It's not essential in every game, but in some games it is.Witney said:I've watched a few videos on The Escapist by Ben "Yahtzee" Croshaw, and he seems especially focused on what a game's story is, and the disposition of the characters. A video game-loving friend of mine feels the same way, and argues that games are artistic and emotionally edifying because of their stories and characters.
I've always felt that video games are more of a purely technical, problem-solving exercise, with stories thrown in for the sake of some bonus amusement; "Narratives" serve as distractions to the pure gameplay, and "characters" only have the personality of whoever is controlling them.
I thought I'd weigh in on an online forum inhabited by video game lovers of all ages and stripes: How valuable is a story to a video game? Are they integral or extraneous? Regardless of how much you may like a story or a character in a game, are they the one thing that makes the game worthwhile?
Some of my favourite stories and charecters are from games, and I follow every medium so that's saying something.