Its the same basic logic. You're paying for future content based on an initial premise or idea (the original game in this case, or trailers if you buy it before playing the game like a rubeCaitSeith said:I see a Kickstarter like a charity for a project that I wish to have success. That certainly doesn't applies to season passes.Seth Carter said:I don't think they're inherently bad. Essentially a Kickstarter (sort of) for an expansion pack delivered in installments.
That's not generally the form they've taken though. Even worse, there's been a trend of the Season Pass not covering all DLC, or even all DLC inside a time-period, causing confusion and devaluing the concept further.
The primary distinction being that the Kickstarter won't (generally) be made if its not bought into, whereas the Season Pass DLC probably will come out regardless. The ideal I speak of would be that if they sell a season pass, it would continue to cover DLC for the game past the original planned DLC, so if 500,000 people buy into the season pass, they'd keep adding extra DLC on.