And you're way overstating the difficulty of Hearthstone. I play casually and have never spent money, but I never had much problems beating my daily quests. Never did get high in ranked, but that's how you have a matchmaking system
I get quite high in ranked whenever I play but I get absolutely dominated in Casual. I suspect all the players comfortable with their position in Ranked turn to Casual to avoid losing their place, so you wind up with a distinctly top-heavy Casual mode and a much smoother, more pleasant Ranked.
 

Smooth Operator

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Well as long as there are other humans there will be harsh treatment, even if you match by skill people will always find ways to abuse the system and play the most unskilled opponents.

What we need as a baseline in all competitive games is bot matches, comparable bot matches that is. Having some barely functional opponent that will play nothing like a real opponent just puts you even further away from a real competition, so they need to scale up to the really harsh conditions you can encounter in the wild.
And then simpler game modes, team modes, bot mix modes,... we can get a whole lot of variety in there.
 

Luminous_Umbra

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There are certain parts of online communities that I would not miss if they disappeared and in some cases there are communities that treat new player like absolute trash and punish mistakes far more than necessary.

HOWEVER

If you play a multiplayer game and especially if you have to cooperate with other people, you have to understand that you are not the only person there who is trying to have fun. If you insist on playing something like that with people who aren't your friends, who you know will be ok if you mess around, you have to, as the phrase goes, "git gud."

Read up on the game a little beforehand, try the tutorial if there is one, watch some videos or read some guides, put some time into the game.

As these two well put posts put it:

MeatMachine said:
Depends on the way players are tasked to play the game, usually.

Cooperative games are especially vulnerable; the more your success depends on other people, the less tolerant they will be of players who don't know how to play very well. Having teammates that aren't good can be a huge liability, and in some games, they can completely ruin the experience (like PAYDAY 2).

The repeated frustration of having teammates that are inexperienced and don't have the intuitive know-how to perform well when being challenged by another team that DOES can quickly erode anyone's patience and create an incredibly 1-sided steamroll that really isn't fun for anyone. That certainly doesn't excuse sour and hateful behavior towards new players, but when that kind of unfair instability happens so frequently to your favorite games, it can be difficult to keep your composure every time.
Marxie said:
CloudKiller said:
Nowhere is this more prevalent than when a new player picks up a game for the first time and is greeted by a torrent of losses, or in some cases abuse from over players, simply because they cannot play the game at same level of proficiency as its long standing community members.
That however is not elitism. It's deserved treatment. If someone doesn't think, doesn't learn and doesn't try hard enough while others do - it means that he performs bad and should feel bad.
>b-but muh enjoyable experience!
He is spoiling this experience for others by being a bad teammate and an unworthy opponent, and more importantly - he is spoiling it for himself by not giving the game the attention it deserves.
I repeat: put some time into the game. Effort is required and if you don't put anything in, you will not get anything good out.
 

BrokenTinker

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CloudKiller said:
Multiplayer games are enormous amounts of fun, I think we can all agree on that but whenever people play together elitism is inevitable. Nowhere is this more prevalent than when a new player picks up a game for the first time and is greeted by a torrent of losses, or in some cases abuse from over players, simply because they cannot play the game at same level of proficiency as its long standing community members. This is both annoying and disheartening.

I know what you're gonna say, "Of course they're gonna lose at first while they're learning the game but they'll get good eventually." Except that takes time and dedication that the new player would be less likely to devote to the game or genre if they believe that the game is too difficult for them, based on the artifical difficulty they're facing based purely upon the people they are facing, or that the community for that game or genre is toxic.

There are loads of examples of this in today's gaming communities. If you tell or team mates in a MOBA thats its your first time playing, will they be helpful and give you advice? I'm sure a lot of players are and do but i'm certain even more will just abandon that game immediately. How many people asking for advice on the forums for From Software games are told to basically "Git gud noob".

And yes most multi-player games do match people up based on their win:loss ratio or level or w/e but all of those systems get abused by those of us who are determined to fight only when we are certain of victory. Whether its tanking your ranking or to use a specific example Levelling only your gear in Dark Souls/Bloodborne and not your character level so you get match with someone who couldn't possibly stand a chance.

Hearthstone is the perfect example of a game where new players are treated harshly by both the players and the developer. A new Hearthstone player who completes the tutorial and is about to set of against other players is about to enter a world where not only can they not compete but cannot even improve. If you play the casual option for your first few games in Hearthstone you'll be annihilated by people you use legendary cards that you can't compete with. No matter, you just have to get yourself some legendaries of your own and if you can afford to buy the card packs then sure you can buy your way to victory and Blizzard has been kind enough to provide daily quests to earn currency for those who can't afford it. Great, except that the quests require you to win 2 games, doesn't sound like much but winning even one game is hard enough when you can barely compete.

So what, if anything should be done. Should people stop being dicks to other people, yeah but that'll never happen. Therefore as comunities are harder to change should developers change there designs so that the playing field is more even at all levels of play? Or are the current systems fine as they are and people just need to bare with it until they're competitive?
I'm calling bullshit on Hearthstone on being harsh on new player by other players and dev alike.

I'm a strictly F2P player, and still run non-legendary decks up to rank 12 no problem. Hell, I started a new account just so I can have an equal footing against some friends that got into it recently (like ~a month ago), guess what? I still kicked their ass even that one of damn buggers pulled a Rag on his 3rd pack or something from Tavern Brawl. The key here is LEARNING HOW TO PLAY AND DECKBUILD. If you don't know the theory and math behind it, nothing is gonna work out for you, ESPECIALLY WHEN YOU TRY TO BLAME IT ON SOMEONE ELSE. Case in point? Arena and Tavern Brawl is the great equalizer, everyone get the RNG treatment, and aside from one or two brawls, decks were PRE-BUILT. If that isn't newbie friendly, I don't know what is.

But see, people that think they are hot shit WILL get humbled, and if they ain't gonna be humble, they gonna whine about everything about the game except themselves.

Now, let's go into other games where it is ACTUALLY NOT newb friendly, then you'd have a better leg to stand on. Unnecessary toxic assholery are abound in those cases, depending on the targeted demographics (you'd be hard pressed to find that "toxic stuff" in something like... Dwarf Fortress with multiple rulers, since the crowd tends to be older ppls).

"Nowhere is this more prevalent than when a new player picks up a game for the first time and is greeted by a torrent of losses, or in some cases abuse from over players, simply because they cannot play the game at same level of proficiency as its long standing community members. This is both annoying and disheartening."

That's why various games have newb zones or casual sections. The "abuse" is bad, but a player playing bad is just as bad if not worse, especially in games where there's cooperation involved with multiple people. A crappy player feeling bad is just one person, this one person can make 2-39+ other people feel bad cause that ONE person is ruining the entire experience for everyone else. And that's more annoying and disheartening cause it's more often than not that ONE CRAPPY PLAYER DON'T SPEND THE TIME TO GET GOOD ENOUGH AND BLAMES IT ON EVERYONE/EVERYTHING ELSE.

There's only really 3 solutions that aren't really solution.

Better matchmaking - There will never be a flawless one until we make some super AI or something that can distinguish the eternal newb from people abusing the system by tanking their metrics.

Restrict crappy players to only playing with friends/bots until they aren't as crappy - Crappy players will scream that it's restricting them from something they paid for... and then complain when they suck facing better ppls.

Enforce tiers - Crappy players will complain that it will hurt their feelfeels because they are listed as lower skilled player than others.

Optional Solution that occasionally spawns - crappy players realize the game isn't for them or that their time should be spend on something else and move on.


With all that said, there are things to help with the assholery. Something like opt-in interaction would be a solution as well as just better game designs. But that's more easier than done since pioneers have to invest additional times that others can just copy for free further down the line (in-game chat patents would be next to impossible to get, let alone enforce).
 

RaikuFA

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Redryhno said:
RaikuFA said:
You know, most MP communities have a motto they go by.

"If you're having nothing but bad experiences, the only common factor in every game is YOU"

If you don't want to participate in MP, don't. It can't harm you anymore than it has with you going into it obviously. But don't be selfish and demand MP be taken out of games entirely. I used to think it was a waste of time as well, still do to a point because often the single player suffers massively, but I've somehow gotten incredibly competitive the last few years of my life, and it's made gaming alot more fun because there's the element of losing to real people.

OT:

I'll admit that some things could stand to be better in most online communities(hell, I live by "things could be better in nearly ever situation" though), but hey, competitiveness breeds a certain mindset. But alot of rage is often misdirected because the person is playing badly or something isn't going the way it should at the level of play the person is competing at. Also lag, lag is the bane of the FGC.
Sadly, I don'y say anything in MP, so it doesn't bite me later.
Who said anything about you saying or not saying anything?[/quote]

I interpreted it as "people treat me like shit because I said something to offend them.
 

The Bucket

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The Wykydtron said:
vallorn said:
Depends on the community, just playing TF2 I have run into everything from trolls to helpful veterans to pubstomers on Valve servers, community servers who mostly jeer at each other or who laugh and get along, and competitive players who help out new players or ones who rage at the medic for getting headshot (don't do that guys, I don't have a telepathic link to the enemy sniper.)

In the end it's just a part of life, some games attract more assholes than others (CoD, MOBAs, etc) but if you don't like it then there are always sub communities that are welcoming. OR! You can git gud and rub the assholes faces into the dirt. Either works.
As someone who has recently got into TF2, it turns out i'm "that guy." That guy who lands a headshot with Sniper and he's waving at you on the killcam. Every single time, regardless of how many enemies are already running at him. I'm fucking atrocious with Sniper alright, if I manage to land a headshot on you you fucking deserve it.

"Thanks for standing still, wanker!"

I also main W+M1 Pyro who taunts every Dead Ringer Spy I kill. Cheap ass bullshit.

Who even rages at the Medic anyway? If someone actually picks a Medic in a standard Valve pub server instead of being the 5th Sniper on the team, they should be praised as gods among men.

Another game full of BM would be the fan hosted Yugioh servers. I play on Devpro and between people insulting you because they got lucky and had a god hand at the start and managed to fuse the final form of Red Eyes Black Dragon on turn 1, fucking tryhards who netdeck the latest Tier 1 and spam out games with it with little understanding of how to play it and retards who refuse to read card effects and try to use Bottomless Trap Hole on a Traptrix creature and ask why it didn't work (The Traptrix monsters are actually the ones who originally dug those Trap Holes so obviously they're never going be victim to one,) Devpro is pretty toxic in a hilarious kind of way.

Then there's Dueling Network and the less said about that server the better.
I usually play Devpro, and played a few games again on DN for the first time in a few years. It felt amazingly nostalgic, within a few games I had a salty Malefic player demand to fetch his field spell because "his deck couldnt do anything without it". I let him since he was on 400 life points and I had Dimensional Prison or something. Devpro can be weird, but I dont think its that bad, most people dont talk at all and just quit if they get irritated
 

vallorn

Tunnel Open, Communication Open.
Nov 18, 2009
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The Wykydtron said:
vallorn said:
Depends on the community, just playing TF2 I have run into everything from trolls to helpful veterans to pubstomers on Valve servers, community servers who mostly jeer at each other or who laugh and get along, and competitive players who help out new players or ones who rage at the medic for getting headshot (don't do that guys, I don't have a telepathic link to the enemy sniper.)

In the end it's just a part of life, some games attract more assholes than others (CoD, MOBAs, etc) but if you don't like it then there are always sub communities that are welcoming. OR! You can git gud and rub the assholes faces into the dirt. Either works.
As someone who has recently got into TF2, it turns out i'm "that guy." That guy who lands a headshot with Sniper and he's waving at you on the killcam. Every single time, regardless of how many enemies are already running at him. I'm fucking atrocious with Sniper alright, if I manage to land a headshot on you you fucking deserve it.

"Thanks for standing still, wanker!"
You are everything that I hate /s

Nah it's cool, I avoid Sniper for the same reason, I just cannot aim with it because I play Demo and Soldier mostly aside from Medic so my aiming sense is all set up to handle projectile travel time rather than hitscan.

I also main W+M1 Pyro who taunts every Dead Ringer Spy I kill. Cheap ass bullshit.
Let's be fair, if a spy is using the DR+Spycicle combo and still dies to a pyro, they deserve it.

Who even rages at the Medic anyway? If someone actually picks a Medic in a standard Valve pub server instead of being the 5th Sniper on the team, they should be praised as gods among men.
They often are in Pubs, but in Comp or Pugs the Medic is the absolute backbone of the team, if the medic goes down you lose Uber advantage and it's SO important at high levels of play that it's absurd, so when you die because you made a mistake as medic your team often gives you lip for it, Pugs are a bit too serious but nobody knows each other and communication is somewhere between Pub and Comp level which means that some people just rage whenever the medic dies for any reason.