I am willing to admit that all of the above listed character types are very cliché, but it seems that that alone doesn?t justify the pure hate a game gets when one of the above is revealed to be the game protagonist. It?s hard not to feel annoyed when Gears of War gets bashed for its indulgence in unrelenting machismo or the fact that most of the people that hate X-blades but haven?t played it cite the obvious gripe.
Are the complaints about these archetypes shallow and narrow minded, or am I completely wrong and these types of protagonist should be abolished so that the industry can mature and evolve?
Are the complaints about these archetypes shallow and narrow minded, or am I completely wrong and these types of protagonist should be abolished so that the industry can mature and evolve?