DaxStrife said:
Andy Chalk said:
[sic]...I think the real concern is that it's an unnecessary delayed caused by what I assume is Ubisoft's ongoing fear of console sales being gutted by rampant PC piracy.
Not sure I follow the logic behind that; does Ubisoft assume all pirates are attention-deficient spazzes?
Fictional Internet Pirate: "Yarr! I truly wants to steal this game, but I can't be asked to wait 3 whole weeks to get it for free! I'll have to spend all my gold at my local retailer! Curse you, Ubisoft, ye scuvry dogs!"
Well, believe it or not, yes.
It's the same logic that underpins DRM.
DRM (at least among the sane companies using it) wasn't designed to prevent piracy outright. Just delay it enough that it doesn't affect the first week or two of sales. (the point therefore being that the DRM has to be hard to crack so that it takes as long as possible before a properly functioning crack exists for the game.)
Whether it's an accurate assumption about the impact of piracy or not, that's the reasoning for DRM. Most of the money actually made by a big-budget game apparently comes from the first few weeks of sales, and thus that's what the DRM is meant to protect.
Delaying a release on a platform known for high piracy rates seems to follow exactly the same line of reasoning as that used for DRM...
Could be completely pointless, but it fits with the reasoning used.