If there is something that has always been a big source of hype, curiousity and a sneek-peek into games, videogame trailers have become a big industry and a large significance to video game publishers and companies to market their product.
As a video game enthusiast Gametrailers to me is like a double-edged sword.
I can bring up hope and it can also crush expectations - specially if the videogame trailer doesn't represent at all what the final product is like.
Here are a couple of questioning videogame trailers that (In my humble opinions) did not deliver what was promised. These trailers are fairly new (with some minor exceptions)
Saints Row 2 PC Trailer [http://www.gametrailers.com/player/44216.html?type=flv]
The Premise:
The game displayed the much anticipated PC port of the wonderful sequel of Saints Row.
The PC trailer showed the game in an astonishing widescreen resolution and cunning framrate surpassing that of the console version.
What the game delivered:
Terrible preformance issues, graphics wree awful, the game doesn't support Wide-Screen resolutions, the game is locked at 30 FPS, average framrate is 7 FPS no matter which videocard you run the game on.
Mono sound (Sound only comes out from the left speaker) Graphics don't look nearly as good as the trailer.
Grand Theft Auto IV PC Trailer [http://www.gametrailers.com/player/43531.html?type=flv]
The Premise:
The game diplayed in a smooth framrate that surpasses consoles, glorious long-distance view which showed the entire Liberty City in a new way.
What the game delivered:
Horrid Preformance Issues. The game rarely runs faster than 20 FPS even on modern videocards. The game required 2 extra unneccesary programs to be installed to even run the game at all, harsh DRM copy-protection locking out legit users. Numerous bugs both getting the game to work and in-game bugs. STEAM even refunded [http://www.bingegamer.net/2008/valve-offers-refund-for-gta-iv-rockstar-acknowledges-small-number-of-problems/] game purchases.
Race Driver GRID Trailer [http://www.gametrailers.com/player/32013.html?type=flv]
The Premise:
The videogame trailer advertises the trailer as 100% true In-Game footage displaying a fast-paced Racing game in astonishing 60 FPS.
What the game delivered:
The game is locked at 30 FPS.
Call Of Duty 2 TV Commerical [http://www.youtube.com/watch?v=eNz_CrXC6eY&]
The Premise:
Glorious unseen graphics on a yet-to-come console (The Xbox360) with cunning preformance.
What the game delivered:
While the graphics in the game where astonishing, they looked nothing like the trailer.
The trailer was entirely pre-rendered and showed nothing what the game had.
The trailer caused a debacle in some countries (UK among others) because their laws do not allow commercials to diplay anything other than the real product. The trailer got banned in serveral countries.
The question is, when you look at a videogame trailer, do you really expect the game to be identical to what the videogame trailer promises? Or do you look at videogame trailer with some form of scepticism? Should videogame trailers be 100% in game and display the final product to it's fullest authenticity or is it okay to make videogame trailes made up entirely of CGI?
Note: This thread is only about the topic 'Are Videogame trailers to be trusted? not wether if the mentioned games where good, bad, critically acclaimed or if it was bashed by fans and critics alike. I beg of you to stick to the topic.
As a video game enthusiast Gametrailers to me is like a double-edged sword.
I can bring up hope and it can also crush expectations - specially if the videogame trailer doesn't represent at all what the final product is like.
Here are a couple of questioning videogame trailers that (In my humble opinions) did not deliver what was promised. These trailers are fairly new (with some minor exceptions)
Saints Row 2 PC Trailer [http://www.gametrailers.com/player/44216.html?type=flv]

The Premise:
The game displayed the much anticipated PC port of the wonderful sequel of Saints Row.
The PC trailer showed the game in an astonishing widescreen resolution and cunning framrate surpassing that of the console version.
What the game delivered:

Terrible preformance issues, graphics wree awful, the game doesn't support Wide-Screen resolutions, the game is locked at 30 FPS, average framrate is 7 FPS no matter which videocard you run the game on.
Mono sound (Sound only comes out from the left speaker) Graphics don't look nearly as good as the trailer.
Grand Theft Auto IV PC Trailer [http://www.gametrailers.com/player/43531.html?type=flv]

The Premise:
The game diplayed in a smooth framrate that surpasses consoles, glorious long-distance view which showed the entire Liberty City in a new way.
What the game delivered:
Horrid Preformance Issues. The game rarely runs faster than 20 FPS even on modern videocards. The game required 2 extra unneccesary programs to be installed to even run the game at all, harsh DRM copy-protection locking out legit users. Numerous bugs both getting the game to work and in-game bugs. STEAM even refunded [http://www.bingegamer.net/2008/valve-offers-refund-for-gta-iv-rockstar-acknowledges-small-number-of-problems/] game purchases.
Race Driver GRID Trailer [http://www.gametrailers.com/player/32013.html?type=flv]

The Premise:
The videogame trailer advertises the trailer as 100% true In-Game footage displaying a fast-paced Racing game in astonishing 60 FPS.
What the game delivered:
The game is locked at 30 FPS.
Call Of Duty 2 TV Commerical [http://www.youtube.com/watch?v=eNz_CrXC6eY&]
The Premise:
Glorious unseen graphics on a yet-to-come console (The Xbox360) with cunning preformance.
What the game delivered:
While the graphics in the game where astonishing, they looked nothing like the trailer.
The trailer was entirely pre-rendered and showed nothing what the game had.
The trailer caused a debacle in some countries (UK among others) because their laws do not allow commercials to diplay anything other than the real product. The trailer got banned in serveral countries.
The question is, when you look at a videogame trailer, do you really expect the game to be identical to what the videogame trailer promises? Or do you look at videogame trailer with some form of scepticism? Should videogame trailers be 100% in game and display the final product to it's fullest authenticity or is it okay to make videogame trailes made up entirely of CGI?
Note: This thread is only about the topic 'Are Videogame trailers to be trusted? not wether if the mentioned games where good, bad, critically acclaimed or if it was bashed by fans and critics alike. I beg of you to stick to the topic.