We are talking about a AAA publisher (Ubisoft). They won't delay a game if that means a potential loss of money for them, especially after the Rayman Legends fiasco.Zachary Amaranth said:I don't think it's universal, but it's pretty well-understood that the development cycle is 3-4 years per game, so annual iterations aren't particularly an issue. In that light, however, it becomes particularly baffling how low the bar seems to be on Ass Creed games. In theory, multiple dev teams working for multiple years on a single game should facilitate mind-blowing games.
The idea that this schedule is too tight is practically obscene
Like somebody stated above: Ubisoft ain't evil, they are just stupid beyond belief.