I don't share in the Sith Lords love, but then, I've never played it with the community patches. Out of the box, it's two-thirds to thee-quarters of a good game and one-third to one-quarter "cut and paste a room, fill it with Dark Jedi, repeat." And the climactic encounters drag on way too long for far too little payoff.
(Without the patches. Don't drag me off into the street, please.)
KotOR is still a very good game, but I will say that I played it again off of GOG recently and it seemed to have a few minor but annoying bugs that I don't remember from when I originally played it. I couldn't say if that's from GOG's port or playing it on a (more-or-less) modern system or even some weird latency from playing it off of an external hard drive, but I thought I should note. The graphics never aimed for photo-realism, even compared to games of its time, which makes the graphics easier to accept.
And while knowing about the "big twist" might take a bit of oomph out of that scene, I think there's enough good writing in the thing as a whole to make it well worth it.
(Without the patches. Don't drag me off into the street, please.)
KotOR is still a very good game, but I will say that I played it again off of GOG recently and it seemed to have a few minor but annoying bugs that I don't remember from when I originally played it. I couldn't say if that's from GOG's port or playing it on a (more-or-less) modern system or even some weird latency from playing it off of an external hard drive, but I thought I should note. The graphics never aimed for photo-realism, even compared to games of its time, which makes the graphics easier to accept.
And while knowing about the "big twist" might take a bit of oomph out of that scene, I think there's enough good writing in the thing as a whole to make it well worth it.