More than just a few sections of the story actually, the entire ending was a hastily slapped together mish-mash that didn't make any sense because of all the content that was missing (but already voiced and partially scripted and in fact shipped on the game disc), there were certain cutscenes that would just never trigger because of bugs in the scripting language, lots of locations felt kind of barren because in the rush all sorts of planned content was cut, and so on.Scikosomatic said:ooooooh. i guess it WOULD have been nice if there had been more storyannoyinglizardvoice said:There's a few sections of the story missing that the developers said were left out 'cause Lucas Arts didn't give them enough time to finish it.Scikosomatic said:???...I never had any problems running KOTOR II......Axolotl said:This is harly new, look at KOTOR 2 or Fallout 2 both were rushed and buggy. It's just that now the developers are in a better position to patch them, it's not ideal but it's better.
Fortunately there were enterprising modders at work, and one team has actually released [http://www.deadlystream.com/downloads.php?do=cat&id=5] (unlike Team Gizka) - the open beta for the Restoration Project is out now (link goes to the download page for the mod and a few subsequent patches).
Owners of the console version are pretty much screwed, but at least the PC gamers can play the game as it was supposed to be.