Are Motion Controls the Future?

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Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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I don't know. At some point it will be (what is virtual reality but motion controls?) but I don't know if it will survive in its current form. It's somewhat like current gen 3-d movies. Its actually just kind of an illusion at the moment instead of a fully realized feature. I'm not going to try and predict economics though.
 

Platinum117

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Aug 15, 2008
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No they are gimmicky bullshit, but they'll be the future anyway because little kiddies will be able to "pway anwy gwame they wants!!"
 

GrizzlerBorno

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Sep 2, 2010
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Geekosaurus said:
Virtual reality is the future, not motion controls or 3D.
This. The future of gaming is when you can put on a small not-silly-looking cap with blinds and just....emerge into a Virtual world, controlling the Avatar in EXACTLY the same way you control yourself.

Also, Jesus man, how many times did you get probated this month? :S
 

Booze Zombie

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Dec 8, 2007
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No, motion control is a toy. A proper controller will be linked to our minds, we won't have to jump and there won't be any "WHAT, I FUCKING POINTED LEFT, NOT RIGHT" issues to deal with.
As a certain angry game reviewer on this site said, the point of a controller is for you to be able to do the most you can with the least fuss (paraphrase).
 

retrofish18

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Jan 23, 2011
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Since we are using them right now I'm pretty sure motion controls are the present, not the future.
 

RedEyesBlackGamer

The Killjoy Detective returns!
Jan 23, 2011
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No, because it hurts video games' ultimate goal: complete immersion. Plus, the core of gamers dismiss it, meaning its lifeblood is the casual market. When they are your main market you have no future.
On a side note, I have yet to get an explanation as to how motion control would translate (well) to RPGs, my favorite genre. Specifically, turn-based and SRPGs.
 

Geekosaurus

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Aug 14, 2010
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GrizzlerBorno said:
Geekosaurus said:
Virtual reality is the future, not motion controls or 3D.
This. The future of gaming is when you can put on a small not-silly-looking cap with blinds and just....emerge into a Virtual world, controlling the Avatar in EXACTLY the same way you control yourself.

Also, Jesus man, how many times did you get probated this month? :S
I do like how it not looking silly is a requirement.

[small]And I know, they're freaking Nazis.[/small]
 

TheYellowCellPhone

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Sep 26, 2009
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Man, I keep thinking of those virtual reality devices in sci-fi movies where your body IRL does the same actions as your body in the simulator...

I don't think they're the future, buttons survived for twenty-or-so years, they'll continue.
 

Popido

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Oct 21, 2010
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My magical 8-ball says:

Nunchuk type motion controllers will replace the current boomerangs. Kinetic will stay as a gimmick on Xbox and move to other markets. Most PC games will now recoment or support using nunchuks, thought its not impossible to play motion control games with keyboard/mouse combo. Nintendo's Twii(Wii 2) is an updated version from their older system, but its still way behind other consoles. Its selling point will be its new sequals.
 

lord.jeff

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Oct 27, 2010
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Apparently I'm one of the few escapists that likes motion controls, no't the full wave your body around kind(I have had fun playing those though) I mean more like Marvel: Ultimate Alliance were tilting the nunchuk moved the camera that was great moving a camera without having to take my finger off the attack button to mess with the analog stick was great and helped me immerse, or No more Heroes point down and hit A low attack and vice versa, it made sense. If motion controls are used like this I will always welcome it into a game.
 

realslimshadowen

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Aug 28, 2010
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Short answer: No.

Long answer: Economically, yes. MS and Sony will attempt motion controllers at least to the beginning of the development cycle of their next consoles, and if and when they prove to not make up the ground the Wii made on them in the first few years of this generation, they shall hopefully take this not as a rejection of their getting late to the game but acknowledge that it means the Wii's success was due more to price point and casual-gamer-friendliness than to any particular desire the public had for motion controls and/or Nintendo's finger on the pulse discerning it.

In the very long term, motion controls will go the way of the Virtual Boy, except for some very limited use (I really, really like "turn the controller, car goes left/turn the controller, car goes right" as an option on all future console controllers).