Assassin's Creed Creator Sues Ubisoft

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RJ 17

The Sound of Silence
Nov 27, 2011
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Man, that's really...REALLY gotta suck. You leave a company (either because you left on your own or were fired, either way I'm guessing Patrice wasn't very happy with Ubi when he left) only to have the company that you go and work for get bought-out by the company you left. I that isn't a slap in the face from the forces of fate, then I don't know what is.

Also, when I first read the headline, I didn't know that 1666 was a game...I thought you were making a joke about him wanting to buy the rights to a year. :3

Personally I think that Patrice should sue them over the absolute bastardization of his AC series. The lawsuit could be written up as a simple, short sentence: "Pirates...fucking really?"
 

Foolery

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Jun 5, 2013
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One of my friends is named Patrice. I just call him Pat though. Anyway, good luck to Mr.Desilets. Not cool Ubisoft, not cool.
 

Roxas1359

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GAunderrated said:
Honestly I hope the used market isn't killed this generation because I want to keep my ability not to support certain publishers.
Agreed, I get to add Ubisoft to the list of companies now. So far the main on on my list is Capcom after what they've done.

OT: Man Ubisoft seems to want to join the "Be dicks to developers" club. A club at which EA is the President, Activision is the Vice President, Capcom is the Treasurer, and the secretary position is open. XD
 

Alistair_Darkheart

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GAunderrated said:
MeChaNiZ3D said:
Honestly I hope the used market isn't killed this generation because I want to keep my ability not to support certain publishers.
I had to quote that one part, because gods above I don't think I've agree'd with a statement on these forums more then I agree with this particular one. So many people whine about used games and various publishers, but this here is just one of those little gems that comes out once in a while. Honestly think I'll be doing such to Ubisoft games for the foreseeable future.

OT: I honestly hope things go well for Patrice, it was a very douche move on Ubisoft's part.
 

GAunderrated

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Metalrocks said:
makes me rethink if i still should get AC4.
ok, will not make a huge difference but i also hope for him he will win.
Don't let politics dictate your personal passion. The great thing about the used game market is you can still play games and not support shit companies.

If AC4 is a game that you want to play just buy it used and enjoy the game guilt free. Also if you are against companies such as gamestop or GAME then just buy used on sites like Amazon or Ebay. :)
 

Ympulse

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Feb 15, 2011
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If only you people knew how common being "unceremoniously escorted out of the building by two guards." Actually is in the gaming industry.

...yeah. It's an absolute shame this guy is getting the shaft, just like thousands of other Gaming industry employees. Irony is that a vast majority don't have the financial wherewithal to sue publishers like him, and so it goes unnoticed.

Here's hoping something comes of it, and there's legal precedent for the little people to actually have recourse.
 

SonOfVoorhees

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Aug 3, 2011
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Will be down to who actually owns the game. Just because he worked on it doesnt mean he owns it, he was paid to do a job. I think he is just bitter. Cant say i care who wins, though being fired does suck.
 

saintdane05

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I'm supporting the greedy corporation, because this guy does not know how copyright works!

Why? Well, there's the fact that he was using Ubisoft's money to make both games. And filed the copyright under their name. And agreed to the terms of service they provided him. That kind of counts. If stuff worked like he wanted it to, <link=http://en.wikipedia.org/wiki/The_Story_of_G.I._Joe>This guy should get all money from the GI Joe stuff.

Plus, he wasn't the "Creator". He was A creator. If he used his own cash, drew out the level design, programmed it, composed it, acted out all the parts, and then got up the marketing and released it all on his own, he would be the creator. But no. He was a lead creator on a team. He cannot get sole credit for this.
 

Therumancer

Citation Needed
Nov 28, 2007
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saintdane05 said:
Well, there's the fact that he was using Ubisoft's money to make the game. That kind of counts. If stuff works like this,<link=http://en.wikipedia.org/wiki/The_Story_of_G.I._Joe>This guy should get all money from the GI Joe stuff.

Plus, he wasn't the "Creator". There are hundreds of "Creators" on a team. A game does not rely on the input of one person. A game is made by teams. Even Minecraft. And most indie games.
Well, G.I. means "General Issue" in the military and "Joe" is what foreigners called Americans and came to mean a sort of everyman. "G.I. Joe" meaning pretty much he average infantryman, and as I understand things the G.I. Joe action figures were not connected to that movie but a line of dolls where the term was used because it was then generic and fit into their jingle "G.I. Joe, fighting soldier from head to toe" which was a gimmick to sell dolls to boys by putting them in then-authentic representations of actual military uniforms.

The point being that the term couldn't really be copyrighted, not to mention that it was before we had Langsdell-type copyright trolls. Now the rights to the "modern" G.I. Joe where they turned it into a sort of super-hero premise could get pretty interesting if someone wanted to fight that out more seriously. Apparently there were already battles between comic creators, cartoon creators, and toy manufacturers over the rights, names, and likenesses of some of the characters due to the fact that the rights to produce "canon" were apparently sold and held by multiple people at the same time. I'm no expert on it, but I remember reading some stuff about it, by way of an explanation of why G.I. Joe went through a period where it more or less disappeared from TV before being resurrected later with the "Extreme" line after my time and such.

It should also be noted that it's also why I think the politically correct goofs that did the G.I. Joe movies insulted the franchise and it's backround. In an attempt to be politically correct and sell the movie better globally G.I. Joe was defined as being a multi-national armed force of UN peacekeepers if I remember. That's hilarious given that the very name is "General Issue American" (which was funny to begin with). It was also supposed to always by it's nature supposed to be a very nationalist and ultra-patriotic concept despite some members being on loan from various US allies (but I believe even then dual citizenship was required which came up in one of the comics or "novels" if I remember vaguely. Something about "Quick Kick" who was a Chinese actor/martial artist patterned loosely off Jackie Chan/Bruce Lee being booted until he could get dual citizenship, but still working with the team unofficially, and then things ending with him giving the pledge of Alliegience as he joined officially... it's been a long time though).


At any rate, however many details I might have wrong there aside, when it comes to Ubisoft I pretty much "get" how this happened. At the end of the day ideas start with one person even if other people might tweak them later. Video games tend to have one "lead writer" who came up with the initial concepts, characters, etc... and in some cases a big deal is even made if someone famous like say "Clive Barker" or "Steven King" came up with the ideas and/or concept. In general the guy who makes the pitch to get a team assembled is usually the creator/idea man. I don't doubt that this guy pretty much created the whole "1666" idea and that it goes back to him, however in today's increasingly corporate environment producers generally don't want to risk/invest money in something they don't control. This is the key to "intellectual property rights" where a creator typically gives up their ownership of an idea in order to get it made. This is done specifically to avoid cases like where this guy left Ubisoft, and took his idea with him, with Ubisoft thus likely losing all the money and man hours they had invested in the project.

In short it appears what happened was this guy got a better deal from THQ which he didn't realize was in trouble. He was lucky and didn't have his IP tied to Ubisoft at the time, so he stabbed them in the back and went to work for the competition. THQ probably demanded that he sign over the rights to them though when he transferred as part of the better deal. THQ collapsed and got bought out by Ubisoft which has a grudge having been stabbed in the back, and also now owns the rights as part of THQ's assets since the creator had given them to THQ at least in part.

It's really hard to take a side here without knowing what was said and to whom behind closed doors, the kind of information we're never likely to hear. At the end of the day it seems to me that Ubisoft is likely to win this one legally. Morally... well, these kinds of pitfalls are what creators have to worry about throughout the entire "fandom" industries (comics, anime, games, etc...) a lot has been said about it here and there over the years. I can see both sides of it as the industries are full of both creators and publishers being the "villain" of stories where things have gone sour.
 

faefrost

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I think he will be laughed out of court by the judge. Read between the lines in that story. This is not the same as Infinity Ward. THQ went under. They were liquidated. Ubisoft bought out the properties. It sounds like Desillets wanted the same total control deal from Ubisoft that he had from THQ. They declined to grant him that control and they never reached an agreement. He is claiming ownership of a property that was already discharged by the THQ Bankruptcy court. Even if he did have a deal with THQ that it would revert to him if development was cancelled, the bankruptcy sale would have invalidated that. The property was sold off as part of THQ's assets. Before he can even begin to take action against Ubisoft he would need to challenge THQ and the bankruptcy court. Remember how South Park Studios challenged THQ before the bankruptcy court over their right to sell the Sword of Truth? If Desillets did not raise a challenge regarding the sale then, he probably doesn't have a leg to stand on now. THQ was liquidated. Ubisoft bought the assets andproperties. Chances are he was simply in a work for hire role at Ubisoft until they hammered out a contract, which it sounds like they never came to agreement on.
 

Ishigami

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saintdane05 said:
Well, there's the fact that he was using Ubisoft's money to make both games. And filed the copyright under their name. And agreed to the terms of service they provided him.
He left UbiSoft before starting on the new game. He was using THQs money and signed with THQ. And THQ gave him a contract which stated that if the game gets cancelled then he would gets the rights to the IP back.
That is why UbiSoft did not cancel the game outright but put it on hiatus instead: So they could fuck him over the rights to the IP!
So I think what you just said is just plain wrong.

saintdane05 said:
Plus, he wasn't the "Creator". He was A creator. If he used his own cash, drew out the level design, programmed it, composed it, acted out all the parts, and then got up the marketing and released it all on his own, he would be the creator. But no. He was a lead creator on a team. He cannot get sole credit for this.
I doubt that this is the case. Someone had to come up with the game idea in the first place and apparently he was the one.
Of course a big games is not created by one person. But just because someone else created the assets used in the game does not diminish the influence or role of the lead game designer.
I say it now: The texture artist or 3D modeller did (probably) not propose the game to the publisher. They may influenced it after work started but they have nothing to do with coming up with the IP in the first place.
And such is the case for the publisher. Yes they pay the bills, THQ that was. But they did not commission him to work for ?their? game idea, he instead proposed the game idea to them!
From this point of view he very well is the creator of said IP.
 

faefrost

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Ishigami said:
saintdane05 said:
Well, there's the fact that he was using Ubisoft's money to make both games. And filed the copyright under their name. And agreed to the terms of service they provided him.
He left UbiSoft before starting on the new game. He was using THQs money and signed with THQ. And THQ gave him a contract which stated that if the game gets cancelled then he would gets the rights to the IP back.
That is why UbiSoft did not cancel the game outright but put it on hiatus instead: So they could fuck him over the rights to the IP!
So I think what you just said is just plain wrong.
That might have been true... up until the point that THQ entered bankruptcy and was liquidated. Chances are quite good that the bankruptcy court considered and ruled that that IP was an asset of THQ, and sold it as such. Otherwise it would have reverted to him to arrange a sale. Did Desillits contest the sale of the IP to Ubisoft before the bankruptcy judge? If he didn't than there is a huge chance that he is screwed. Bankruptcy liquidation dissolves pretty much all contracts unless specifically left in place by the court. Anything that might be considered an asset. even things that the company does not actually own, such as leased equipment will be considered property and sold. 9South Park Studios would have had a much cleaner path to challenge this as they were clearly the proven IP holder and THQ was clearly the licensee.)
 

faefrost

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Dexter111 said:
Funny thing, apparently there was a clause in the contract that would have given Desilets the rights to his IP and game, UbiSoft didn't decide to outright "cancel" it, but "idenfinitely suspended" the project instead: https://twitter.com/supererogatory/status/334724774829912064
Ubisoft "indefinitely suspending production" on 1666 is way for them to cancel the game w/o giving back Desilets his IP as per his contract.
https://twitter.com/supererogatory/status/334724784975904770
Desilets contract specifies that IP rights revert to him in event of the game's cancellation, similar to the arrangement Del Toro had w/ THQ
As I said. probably true. But ultimately probably meaningless to Ubisoft. It will all depend on the bankruptcy court judge and what exactly Ubisoft bought out of the bankruptcy sale. If they just bought the IP's and assets then chances are that the contract is gone. They might have bought out the entire studio, contracts and all... but why would they if it was in bankruptcy?
 

Metalrocks

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GAunderrated said:
Metalrocks said:
makes me rethink if i still should get AC4.
ok, will not make a huge difference but i also hope for him he will win.
Don't let politics dictate your personal passion. The great thing about the used game market is you can still play games and not support shit companies.

If AC4 is a game that you want to play just buy it used and enjoy the game guilt free. Also if you are against companies such as gamestop or GAME then just buy used on sites like Amazon or Ebay. :)
thats all fine but the problem is, i play it on PC ;). so no used games for me. i know what you mean, just that i do enjoy the AC games and the navel mission in part 3 were pretty awesome.
 

Ishigami

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I don't know. The only thing I know is that UbiSoft apparently bought the entire THQ Montreal Studio for 2,5 million and he got sacked in the process.
Whether the case holds up or not that is up to the court. Either way it does not change my sympathies. He got screwed big time therefore I wish him the best of luck and that UbiSoft may burn in hell.
 

GAunderrated

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Metalrocks said:
GAunderrated said:
Metalrocks said:
makes me rethink if i still should get AC4.
ok, will not make a huge difference but i also hope for him he will win.
Don't let politics dictate your personal passion. The great thing about the used game market is you can still play games and not support shit companies.

If AC4 is a game that you want to play just buy it used and enjoy the game guilt free. Also if you are against companies such as gamestop or GAME then just buy used on sites like Amazon or Ebay. :)
thats all fine but the problem is, i play it on PC ;). so no used games for me. i know what you mean, just that i do enjoy the AC games and the navel mission in part 3 were pretty awesome.
Ah trust me I understand all too well. Personally I think half the reasons why I own consoles when I have a great PC is to buy used games in order not to support bad publishers, especially Ubisoft if you know their PC track record. lol