Are people okay with Nintendo's lack of Online support.

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Scarim Coral

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I guess but in saying so, back in the days of the Gamecube/ Xbox and PS3 war, Gamecube was in the chump cos they decide to hand back and watched the online stuff that the other two console had provided which those two had florish on. Granted that was in the past so I can't say it's the same thing today.
 

BoredRolePlayer

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A lot of games tack on multiplayer and use it as a feature that feels like it hurts the single player more so. So no not really.
 

WeepingAngels

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Zachary Amaranth said:
Casual Shinji said:
The good old days when glitches used to mean something. Where you had to continuously knock your head against a brick wall and hope maybe this time by chance it would move out of the way.
Where a game being unplayable didn't mean that it only showed at 59 fps.

I hadn't seen the Lorne Lanning bit before, but that seems fairly accurate. Though I'd argue we got more screwed, as even in the eigthies refunds were an issue with games and so they got our money before we knew if a game was good.

Barring rental places and the like.

WeepingAngels said:
I never said that only modern consoles use DRM. Let me clarify since you seem to be confused (or purposely looking for an argument). \
You specifically said the downsides that the internet brought to consoles like DRM. Don't accuse me of being confused for taking your statement at face value, and don't accuse me of looking for an argument simply because you worded what you said poorly.

I had only your statement to go on, which is phrased in such a way to say that the internet brought DRM and the likes to consoles. I corrected your statement. If you meant something else, that's your fault for writing something you didn't mean. Don't throw stones in glass houses.

I never came face to face with the DRM older consoles.
That's, ummm...Nice? I don't know. by the "I never had a problem with it" school of logic, I know several people who could argue the 360 was the most reliable console of last gen. People did have problems with faulty lockout circuitry, for example. Missing codes and instruction books were a real problem pre-internet. And PS1 files were sometimes copy protected so you were limited in the ways you could use said memory card so that's a bad example (Same with PS2 save files, if you're wondering).

By the same logic, though, I've never had problems taking one of my console discs to a friend's house. Perhaps I just haven't taken the right games, but that goes back to the issue of the "I never had a problem with it" argument.
It's really fuckin simple, someone asked a question and I answered it. Not interested in arguing with you about shit that I never said or even implied. Go argue with someone else.
 

Johnny Novgorod

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Fairly Chaotic said:
Johnny Novgorod said:
Never really cared much for online support in any kind of console. I'm more of a couch co-op guy.
Dead Century said:
Can't say I really care about online multiplayer. Unless it's PC. Couch co-op is just fine for consoles.
Here, here.

Nintendo gaming hearkens back to days of old, when one could sit in the living room with friends and enjoy some split screen action of Mario Kart and Golden Eye. I think most of my gaming experiences with people physically around me has been on a Nintendo console. I've had my experiences with friends on a Sega and Sony console as well. 92 hours with three friends playing Tales of the Abyss./quote]

Is Tales that much fun as a co-op game? I played it solo and I thought that the battles were over too quickly for co-op gameplay to truly kick-off (since all the co-op you do is fighting).
 

NuclearKangaroo

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i think is unexcusable, even indie devs can add multiplayer to their games, nintendo not doing that is just freaking lazy
 
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Fairly Chaotic said:
Johnny Novgorod said:
Never really cared much for online support in any kind of console. I'm more of a couch co-op guy.
Dead Century said:
Can't say I really care about online multiplayer. Unless it's PC. Couch co-op is just fine for consoles.
Here, here.

Nintendo gaming hearkens back to days of old, when one could sit in the living room with friends and enjoy some split screen action of Mario Kart and Golden Eye. I think most of my gaming experiences with people physically around me has been on a Nintendo console. I've had my experiences with friends on a Sega and Sony console as well. 92 hours with three friends playing Tales of the Abyss. Good times.

Interestingly enough, I know dedicated PC gamers who enjoy the Gamecube and the Wii because those systems encourage the couch co-op culture. Then again, those gamers are very sociable people. They'll gather together to do anything fun so maybe my point on that is moot.

To answer the topic question: I am perfectly fine with it.
I'm going to agree here. I cannot articulate how frustrating it was when I went to play "Multiplayer" on Forza Horizon only to find it was online only and *not* local. No local multiplayer on a console game! Ludicrous.

Since having £150 stolen from me on XBL, I will never again subscribe to it, nor would I to PSN (if I owned a PS3 or 4). Give me local co-cop everytime. More like SC: Conviction, Forza 3/4, Dynasty Warriors and the like...they're great for when friends are round. Any other time I would use my 360 is offline for SP games.

I cannot understand AAA publisher's obsession with cramming online multiplayer into everything. Particularly into games with a shelf life of only 1 year. You just have a lot of empty lobbies and wasted dev time that could've been better spent elsewhere on the game.
 

SonOfVoorhees

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I dont care about online, so i may be biased. I just want games that are fun to play. The online stuff i am not interested in. I tried with Guild Wars and WOW but now have zero interest. Just want single player stories - adding online for those that want it is fine. But i will judge the game by its single player.
 

A.K.B.

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I believe its because of Nintendo faithfulness to their ostensible policy and business model of making their consoles "a platform suitable for all ages and their games appealing for the entire family" or so .......
and the fact that video games' online interactions are impossible to moderate .....
I could be giving them too much credit though
Happyninja42 said:
Seems that Nintendo is pushing itself to be the family/local group oriented game platform, and specializing in games that everyone can play at once on the same tv.

I don't own a Nintendo anymore, and haven't since my old SNES, but I have zero issue with them making this gaming model.
Yeah that makes the two of as ....
but you know what's sad about this, at some point it'll do Nintendo more harm than benefit. It isn't the model itself that is flawed, but its execution. Nintendo don't seem to have a single game with a good dark theme on its console, witch could be repugnant to the owners, fans and potential costumers of their devise....
and I'm not talking about the gory and pointless violent "EVERYONE BEHOLD MY BIG SPRINGING BULLET-SHOOTING CO*K OF FREEDOM" but anything that would a hint a grain of a bleak contextual sub-theme ...
Hell, I doubt they would release Majora's Mask had it been made in this age ....
 

conmag9

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As with many here, I'm an almost universally single-player type. The fact that one of the "big three" are so focused on single player titles helps lend it a certain degree of credibilty. There was a time, not so long ago, where people thought that multiplayer would become the new standard and single player, if it was included in a game at all, would be a secondary attraction at best.

So not only am I not sad by the lack of support, I actually see the good aspect of it.
 

JakeNubbin

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Come on guys, how great would it be to have Super Smash brothers with a constantly updated roster? Y'know like they could nerf, buff characters, add new characters, fix balancing issues with items and such. It would be like League of Legends, and i don't see none of y'all complaining about League being online. Oh wait because that's the point.
 

Flammablezeus

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PC is the only system that really does online well and it's the only one that needs to. I got the Wii U for the same reason I got every other console, for the single player games and the local multiplayer modes.

The real question should be: Are people okay with Microsoft's and Sony's lack of local multiplayer support?
 

Something Amyss

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WeepingAngels said:
It's really fuckin simple, someone asked a question and I answered it. Not interested in arguing with you about shit that I never said or even implied. Go argue with someone else.
Except you did say it. Those were literally your words. Your later explanation was at direct odds with what you originally wrote.

Don't complain that I'm looking for a fight if you're going to resort to lying and profanity.
 

Notshauna

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See I don't own a Wii U as a "serious" multiplayer console I own it for couch co-op (which they are literally the only one doing well) and to play Nintendo games, the lack of online supports matters none to me because I'd never want to play those games with random people. Mario Kart, Smash, Mario Party, they're all fun with friends, that fun isn't extended to playing with strangers on the internet. I mean the online mode is perfectly functional for playing with friends it's a little awkward but, such is the way of most multiplayer games without server browsers (which are awkward in their own ways). I mean no one buys a Wii U to play the usual online games they buy it to play single player Nintendo games or play with their friends, can you even imagine the New Super Mario series multiplayer with strangers? *shudder*.
 

verdant monkai

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Yes

Most of the genuinely good games in existence have no online multiplayer function.

I'd prefer that Nintendo stick with what they do best, rather than try and branch out and slime into the COD audience. Because we all know what trying to give your game a "broad appeal" does.
 

kilenem

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Casual Shinji said:
Zachary Amaranth said:
Aiddon said:
Considering that most devs seem to be using online as a way to be sloppy about QA, to screw over anyone having bought games used, or to encourage the idea that playing in the same room with another person is a travesty I'm gonna say YES. They're not dependent on online as most companies are, not using it as a crutch as well as remembering that it's supposed to be a SUPPLEMENT for features, not a replacement.
Did you game in the 80s or 90s? Pre-online gaming had the same QA issues, only consoles couldn't be patched, and for years, the infrastructure for PC fixes was pretty awful. If the internet died tomorrow, the problems with bad games would persist, perhaps with less echo chamber complaints about gaming these days and how the internet ruined QA that never really existed.

Hell, even Nintendo patches their games.
The good old days when glitches used to mean something. Where you had to continuously knock your head against a brick wall and hope maybe this time by chance it would move out of the way.

I saw an interview with Lorne Lanning recently, and in it I think he discribed releasing games in the pre-online gaming era like releasing them in the dark. You didn't really know how an audience was taking to it untill way later, and if the game had a glitch you were fucked and so was the consumer.
Although glitches can become legendary. The best example is missingo_On the one hand you could get infinite items but it could wreak your game.
 

kilenem

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WeepingAngels said:
I never came face to face with the DRM on older consoles. With modern consoles it is even becoming a challenge to move a game and save file from one console to another. Remember when you could just take your cart to another SNES or move your disc and memory card to another PS1?
I would disagree. In college when we would play local multiplayer COD and you had to level for unlocks. We would save our data to a USB. That is better then a mememory card or the cart. I have had games stolen or I sold them but got the games back later. I just downloaded the Save Data of my computer. Breaking my psp and getting my DS stolen were two different experiences. I still had my save data on my laptop for my psp and I was just boned on my missing pokemon.
 

WeepingAngels

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kilenem said:
WeepingAngels said:
I never came face to face with the DRM on older consoles. With modern consoles it is even becoming a challenge to move a game and save file from one console to another. Remember when you could just take your cart to another SNES or move your disc and memory card to another PS1?
I would disagree. In college when we would play local multiplayer COD and you had to level for unlocks. We would save our data to a USB. That is better then a mememory card or the cart. I have had games stolen or I sold them but got the games back later. I just downloaded the Save Data of my computer. Breaking my psp and getting my DS stolen were two different experiences. I still had my save data on my laptop for my psp and I was just boned on my missing pokemon.
What can I say, I have never had my stuff stolen so I never had a need to backup my Gamecube saves to a PC. You know, my Gamecube memory cards still have all my save data on them. If I went and bought Luigi's Mansion again, the save file would work just fine. Not sure why a PC backup is really necessary.
 

kilenem

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WeepingAngels said:
What can I say, I have never had my stuff stolen so I never had a need to backup my Gamecube saves to a PC. You know, my Gamecube memory cards still have all my save data on them. If I went and bought Luigi's Mansion again, the save file would work just fine. Not sure why a PC backup is really necessary.
Dude you've never had smash brother's data get corrupted. That shit makes you want to cry. Plus I hated When you would feel up a gamecube memory card and have like four memory cards. Then Flip through each one to see which memory card has the right Data. Now if you run out memory, you get a bigger hard drive and save all the Data on to one thing.
 

WeepingAngels

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kilenem said:
WeepingAngels said:
What can I say, I have never had my stuff stolen so I never had a need to backup my Gamecube saves to a PC. You know, my Gamecube memory cards still have all my save data on them. If I went and bought Luigi's Mansion again, the save file would work just fine. Not sure why a PC backup is really necessary.
Dude you've never had smash brother's data get corrupted. That shit makes you want to cry. Plus I hated When you would feel up a gamecube memory card and have like four memory cards. Then Flip through each one to see which memory card has the right Data. Now if you run out memory, you get a bigger hard drive and save all the Data on to one thing.
I guess I have been lucky, I just don't lose save files. Have you ever run into locked saves? You can't transfer them to another console.