Which should increase your cynicism greatly, when you realise you've been duped by the exact same marketing ploy.Tenmar said:And then after the honeymoon period you will realize that the game is only above average at best and people are so personally invested in the marketing they don't realize that the core function of the game is very much bland and boring.ResonanceSD said:Play Bioshock Infinite, you'll be slightly better inclined to AAA companies then.
A good story is not a new game idea. Everything but the rails I'm pretty sure are just Bioshock redone, which is System Shock redone.ResonanceSD said:Play Bioshock Infinite, you'll be slightly better inclined to AAA companies then.
Actually, I was referring to the computational and programming finesse necessary to create games on weaker machines, such as the SNES, Genesis and even the original Playstation. Now-a-days, knowing how to manage memory, processing cycles and efficiently handle draw and update calls simply isn't necessary to make a simple platformer or SNES JRPG - the types of games most indie studios can afford to make.Requia said:I find it hilarious that you mention being close to the point that hardware isn't a limit and Minecraft in the same breath...
Zeh Don said:Actually, I was referring to the computational and programming finesse necessary to create games on weaker machines, such as the SNES, Genesis and even the original Playstation. Now-a-days, knowing how to manage memory, processing cycles and efficiently handle draw and update calls simply isn't necessary to make a simple platformer or SNES JRPG - the types of games most indie studios can afford to make.Requia said:I find it hilarious that you mention being close to the point that hardware isn't a limit and Minecraft in the same breath...
Minecraft, in terms of raw performance, is a frankly horrendous example if you're trying to argue against this point because it suffers from a lot of problems in comparison to the state of the art practices of the industry.
Hell, with some PC mods able to double FPS performance while providing substantially better visuals at the same time, and not to mention the under-the-hood .exe alterations that others have created that address virtually every major issue, Minecraft serves a wonderful example of exactly what I mean: computational power is sufficiently advanced that you can get away with a lot of problems thanks to the sheer brute force power of today's machines, allowing people with less expertise to create wonderfully inventive games.
So sad that so many people don't realize this. I did enjoy my initial romp through the game but when it ended it was a big "that's really it?" kinda moment. I honestly can't believe the amount of perfect scores reviewers are giving this title. It really highlights just how bad the current state of the industry is if BS:I is considered so revolutionary.Tenmar said:And then after the honeymoon period you will realize that the game is only above average at best and people are so personally invested in the marketing they don't realize that the core function of the game is very much bland and boring.ResonanceSD said:Play Bioshock Infinite, you'll be slightly better inclined to AAA companies then.