Are Reboots best things happen in this generation?

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Trunkage

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Phoenixmgs said:
I like a lot about Bioshock but it's such an uneven experience like how it gives up on its horror aspects quite early for some reason and how sidequest-y the middle of the game feels. MGS2 did what Bioshock did better and a generation before it. Plus, Bioshock's actual plot (stripping away the objectivism and deconstuction) could be the worst assassination plot ever.
MGS2 had a stupendous and generally nonsensical story. Solid seemed to be on a better adventure than you, but no you cant play the fun game. (The games pretty boring for most of it.)
There wasn't as much of a twist, but then its older so maybe I forgot how I felt at the time. The tensions and break of reality was sustained during that section but its better if you equate it to Arkham Asylum's second start than Bioshock.
This wasn't meant to sound like I'm slagging off MGS2 - Bioshock had huge saggy bits in the middle too.
 

Kyrian007

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I only played two of the op examples, Hitman and Doom. Hitman was fun, no game of the year candidate (which year would that be anyway) but kind of fun. Doom as well, but better games came out in 2016. Sequels and original ip's among them. The others I had no interest in to begin with. So really I don't think it says anything in particular about reboots except we are seeing more of them and studios are getting better at making them. And that isn't anything particularly surprising. 2016 being kind of a down year for games also doesn't make that crop look particularly good actually. It kind of says that reboots can compete in a particularly stagnant year.
 

Phoenixmgs_v1legacy

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trunkage said:
MGS2 had a stupendous and generally nonsensical story. Solid seemed to be on a better adventure than you, but no you cant play the fun game. (The games pretty boring for most of it.)
There wasn't as much of a twist, but then its older so maybe I forgot how I felt at the time. The tensions and break of reality was sustained during that section but its better if you equate it to Arkham Asylum's second start than Bioshock.
This wasn't meant to sound like I'm slagging off MGS2 - Bioshock had huge saggy bits in the middle too.
Super Bunnyhop did a great analysis of MGS2 [https://www.youtube.com/watch?v=T-2YuPGYabw]. MGS2 went so much further than Bioshock. Just looking at the core plot of Bioshock, the assassination plot, it's pretty nonsensical itself.
 

gorfias

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Of the games you list TC, Doom was probably, for me, the best success.

A related topic is the HD remakes of existing games, like G-d of War 3 for PS4.

I've gotten some but told myself to knock it off if I still have the earlier version and console. Lately I've picked up some Wii U remakes of Gamecube and Wii titles. Bigger leap than going from PS3 to PS4.

Microsoft is allowing all sorts of 360 games to be played on the XB1. They're pretty impressive, those 360 games on an Xbox 1. But as I get them with Gold, I'm not buying them. They just come in each month.
 

JohnnyDelRay

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Sorry, I find reboots to be a hit and miss really. Even when they are successful, it's still a combination of how much the fanbase has been waiting for it, how well they maintain the theme of the original, who's developing it and how much hype has gone in. All things that are miles away from it actually being a good game or not.

Out of the list provided, well therein lies the hit and miss for me.

-Doom 2016: Yes, enjoyed this game very much and glad to see it rebooted, in an effort at least to maintain the theme, pace, and enemies of the original. Monster arenas or not, it was fun. Personal opinion though, I still prefer Doom 3 and it's expansion(s).

-Prey: Actually looks kind of boring with the enemy types, I'm still waiting for this to go on sale. I still don't understand why the fuck they need to call it Prey, when it's every attempt is to be a successor of System Shock. But I'll reserve any judgement until actually playing it.

-Hitman: One of my favorite franchises of all time. The episodic nature didn't bother me that much, I usually just buy them once the whole game is out anyway (Telltale games, Res Evil Revelations 2, no probs). But the always online threw me off. Sorry, I just can't do it on my connection. It's probably fast enough, but extremely unstable.

-Shadow Warrior: Had fun with this one, not the game that I've been craving all my life. I enjoyed carving my way through it, but not that much that I need to go in again for the sequel or anything. It's a big enough game on it's own, and more than enough nostalgia for me. I do prefer the epic arena battles here to Serious Sam though.

-System Shock: Don't know enough about this to comment, but what the hell. If it's anything like the Bioshock series which I adore, then it's worth a look.

So in all, definitely not the best thing. Something to keep things going, yeah alright. Resident Evil remakes seemed to do well, but other than that, I would still say I prefer sequels to reboots. XCOM being the exception, probably one of my favorite games of all time, and I was even disappointed at the beginning at how simplified it was.
 

retsupurae yahtsee

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There are way too many remakes this generation. I think the PS4 and Xbox One have more remakes than original games: Ratchet and Clank, Uncharted, God of War, Darksiders, The Last of Us, Grim Fandango, Crash Bandicoot, Kingdom hearts, Bulletstorm, Call of Duty, Resident Evil, Valkyria Chronicles and many more games. This is happening because corporations are taking over and are afraid to try new things, because easy money in the short term is more appealing to them than making new fans who will support them over the years.

Many of the best games of the last decade are distinct: Super Meat Boy, The Binding of Isaac, Xenoblade Chronicles 1 and 2, Thumper, Horizon: Zero Dawn, Thumper, The Wonderful 101, Little King's Story, Splatoon, Poi, Been There, Dan That and Time Gentlemen, Please, Bayonetta 1 and 2, Dropsy and Randal's Monday. These are the games we would should support: Play them and you will learn to appreciate new ideas.
 

sXeth

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CritialGaming said:
Fuck no! Remasters and reboots are great filler for the most part, and can be good for players who missed the games the first time around. Kingdom Hearts remasters on PS4 for me are great because I never got around to those games across all the random systems they came out on. So having them all on a single system is fantasic.

But there has been a shit ton of Original content this generation that have been fantastic. The following in no particular order:

Horizon: Zero Dawn
Persona 5
The Witcher 3
Bloodborne
Nioh
Final Fantasy XV
Forza Horizon 3
World of Final Fantasy
Yakuza Zero

on and on and on.

This generation has been great, despite a slow start we are in full motion now and more and more good shit will be coming.
How do you get "original content" out of 4 direct numbered sequels. 2 more games that are in established franchises. And two games that try intensely to mimic another established franchise that they may as well be (Bloodborne and Nioh).
 

CritialGaming

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Seth Carter said:
How do you get "original content" out of 4 direct numbered sequels. 2 more games that are in established franchises. And two games that try intensely to mimic another established franchise that they may as well be (Bloodborne and Nioh).
Seriously?

Because reboots and remakes are simply reusing the EXACT same content and game as before. Sequels expand, continue, or offer new stories in established work.

Being an established franchise doesn't mean the game isn't original. Look at Final Fantasy games. 90% of the games have nothing driectly related to each other and the last FIVE main series entries haven't even used the same core mechanics.

By original content, I meant new games entirely, not remakes, or reboots that just put a shiny coat of paint on the same exact thing. Also that was just a list I ranted from the top of my head.
 

sXeth

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CritialGaming said:
Seth Carter said:
How do you get "original content" out of 4 direct numbered sequels. 2 more games that are in established franchises. And two games that try intensely to mimic another established franchise that they may as well be (Bloodborne and Nioh).
Seriously?

Because reboots and remakes are simply reusing the EXACT same content and game as before. Sequels expand, continue, or offer new stories in established work.

Being an established franchise doesn't mean the game isn't original. Look at Final Fantasy games. 90% of the games have nothing driectly related to each other and the last FIVE main series entries haven't even used the same core mechanics.

By original content, I meant new games entirely, not remakes, or reboots that just put a shiny coat of paint on the same exact thing. Also that was just a list I ranted from the top of my head.
Remakes like Skyrim Remastered/VR/Switch/Shinier Goats Edition, yeah.

Most of the reboot stuff differs drastically from its origin point. Doom 2016 shares a sort of basic setting with Doom 1993 and a few enemy types. Yeah they're both FPSes where you shoot demons on Mars, thats about it. Tomb Raider is an origin story that (IIRC) was never told in its original series, along with shifting from a puzzleish thing to the third person shooty adventure game. Prey doesn't even have a relation to its original game.
 
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... I have not played a single game on that list. None of them were all that interesting to me.

CritialGaming said:
Horizon: Zero Dawn
Persona 5
The Witcher 3
Bloodborne
Nioh
Final Fantasy XV
Forza Horizon 3
World of Final Fantasy
Yakuza Zero
Now this is a list I can get behind. Particularly World of Final Fantasy, Final Fantasy XV, and Horizon: Zero Dawn.

Other games I've enjoyed, that aren't remakes or remasters, are
Infamous: Second Son (And First Light)
Uncharted 4: A Thief's End (And Lost Legacy)
Kirby Planet Robobot
Dragon Age Inquisition
Batman Arkham Knight

And then games that I know people like:
Nier Automata
Overwatch
Battlefield 1
Dark Souls 3
Metal Gear Solid V
Resident Evil 7: Biohazard
Titanfall 2