tis a balance issue. Ranged attacks allow you to hide behind cover. Melee forces you into the open and into point blank range. The general feeling is you should be rewarded for that risk, thus melee attacks are more effective.Viivrabe said:Ive always been surprised at how effective running up and hitting people with things is more effective than 30 bullets to the face...
like in halo you run up to someone and hit them with the but of your rifle= shield gone
shoot them in the chest with said rifle 30 times = sheild gone
now i think stopping a rifle butt travailing at o lets see, 1000 feet per second (give or take) should be easier than stoping a small bullet travailing at 10x that (EZ math 10000).
i can understand it stunning the person getting hit giving the hitter more time to kill you but a bullet should kill you faster.
mornal said:that makes sence but you should never be encouraged to take risks for easier glory, melee should be for turning a corner and ther they are, or Suppries (as you get behind them)Viivrabe said:Ive always been surprised at how effective running up and hitting people with things is more effective than 30 bullets to the face...
like in halo you run up to someone and hit them with the but of your rifle= shield gone
shoot them in the chest with said rifle 30 times = sheild gone
now i think stopping a rifle butt travailing at o lets see, 1000 feet per second (give or take) should be easier than stoping a small bullet travailing at 10x that (EZ math 10000).
i can understand it stunning the person getting hit giving the hitter more time to kill you but a bullet should kill you faster.
tis a balance issue. Ranged attacks allow you to hide behind cover. Melee forces you into the open and into point blank range. The general feeling is you should be rewarded for that risk, thus melee attacks are more effective.